"Devs" aren't at fault here. People at fault are the community managers and the people who make the rules, and the department and Blizzard is nonexistent due to obvious reasons.
As for breaking the rules, not every offender can be found by the company itself, and so the company relies on reports, in this case people got reported and they got banned. I have no idea if what Xonika is saying is true, whether he truly got banned for logging on a foreign PC or he's pulling off a "I swear I didn't get banned due to boosting, hehe I got clumsy and logged on a diff PC", but I know for a fact that Blizzard doesn't ban you for logging on your own account on a different location, otherwise I would be permabanned already because I logged just in last 4 months from 5 different PCs on 5 different IP addresses.
Granted it's a bit stupid of the people get banned when they are already close to the finish line, but I have no problem with them getting disqualified.
People constantly get banned in league, CS go, and other games for absolutely minor things, it doesn't matter if they're the best or if they're the last team, so using that argument is kind of pathetic.
I won't lie and say that I'm sorry, because I truly don't give a fuck, but I do agree that this was a sucky thing to do from Blizzard side.
The reason I get annoyed at these kind of things is because the players themselves act like absolute douchebags most of the year, and then in this situation there all innocent lambs who demand justice. If you people really play this game only for money and other stuff, you should probably find a different game to play. This game was never meant to be in esport and it will never be a esport.
It obviously doesn't mean that Legion can't be good. My biggest clash of opinions on this forum resides in people demanding or expecting this game to yield the money, where is this game was supposed to be a community driven MMORPG. The people who started demanding standards set by other games is the reason why this game is in the state it is right now, otherwise we would still have that game with huge diversity and who is not aiming to keep everything balanced. I know it's a funny thing to say because the game is nowhere near a balanced state, but the game currently is in this state because we demanded to be balanced and Blizzard responded by trying to balance it instead of simple making it fun.
I am more interestend in frequency ...bit interested in decisionma
king(communitydriven due to crying? etc)
Now I could be off on my numbers but it's pretty frequent. I would say every 2 weeks about 6-7 champs get minor tweaks (such as minor mana cost changes to certain ranks of an ability). And about every 2 months? (Use to be every 2 weeks) they come out with a new champion with completely different abilities and about the same frequency of new champs they will also redesign an old champs abilities so they don't fall out of the ever changing meta.
Also on top of that about every season (year) they literally change a FUCK ton of shit like adding a crap ton of items, adding jungle camps, adding paths into the base, adding new buffs to killing the major objectives (dragon,baron)
So basically it's always changing yet still having the feel of the same game.
As for reasoning? They change it all the time. One patch they went on a nerf fest and nerfed anything that they considered "anti-fun". Like there was this champion that had an ult that was similar to a warriors execute that did more damage depending on how low they were and how many stacks of your bleed you had on them, and if you got a kill with it or assist for that matter (could be wrong) the cooldown on it just reset so if you got into a fight and walked in late you would literally just go in and guarantee all those kills to your own.
So they nerfed that because they said it made the game less fun for everyone involved. That same patch I believe they also nerfed this champ that had a stealth ability similar to wows invisibility mechanics, and when she came out of stealth her auto would stun, and they said it was anti fun so they gave her a passive stealth similar to wows and took away the stun.
But then just recently they buffed the execute guy and now he is more unfun than ever so idk they seem all over the place.
But besides the unfun thing? It's pretty obvious when a champ in league becomes op. it's not like wow where the most experienced players are all over the place arguing with bias (lol rmd op, I mean turbo, wait ferals?, no now godcomp, are hunters still a thing?). When something is op league it's just obvious to anyone who is remotely good at the game, I could go into detail buts it's easier to say it's obvious. And the nice thing about league is there is virtually no bias because EVERY pro plays EVERY champ in their role, unlike in wow where if you tell a 2700 rogue he is op he goes fucking postal and threatens your life.
If anyone on this site makes fun of anyone for enjoying this game, whether it's frustrating or not, is a delusional douche bag. Because it's either you are still playing this game you obviously enjoy it but wanna sound edgy and cool by calling it shit. Or you don't play and you still lurk the forums dedicated to a game you don't play anymore which is more pathetic than actually enjoying the game in the first place.
