Jump to content

wodeta

Member Since 02 Jun 2011
Offline Last Active Yesterday, 01:18 PM
*****

#4458413 Ingame macro to allow cheating (warlock)

Posted Wallirik on 23 July 2015 - 05:28 PM

So I was linked this nice official wow forum thread
http://us.battle.net...pic/18300734979

Thread is about a macro, that you can spam, and it will not use spell lock unless your target is casting (you can actually fake this, but yeah same deal as interrupthack basically).

I recorded me trying it out, in hopes of it being fixed before the day is over.



Tweet holinka etc, get this shit fixed asap.

video description:
macro was posted on official wow forums, and ownedcore (common exploit forum). It's a recording of a recording because I dc'd, as you can see.
I am not a cheater, and I do not condone cheating - I made this video because I don't want disgusting people to use it against me. Needs to be fixed asap. #TweetHolinka

go to 00:30 where i spam the first macro.
The first macro, you spam it and it won't use spell lock until a cast starts on your target.
I don't really know anything at all about addons/macros/scripts etc, I'm sure you could change this 1st macro to also spell lock focus etc.

go to 00:57 where i activate the second macro script.
The second macro is some script that was found on ownedcore. You run the script and it will automatically spell lock your focus target whenever they start casting - on cooldown (also tries to spell lock hearthstone and other things immune to interrupt).

From what others have told me - this happens because certain elements like "CastSpellByID" is locked for player spells, but not for pet spells. So I guess that's what needs fixing.


#4456952 7/20 Hotfixes (Affliction Warlock Damage Buffs)

Posted Knaittiz on 21 July 2015 - 09:51 AM

lol what does blizzard really want to see suomensnutz 5 that desperately


#4452665 Remove mages from the game

Posted Maxish on 14 July 2015 - 03:27 AM

who wants to live and love with me in my new country san shattercicso

Posted Image
the national dish is lamb and life expectancy is 40% dampening


#4451936 Remove mages from the game

Posted Lolflay on 13 July 2015 - 01:34 AM

Reading shit like this is like reading conservatist opinions, they're passé as fuck while being super hilarious, unintelligent and primitive.You people are just boring. I hope Mages get buffed just to piss you off.

Everyone who has any brain in his mind realizes the main issue is the ability to chain CC, and the fix is NOT giving Mages the Priest/Warlock treatment ( fucking HILARIOUS seeing Psy Scream/Howl in a talent tree ROFL ), the solution is, as I've said :

1) Remove Ice Nova, in its place, add a talent that buffs Shatter damage ( Frostbolt+Lance )
2) Nerf Flameglow and buff Ice Barrier and Temporal Shield
3) Kicking Poly puts RoF on same cooldown. Kicking RoF puts both Arcane AND Frost schools on a cooldown
4) Frostjaw doesn't root the target anymore, only silences. Aka, healer can actually LoS the Mage while in Frostjaw.


E A S Y, Mages are still more than viable, you can actually kill them now if they're not playing properly, interrupting poly/rof stops them for a bit, they can't mongo people anymore with Frostjaw into sheeps.


#4451750 Remove mages from the game

Posted Dills on 12 July 2015 - 05:37 PM

View PostLolflay, on 12 July 2015 - 04:13 PM, said:



Everything he said is sound and valid, except the part where all the damage is Ice Nova. 6.1 Frostbolt buffs, and 6.2 further Frostbolt buffs made Bolts do more than simply tickle the opponents, Mages actually hurt a bit outside of Novas atm.

Still not enough to kill people without Ice Nova and all the CC, but enough not to stand in their face 99% of time and tank the damage, completely ignoring them.

Agreed. Capstones point is on spot on.

Seriously all of the flaws with this expansion are in damage distribution being in shit like instant mindblasts and devouring plagues, ice novas/orb, 3x insta starsurge charges that hit 110k sach (ice nova 2.0)bw+crows, execute procs, sub rogues having pretty their damage allocated in eviscs only and getting little reward for backstabbing hemoing or ambushing etc.

You have no options other than to just spam get these ccs off because so much of that damage is only effectice in those ccs. In the past you had to do thinfs like pool focus or energy as your burst instead of waiting for just bm and crows with 5 stacks and not doing anything else until then... There was rotational damage you had to incorporate constantly on top of your ccs which is now gone.

So classes with spammable ccs like mages that used to have to set up shatter combos and also time their cc well to get pressure, lost those old shatter mechanics (which were also nice because even if they got the cc on your healer off, you could have the option of locking their frostbolt for the shatter, freedoming so you can't get novad so no shatter etc), and instead have their damage on these charges making your cc your best form of damage.

Do you guys not realized how fucked that is lol? It's not the control classes, it's how they decided to distribute damage for all these classes. Compare mage to hunter right now - mage has nothing better to do than spam sheep on dps till they can go for cc on the healer again with deep sheep, and bm hunters have nothing better to do than run around like a kenyan until crows is up again. Like sometimes it's best to not even auto attack as a bm hunter so your trinket isn't proccing outside of your bw crows.

