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Member Since 09 Aug 2011
Offline Last Active Apr 12 2014 07:02 AM

Posts I've Made

In Topic: SS vs EF vs SH

24 September 2013 - 12:28 AM

Sacred shield isn't dispellable by the way (actually, the 6 second shield proc buff is dispellable, but not the source of it). EF and SH are fully dispellable.

SH - makes you lose lots of globals for something that doesn't even compare to a SS or EF up on all your teammates (its the worst talent of the 3, honestly)

Just did some tests on my full tyrannical hpal: SS provides ~6818 HPS, and EF provides ~12373 HPS on yourself and ~6186 HPS on other targets (without any heal reductions, was on open world). The instant healing of EF is also the same as WoG... I was using sacred shield in all situations, but after looking at this EF seems pretty good when you are taking damage, or when you are playing 5v5/RBG where you cant cover everyone with sacred shield.

Just noticed something big too, EF ticks can crit, while SS can not. So go ahead and multiply the EF HPS listed up there with your spell crit. My spell crit atm is at 22.5% (yes, I reforge crit), so 6186 x 1,225 = 7577 average HPS on targets other than yourself, and 12373 x 1,225 = 15156 average HPS on yourself. If on top of that you added the mastery percentage, it would be even better, but they removed it

Mannn, after taking time to look into this, i fell in love with EF

New change on tues: "Eternal Flame's heal-over-time effect is increased by 50% when used on the Paladin (down from 100%)."
~11365 HPS self, down from 15156
After this nerf, and looking into the fact that your EF will not have a 100% uptime and effectiveness (when you wog at 1 or 2 holy powers, the 3hp hot is replaced by a weaker hot, so using non-3hp wogs would reduce effectiveness) I think i will stick with sacred shield

In Topic: Holy: what is our biggest problem?

20 September 2013 - 04:27 PM

what are you guys thoughts on bringing back insta FoLs on infusion of light procs?

In Topic: [2v2] Holy Pally Partner?

13 September 2013 - 12:23 AM

what the fuck is wrong with you?

In Topic: Deterrence on a Recharge Mechanic Broken

04 September 2013 - 04:04 PM

this thread was ruined the moment hunter x mage discussion started

In Topic: Deterrence on a Recharge Mechanic Broken

29 August 2013 - 09:07 PM

View PostSilhin, on 29 August 2013 - 06:44 PM, said:

I guess sitting in the middle in the open is better than being able to move out of harms way yes Ice block is way better

as for it can be used while CCed you have 3 Trinkets currently 3! and even after the patch youll still have 2 the main problem with hunter they have all these safety nets you don't have to preemptive deterrence cuz you have all these instant cast safety nets . That when you die in a deep or some stun of fear chain you complain about the class being broken ive seen hunter dip really low and dont use deterrence just cuz they feel they don't have to can't say the same for a mage vs a hunter U don't ice block you die

What is deterrence dispellable by ? hold up let me think may take a while idk

And as for the dots i bett the mass's are heading to the forums complaining about this unhealable dot damage these warlocks and shadow priest r doing (in b4 feral druid ) complaining about feral is just about as stupid as comparing deterrence and iceblock we knows there broken and so is your class

Deterrence doesn't prevent fall damage. Iceblock does.
Got you cornered now, huh?

and you look mad by the way