Pre mop, braindead warlocks who spammed fear all game would do noticeably less damage then the best warlocks who perfectly balanced time ccing effectively vs time spent doing damage
Them mop arrived, warlocks spent two globals every 20 seconds applying full dots to the entire enemy team, and then had literally nothing to do for the other 17 seconds every 20, other then spam fear. Forum sheep complain about how broken op fear is without seeing the actual issue, fear gets slaughtered in wod
Braindead mages pre wod who spammed poly all game would do noticeably less damage then the best mages who perfectly balanced time ccing effectively vs time spent doing damage (most obviously for mages in tbc/wotlk, but whatever)
Wod arrives, Mage effective damage is now 90% ice nova, a Mage who spans polymorph for 24 out of every 25 seconds does not really lose out on anything compared to a Mage who uses cc properly and actually casts other spells. Forum sheep complain about how broken op polymorph is
Druids in most seasons pre wod had to use cyclone as part of their healing rotation in pvp, as they often had no chance of just healing through the damage some classes could put out while bursting - good druids got good cyclones off effectively, bad druids got locked/shut down
Wod arrives, druids no longer have to cast cyclone as part of their healing rotation, instants do the job the majority of the time - druids are able to cyclone freely, rather then being forced to. Forum sheep complain about how overpowered cyclone
It's kinda pointless making these points anyway - they are probably strongly considering putting polymorph on dr with fear/cyclone by the next season or expansion already due to wow forum complaints about cc - complaints that will only increase with the ice nova dr change when 6.1 is released in a month or so. It's just kinda sad when people on sites like this completely ignore what the actually issues are with spamable cc, and just brainlessly repeat eachother about how broken it is
Obviously there are some people who break their keyboards every time they sit a full sheep or fear, and their opinions will never change
pets have access to be commanded, mirrors dont, cause its a cast, and sits on the same target until it vanishes.
your logic is beyond limits. "Is it because I use proper gramar and punctuation" - yea proper gramar boy, your logic is far far beyond limits... (i hope you catch my sarcasm). the last person i knew who gave a single F about grammar was my arts teacher at london met. Want me to say a cool thing? saying "i'm/was R1 & multi-glad" wont give you free helms on AJ. While it will just make people laugh, cause you claim to be something while you are nothing but a clown.
adding cd on clone is just as stupid as resto being harder to play @ 2800...
the game got fucked up right after they switch majors with minors.
Yes, you found it. I missed an 'm' while typing. You got me. My point was more that while I am interested in having an intellectual discussion about druids and priests and you are here to act smug, arrogant and ridicule suggestions by others. It's as if you think the words "no offense" instantly make your shitty attitude palatable.
It's like you can't settle for reasonable statements. Everything has to be hyperbole:
"You are not multi-glad neither rank 1 in 2s, cause you speak like 1500 (no offense)," "it would be nonsense"
"your logic is far far beyond limits"
"you are nothing but a clown"
I've come to the conclusion that you've been playing priest too much and have developed anger management issues after sitting in cyclone and trap rotations.
every healer would just put a random dot on every target, while you were shielding them all, so traping would have nonsense, because shield would reflect a little tick of healer's dot on "doesnt matter which target" and baaam trap is gone. Rethink mate. Rethink.
I agree that would be a problem, and I would not implement this as a blind damage return. Pets and images are aware of CC and will not cast on targets that are CC'd. You apply the same mechanic to reflective shield. It only reflects damage on targets that are not CC'd.
You are not multi-glad neither rank 1 in 2s, cause you speak like 1500 (no offense), but its like you have never been above 2200.
Haha what does this even mean?! Is it because I use proper grammar and punctuation (no offense)? People on these forums are so angsty. I played disc priest with Obscurity (Yogger) in 2's and 5's in season 1/2. Yes, I've had some time off from the game. I last played in Cataclysm on some private servers.
It's really a shame that wow arena discussion is no longer informative or intellectual. Anyone remember World of Ming? I would love to read actual content like that, but instead the forums are dominated by poop flinging and complaining. The ultimate trump card has become, "you don't know what you are talking about".
remove fearie fire or make it have a cd, put cd on cyclone and nerf 4pc fixed.
Faerie fire is broken. It's infuriating for anyone that has to play against it. I'm not sure why it's in the game in its current form.
