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Member Since 05 Jun 2011
Offline Last Active May 24 2015 08:08 AM

Posts I've Made

In Topic: PvP Q&A With Holinka

17 April 2015 - 12:27 PM

nomatter what they say i would rly try solo queue (with restrictions for no double healers no class stacking etc)
also a bracket with "blind picks" i mean teams cant see who they are fighting with before gates open - it was cool - fast decisions, it require more skill to counter someone with certain picks(talent,glyphs and shit)
at least for 1 week in between seasons to check if its working and fun. //i dont care about costs and shit for such an event

In Topic: 6.2 Hunter Changes

14 April 2015 - 02:20 PM

bm burst nerfed it was kinda necesarry but why just not nerf like crows dmg gain from mastery(bm spec) by 50%. I heard that pve players go for stampede anyway.
so dmg would be more depended on barrage which is counterable - maybe slow it down a little - longer channeling time or sth
at least they knew what was wrong  with hunters this time - barrage crows combo

i think its boost for surv hunt 19% for all dots > 15% nerf for low dmg exploshot / mages would say increase/decrease by 15% of 0 is still 0 :D
make mm spec more dynamic and fun to play and its ok(instant aimed procs plx)

In Topic: 28k Conquest Cap on fresh 100s?

08 April 2015 - 12:30 PM

double the effect of http://www.wowhead.c...ask-of-conquest or make it stackable(1-3times or sth) & purchasable for garrison resources or other shis

In Topic: Ok Boys, Here it is

04 April 2015 - 04:27 PM

you want a sensation but
this has been already said, and explained many times, make some research
they dont want duality unless it is really  necessary

In Topic: Spirit bond vs affliction locks (What a joke)

02 April 2015 - 08:03 PM

View PostElictic, on 02 April 2015 - 07:21 PM, said:

If something passively heals 55% of someones damage it is preventing 55% of the damage.

Seems pretty logical to me?
if u prove that ur dmg is static ill agree with you
i suffer lots of pain vs locks just wonder what would happen if my 55% wall is gone :D