That gameplay is okay if it's just an option that you can play that set up burst playstyle, but it's disgusting when it's the only option. Like holy fuck even looking at shadowpriests, it used to be rewarding if you got vt casts off, if you got that mindblast cast out, got mindflays, got mindspike casts out. You could shut down the shadowpriests damage or orb regen by hitting him but if he had peels, faked well, or you left him alone he could get out nasty pressure. Nowadays he does more or less the same damage just running around with feathers, instant mindblasting and offensive purging till the next godcomp 5 orb horror>hoj letting him dp 2x while the mage is deep sheeping every 30 seconds. You can't stop that orb regen or damage from them outside of stopping the mages deep sheep... What the fuck is with that design??? All the damage in this game is in the wrong place rofl, that's where issues come from - not the classes that have high cc.



#4451690 Remove mages from the game

Posted jaimex on 12 July 2015 - 03:30 PM

View PostCapstone, on 12 July 2015 - 03:26 PM, said:

you spoiled moplords just don't remember how the game is supposed to operate, so you jump to the simplest, most shortsighted suggestion when it's actually everything else that's a problem with the mage class

if you didn't sit at your screen watching the clock timer on ice nova spin around twice for a minute, you wouldn't have to spam polymorph.  if frostbolt did reasonable amounts of damage, you couldn't spam polymorph, because you wouldn't do any damage.  if there weren't 5 million interrupts, you wouldn't have to go through 17 different stops before one goes off, and if the remainder of classes didn't have such ridiculous flavor abilities to avoid shit, you would only have to land one polymorph before you went and did other shit

but most of all, if the dispel system didn't get so fucked that you basically have to connect three polymorphs to land one, nobody would be spamming it in the first place

i can't blame hunters for not understanding anything other than a cooldown, though, since the only thing they know is running around and doing whatever they want from any position all the time

holy shit you actually dont see anything from anything other than a mage pov do you; every issue you listed is worse for every other caster.


#4451687 Remove mages from the game

Posted Capstone on 12 July 2015 - 03:26 PM

you spoiled moplords just don't remember how the game is supposed to operate, so you jump to the simplest, most shortsighted suggestion when it's actually everything else that's a problem with the mage class

if you didn't sit at your screen watching the clock timer on ice nova spin around twice for a minute, you wouldn't have to spam polymorph.  if frostbolt did reasonable amounts of damage, you couldn't spam polymorph, because you wouldn't do any damage.  if there weren't 5 million interrupts, you wouldn't have to go through 17 different stops before one goes off, and if the remainder of classes didn't have such ridiculous flavor abilities to avoid shit, you would only have to land one polymorph before you went and did other shit

but most of all, if the dispel system didn't get so fucked that you basically have to connect three polymorphs to land one, nobody would be spamming it in the first place

i can't blame hunters for not understanding anything other than a cooldown, though, since the only thing they know is running around and doing whatever they want from any position all the time


#4451603 Remove mages from the game

Posted Jim_Jim on 12 July 2015 - 10:51 AM

Quote

A cd on polymorph?

I think you guys are onto something here. Clearly the issue lies with the ability that has been in the game for 11 years now.

Mages have never been a replacable, a bad or mediocre class for 11 years. They had been "Ok" in their worst state, but never experiment the funny time to be /w "No thanks, i want something else".
Despite all the change on their spells during years, sheep is still here. Blink too. (Funny to see mages complaining about DK's trinket when they have the best of all)
Maybe it's the reason?

And no, a 8s CD on polymorph (and fear) won't kill the class.

Imagine if Ele shaman's Hex, or Paladin's repentence have no CD, remove dots, on a different school (Frost? Because why not?).
Imagine all the rage that this change would create.


#4451405 Remove mages from the game

Posted Jim_Jim on 11 July 2015 - 11:45 PM

I think you are all biaised. Mage are fine.

...Right Dizzeyo?

Posted Image


#4451372 Remove mages from the game

Posted Glink on 11 July 2015 - 10:41 PM

Everytimr you cast polymorph your bank account wires money to the player you polymorph equivalent to the amount of gametine they are missing out on.


#4451366 Remove mages from the game

Posted Duduferalul on 11 July 2015 - 10:27 PM

they should put polymorph as a talent on the same level as frostjaw and ring of frost


#4451345 Remove mages from the game

Posted Fedx on 11 July 2015 - 09:44 PM

Please remove them or get a 10 minute cooldown on polymorph


#4397560 My sole issue as feral: Speed - wtf?

Posted Speedymart on 07 March 2015 - 03:15 PM

View PostAmex, on 07 March 2015 - 03:12 PM, said:

There is your problem.,

Seriously

Feral mobility is retarded already


#4448795 RNG GEAR

Posted Koanz on 07 July 2015 - 05:08 PM

Posted Image


#4448735 Requirements to use Glad mount

Posted Lolflay on 07 July 2015 - 01:22 PM

It's a flying mount, manly parts of the mount act as a propeller.

If yours is female, sorry friend.




<