What blows my mind is that Blizzard has so many outlets to improve not only their game, but their company image but they refuse. They could do a talk show on Twitch once a week, once every 2 weeks or whatever and invite some big names from any of their games (One week could be Starcraft, another Diablo, HoTS, HS, WoW etc) and just discuss the state of the game on all fronts; pvp and pve. You could invite people from the top US and EU guilds and the top players from the pvp ladder to simply discuss the game.. fans would eat that shit up and it would also open up room for negotiation on certain things. Even if they only did it before major patches, it would be such an easy thing to arrange and promote, would bring them disgusting amounts of money from ad revenue or even subscriptions to some Blizzard Twitch channel (subscribers can ask questions at the end of some shit idk) and it would give people a voice to channel through.
you're comparing different niches to specs though
shadowpriest is its own dps class in essense
shadow vs disc is comparing two completely different roles
a mage might switch from frost to arcane for a matchup but a shadowpriest is very very unlikely to switch to disc because it's a complete role change
logically speaking, if there were equal pools of specs and universal balance, you would expect shamans and druids to have the highest representation because they are the only classes that can seek three completely different roles
ele/enhancement/resto all being viable is not at all the same as all 3 mage specs being viable
this is one of the flaws of solely looking at representation
it's also basic logic that people still don't seem to understand
edit: I'm not commenting on balance or on mages. I'm not touching WoD until it hits AT. I'm simply clearing up a misconception. . . I think anyway; it's hard to understand what's going on because I feel like this is a very circular discussion.
This sums up my thoughts exactly. It's true that breaking the rules should = ban. However, such a policy that isn't applied universally is invalid and should not be applied at all. If they start going on a rampage cleaning up these blatant ability botters (interrupts, etc) and rating sellers, then things will be fine. But if going forward these bans just stand alone while so many other people do as bad or worse, then it will definitely seem off.
Funny how this is the same stupid argument criminals have so often used when they got caught; "Others got through with it so I should as well"
I don't even get why there's a discussion around this. He did things that were clearly against the EULA and even streamed while doing some of them. Any argument in favor of him is pure bias.
point is when people bring up a streamers income and personal life (specifically sodapoppin and reckful) and start throwing around names like "sellout" just make you look bitter and jealous. also psure his stream is a good source of income for reckful, and not being able to play wow will affect the quality of that, so ya it is kind of a bummer to see that happen just bc he was playing someone elses account
point is I could care less what his income is, the stream has slowly decayed from actually streaming high rated competitive arenas to him playing face roll comps and him doing nothing but talk about how broken the game is and being a major creep towards any girl he can find. He broke the rules and got banned for it, boohoo.
Hahahahah I was crying with sorrow last night, I usually play enhance but Im struggling to find teams as no one wants me... understandable - Personally I think its balanced and pretty good
Anyway, I started playing some Shadowcleave, we face 3 Ret hunt teams, where I ground 2 traps and ate 3 (thats a good ratio right) Obviously not... the priest is spamming smite and dispell into my warlock while Im hiding LoS for Hoj into trap, my locks at 90%, I come out to hex the hunter so he cant trap, LOL JK Hoj Trap Fear Trap - MAYBE I CAN PLAY NOW? na, they still have hunter interupt and priest silence, I fake the hunter with the first cast, priest blanket silences me and I get 2 second trap interupt into HoJ and my warlock is long dead past this point
ITS REALLY FUN!
Plus may I mention Feral hunter teams? At 2.2k CR Im being litterally ran at across the map by the hunter and feral who train me all game, they dont interupt me once, I live for around 3 minutes (I had trinket twice!) and they kill me eventually cause the dk and lock are peeling for me, and if they dont well, I get tripple incarnation kitty stunned and I die...
this game is rediculous >_> they really need to fix hunter traps, personally I think ret DMG is fine, just having DOUBLE sac and freedom is OP, they need to increase forbedance CD and make BOP/sac share cd
dont even get me started on rogues... 1minute cloak, infinite run speed / root break, and it seems like a forever last evasion - as enhance I cant kill them to save my life
In my opinion, it is because this game is mostly social and not at all balanced. If I fail my flash in League or get wallbanged in CS I'm not bad forever, I just fucked up. These games are fair and competitive, my rating in them most likely means something close to accurate. Still, sometimes I clutch, sometimes I don't. Nobody wins every time. We have all missed lethal, we have all fatfingered something, we have all used Pain Suppression in the starting area, we have all Flashbanged our entire teams on accident and then teamkilled as many of them as possible afterwards out of shame, to make it seem like we were trolling the entire time.
Not in World of Warcraft. In this game, if you get Sapped you're trash forever. A 27 year old diabetic named Johnwald Dickson(merely a friend of the Rogue who sapped you) who, in 2004, lived with his mother Robertsa in the swamps of North Carolina will remember killing you forever. In fact, 6 years after knowing you he will tell people he farmed you on Shadowburn in Season 6. "That kid is trash." he'll say, and nobody will defend you, because nobody but him cares. You have never even been to Shadowburn. He is still playing. He has been playing this entire time.
