Can't comment on the comp with pve gear though, it's probably stronger. We can't even get our hands on a single raid finder cunning.
This is total bullshit, LSD2 is one of the most strategic and adaptable comps I've ever played. If pvp gear was actually the correct gear to wear in pvp, there wouldn't be a team or comp in the game that I would want to avoid.
btw, i dont know how this thread got so far off track. the idea of the discussion is - do ppl have a right to bitch about just one spec when all the viable specs are relative/comparable, and do i have a right to bitch about lsd2 (or any comp that has 1, very simple strat)?
also, as a spec that can deal with triple dps relatively well (im not hardcountered) i can tell the...
^ i actually got half way through writing that and thought - nope, i rly havent been able to tell the difference btw a good and bad trip dps lol
while talking about them, i think they brought a comp that has a simple strat that i complain about (just dot everything) and just mastered positioning/cc rotations they can actually muster. they're clearly a splay on a different lvl, but all i can get out of isaac is "well we've practiced for a year so we got rly good at it." .......
as that applies to me, i dont care enough to practice splay nearly to the level that rodney has, or to get the gear needed to out-raidgear good lsd2s. but overall, all of that makes sense, you can play enough to outgear/outstrategize an enemy team/comp in many more cases than this community realizes.
i still think lsd2 requires relatively no coordination/strategy in relation to the success it can achieve. i havent heard an argument to the contrary, though.
im glad some of the posts didnt devolve to 'blah blah is OP' - we already know what is OP, pointless discussing that. just read my original post if you want to see what i wanted this thread to be about.
edit: i've actually answered one of my own questions. of course dot cleaves are stupid. i've played splay alot, it's pretty god damn simple. which begs an important question: what wins/plays in a game should players be proud of? what plays in a game require the most coordination/are hardest to pull off? that is a huge problem in this community, everyone is so incredibly cynical that 'no one ever makes good plays, their abilities are just overpowered.' even if a good play is made, theres never a "nice coordination, good cc, you guys made unexpected/good plays, i usually never seen your comp do something like that."