This is atleast 3 days old, they'll probably raise the cooldown to 9 maybe 12 seconds, if they're extra nice they might increase the lockout.
The funny thing is that the warlock / shaman combination is so good because of warlocks more than anything. Warlocks have always had the habit of being extremely good with the best healer (druids in s7-s8 for example) because their damage is unlimited and almost unstoppable now. Keeping up DoTs as a warlock is almost as easy as queueing for arena you need to get one UA up and that UA can be multiplied over and over again if you play it right.
If it counters "the fuck out of" then why do you think the first games played out the way it did.
Alexek, on 17 August 2011 - 04:46 PM, said:
lol. Ok guy.
On TR, we were 0-20 vs reckfuls rls. maybe 2-20 vs any other ~2500 rls on the TR as well. All rls has to do to completely shut down any and all DK rogue sham kill attempts is have the rogue sit on the dk. We realized this and knew we wouldnt get any kills unless we could somehow force rogue to trinket so we could cc him while going lock/sham but that was impossible to do since once you actually got through cheat death making him have to trinket the next stun, he would just turtle until cheat death would be up.
if you're wondering who this guy is alex..
-he was a 2400 rogue on tich named hintasan
-he ran 3 dps to get to 2700 then tanked
-his two team mates said he wasgarbage and that he held them back
-he ran dk priest rogue and failed because he got farmed by my SPRIEST as well as alot of other people after the patch hit
-they replaced him and he raged then transferred to sargeras where he blatantly mmr exploited and attempted to wintrade (see http://www.arenajunk...r1-jk-terrible/) screen shots are hilarious
Throwing this out there, just kinda came to mind and by no means is a fully developed idea - as I'll be essentially making it up as I go.
What if we approach imbalances in a more direct manner? (I'll come back to this in a minute)
I've personally completely given up on writing on the battlenet forums as I'm sure most of you have as well, because there is no point - as far as expecting any decent discussion or anyone of consequence and an ability to act on them, actually reading them. The reason I'm pointing that out is, mostly because of that fact, we all use arenajunkies, but blizzard does not, effectively making everything we post here useless (as far as expecting something to get done) - when it comes to complaints about pvp and imbalance.
This annoys me, because the most skilled and knowledgeable wow players are all right here, its an ingenious melting pot of good ideas which is constantly updating and more accurate then anything blizzard could put together on their own. If blizzard at any point in time ever has any remote intention of balancing things they need this, our voice, and any serious attempts to do so without it is well, silly.
All right so this brings me back to the more direct approach.
Arena Junkies should create a new fixed thread, dedicated strictly to imbalances - with heavy heavy moderation to keep out the garbage, and with a fixed structure - a general guideline to follow for those making a post. Anyone making a post would need to include a very descriptive break down of the issue, suggestions for fixing it, and do it without class bias.
Obviously people post all the time about specific imbalances, and most of the time are very descriptive and are something blizzard could use if they read them, but its just not useful because its not organized enough for blizzard to ever be able to see it all. Big names in wow often post very detailed threads on here about their respective class, like talbadar for example did a pretty awesome breakdown of new things being introduced about the priest class and possible changes that should be done, vileroze did the same with mages, just to name a couple examples. But did blizzard ever read these? Probably not.
So the idea is, make a new thread, and make it a quality thread. But most importantly, relentlessly re post on the battlenet forums, it'll be the official official thread of complaints. It'll be well done, and we wont let it be ignored by blizzard, post it as an ultimatum almost - "read this, take it seriously, respect us as a valuable bank of knowledge, act on what we say, or this game is going to die;)". At this point the way we approach this needs to change, as its clearly ineffective, Blizzard needs a kick in the balls, so lets kick them in the balls, and if they do nothing, well I guess that settles it once and for all;).
I'm not trying to be overly serious or complain about things, just bored with all of us wasting our time when what were saying is not being taken seriously or not even being read to begin with. This is like a last ditch effort to reach the lazy pricks at blizzard;)
So arena junkies, got what it takes? Up for a little push and shove? Lets stop being ignored.
