you're just part of a group of hunters so self unaware that you lose games and, consequently, actually believe that because things are strong in the game's environment they are somehow on the same plane of unbelievable trash as the existence of a class that essentially exists at this point so your kids can play at 3k rating without feeling too bad about themselves
we do both have complaints, they're just about two totally different things. yours will always just be bitching about whatevers good in the current meta until it goes away (literally, now, your complaints have come to where you link photos of counterspell in an era where it can only be used as an interrupt)
Even if you want to make the claim that mage is harder to play or more complicated, that still has no justification on flawed mechanics and gameplay.
People put casting on such a pedastool but its actually so delusional to do so. You have to cast, yeah, and there is no CD. Oh, and here are the things you have to poly out of (depending on comp): deep, fear, hoj, bash, cheap shot, kidney, etc. in other words to get poly off all you have to do is yell at your partner to horrify/hoj/bash/fear while you deep -> poly. Its same principal for hunter cc in many cases, vs any good turbo, tsg, god comp, etc. you need to prevent the warrior/shaman/spriest from stopping your trap. Sure its simpler, but there also isnt as many tools at the disposal and getting trapped inst the same as getting pollied. I cant retrap two more times or constantly trap dps, that would be absurd.
And then there is the instant cc argument...even in mop mages actually had more instant cc than hunters, and now in wod hunters have none. Trap isnt an instant cc. You don't target someone and they get instantly trapped. It has a positioning requirement, aiming requirement, and travel time, and due to this there are a variety of ways to stop it. Its more instant than poly, but its not like you can spam instant cc.
Oh and CS is the best interrupt in the game is why I put it there. 6 sec lockout, 40 yd range, instant, 24 sec cd. Its twice as good as countershot.
So in other words, if you want to compare classes, mages are better versions of hunters in every aspect aside from sustained damage, and "barrier of entry" is an incredibly dumb and weak argument when every class including mage has 4 spells. There is a playstyle difference, thats all.
Get off your high horse. You're not in any better position to complain about this video game than me.
All I hear is baaahhh baaahhh baaahhhh baaahhh
It's all dumb, it doesn't matter if something is slightly less dumb than something else.
And we can all do without dumb stuff.