It starts with Blizzard. Blizzard’s je ne sais quoi is making you feel like you're really good at their games. Everyone running around is the main character, the hero, the best. The same people who 3 weeks ago were posting RealID statuses about winning the next year's BlizzCon have today listed their 5 x R1 Spectral Tiger Disc Priest on EpicNPC.
These people, when they feel like they're good and known for being good, have a great deal of their self-worth invested into their characters. When they lose it's very a very emotional experience for them. Once the game stops reinforcing their delusions of grandeur, they stop caring about it and, in the same stroke, stop caring about the relationships which are no longer useful to them.
So, we have these idiots who have invested a noticeable portion of their self-worth into a game where the outcome may or may not be changed by the happenstance that their enemy was a Dwarf. Let that sink in for a second, you nerds.
That’s the whole point I think, to watch nerds get mad because they had to fight a Dwarf, basically. Anything else just seems kind of like a waste of time.
Anyone tried some more comps, what's good? I'm stuck at 2k with turbo... we could play better of course, but it feels like the comp doesn't have much potential and for every win we have to outplay the dumb hunter cleaves hard.
Some random thoughts about WoD enhance from me:
- cap totem + projection is generally a must, which means you can't take persistance + storm ele
- storm ele is crap anyway, totem has 26k hp and you can't capstun, ground or freedom if it's down. It also has the same autocast button as earth ele stun, which is just annoying since you can only click it off
- unleash elements sprint is really good, you can kite somewhat well with freedom + unleash, saving spirit walk for other times
- fire ele is slowed and rooted in africa all the time
- windshear is utter shit vs. teams with good positioning now, 12 sec cd and only 25 yards range means healers are outranging it all the time
- 2 set bonus is godly, unless you happen to fight a team with a priest, shaman, mage, dk, prot warr or a hunter, in that case it useless since it gets dispelled or spellstolen.
- Our lvl 100 talents suck, I'll be playing with the shock talent since I despise the storm ele
- Our lvl 90 talents are garbage as well
- lvl 75 talents happen to be garbage as well, ancestral guidance heals for nothing
- that being said, our offhealing is rather decent
- I do the least dmg in every arena, unless other team sucks
- landing a hex on a healer means the other team is shit and you're a god at faking interrupts, reflects, groundings and landing cross cc. hey, at least it's still doable at 2k where I suck around the rets/hunters/ferals don't know how to play their boosted char yet,
- purge is very strong atm, however enha dps rotation nowadays with echo is so gcd spammy that you lose a substantial amount of your already low dps when you purge. Still worth it though.
- I'm finding myself never switching glyphs at all. Lightning shield, frostbrand and cap totem seem necessary. I think the only one that might be useful is 60 % shamrage, if you're sure you'll be nuked superhard and can't live with 30 %.
- I wish I was a dwarf
- unless i'm blatantly mistaken, ascendance is physical damage and not nature anymore, meaning it doesn't go through BoP, but you can nuke through ams now
- I like the tremor change. I always thought that the change in 4.0 ..6? was retarded. You need to be super careful not to get double feared with your healer
- Is it only me, or did they change magma totem so it ticks instantly when you drop it? It's super good at getting rogues and ferals out of stealth.
- I'm still crying for our old earthbind
AJ was created by Tyveris and i don't think he wanted to make money.
And at the end of the day this website has been like that since 2007. If people don't like it, why don't they make one up to their own specifications?
Like I said, I'm an infrequent poster, so I'm not aware of the full history of AJ really... although I did just lurk for awhile.
Regardless of the site creator's motivations, I think a lot of people, myself included, would enjoy seeing AJ become full of more thoughtful and civil discussion about the game, as well as guides and things like that. There have been attempts at other sites of the same nature, but I don't think any of them are too popular? The user base for a site like that is already here and will likely stay here. Why not try to improve upon it and help it grow?
I'm not opposed to the drama threads and general competitive attitude of the community. It's fun. What I am opposed to is the racism, hate speech, general toxicity and other shenanigans that tend to accompany them. The drama aspect and the informative, helpful aspect don't have to be mutually exclusive. In the end, I think it all comes down to the way the site is run. If the effort isn't put in by the admins, things will remain how they are now. Before worrying about things like how junkie status and posting rights are obtained, this probably needs to be addressed first.