Lucky I just happened to have this ready for somebody that asked on my server:
The wording on the descriptions might be a little patronizing, but that's because I was explaining these to somebody making a feral alt for the first time that didn't know too much about the class/spec.
#show Faerie Fire (Feral)()
/cast [stance:1] Faerie Fire (Feral)(); [stance:3] Ferocious Bite()
-You can pretty much swap out anything in this macro by deleting the ability and shift clicking them out of your spell book in the macro menu. I highly suggest doing it for important abilities as there's a lag to bar swapping when you change forms (you have to wait for a server check before abilities on the new bar are active. These macros circumvent it)
-You can also put spells in these macros with the [nostance:1,3] modifier so that it casts spells when you're in caster form, but I'd suggest binding most of the spells you'll use (cyclone, roots, hibernate, soothe, lifebloom, HT, rejuv and regrowth) IN forms so that you can cast them instantly without canceling your form first.
/cast !Cat Form(Shapeshift)
/cast !Bear Form(Shapeshift)
/cast !Travel Form(Shapeshift)
-Each of these lines is one macro
-These are what people call "power shifting" macros. If you press them out of form, they'll put you in that form. If you press them when you're ALREADY in form, it will cast the form again, you'll never appear in form, only the puff of smoke and snares will clear (with a GCD triggered, of course). People use them to save fractions of seconds when breaking snares, but I prefer to do it manually by what I call "slow shifting"; i.e. if you know you're going to be immediately snared again (say a warrior spamming hamstring) you can clear one by leaving form, and another entering form then escape his melee range while he's still on gcd. The macros are useful, but they also put you on global, which leaving form doesn't.
-This macro will put you into cat form and instantly use Skull bash, or if you're already in bear form use bear SB. Because Skull bash is off the gcd, you can still use it while you're on the global from entering form HOWEVER there's still a lag because of furor and the server check to make sure you have the energy to PAY for the skull bash, so sometimes it'll be slow =(
-Also note, SB has a built in lag because it's a "charge" and so you'll often get faked if you try to kick and your target jukes in the next 0.1-0.2 seconds.
/cast [nostance] Faerie Fire
/cast [stance:4] Faerie Fire
/cast [stance:1] Faerie Fire (Feral)()
/cast [stance:3] Faerie Fire (Feral)()
-Uses goddamn Faerie Fire all the time, because it's technically three different spells . Nevertheless important because you want to make sure you ALWAYS Faerie Fire a rogue either immediately before, or immediately after you put them in a 6 second cyclone, otherwise they WILL restealth on you.
-Drops forms, if you're casting it stops cast. This is a VERY important macro. There's a built in "lock" on feral forms; back in vanilla there were a lot of complaints that spamming forms would cause you to drop form and be stuck on GCD. So Blizz decided to make it so that when you enter a form, you can't cancel it by pressing the same key for two seconds. This macro is one of the many ways to circumvent that lock. It's important, because there are pricks out there that will do annoying things like spam scare beast and hibernate at you till the cows come home and if you do something like go from cat --> bear right as they start the cast, you'll be stuck in form and eat it
-the /stopcasting is just something I threw on to the end of this macro to kill two birds with one stone: since the situations where you'd want to cancel form and stop a cast are mutually exclusive, I decided to put them together. Fyi: nobody expects a feral to know how to juke. Dodging a sheer from a resto shammy when your team really needs a peel and you need to hard cast a clone instead of using a PS proc is a very pro move indeed.
-Use Cat roar in cat form, bear roar in bear form. Speaks for itself. Pick which one you want to show base on which resource you want to know you have.
-Hell, for that matter I think you can do a #show [nostance, stance:3] Stampeding Roar(Cat Form), [stance:1] Stampeding Roar(Bear Form) and it'll show you the one based on the form you're in. The important part is really that you have a CD tracker for it.