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Member Since 21 May 2011
Offline Last Active Yesterday, 10:35 PM

#4156616 Arena Deserter Debuff

Posted Koly on 27 June 2014 - 02:39 AM

anyone wanna help me cap
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#4153691 Arena Deserter Debuff

Posted amirdaheat on 24 June 2014 - 01:13 PM

this is a fucking joke lol

Here's the fucking solution for the mongoloid blizzad devs, bring back 10% conquest per win, give rewards up to duelist in 2s, now we people that just wants to cap can get it done without having to drop mmr drastically and those tryhard retards that live to play 2s can pursuit higher rating instead of camping 1500 mmr to feel good when they beat a newly dinged alt.

Everybody plays in their rightful mmr, everybody is happy.

#4153415 Arena Deserter Debuff

Posted Enimos on 24 June 2014 - 03:32 AM

View PostClaynz, on 23 June 2014 - 10:08 PM, said:

improve the overall PvP experience for our players


Should just give back 5 wins for a full cap, oh those were the days....

#4154006 RIP alts, next mainentance= no tanking

Posted Holypalaswe on 24 June 2014 - 08:04 PM

View PostClamnesia, on 24 June 2014 - 01:20 PM, said:

How is this in ANY way helpful? If someone can give me ONE example... Ill tickle your gooch.

People trying to get into arena (and are actually sub1500 legitimaly) wont have to face gladiator-level players that have dropped rating for fast & easy games / 1v2's :rolleyes: / cap-boosting.

Personally I think something had to be done about dropping your rating to get fast and easy wins against new & bad players, but together with this there has to be something that makes capping points on an alt easier. Something similar to the buff with double valor points received if you have capped on a character already.

#4142525 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted Jontex on 14 June 2014 - 01:55 PM


#4142429 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted Infernion on 14 June 2014 - 11:15 AM

Half the people saying boosting is stupid would love to be able to do it themselves. Instead they're struggling to get glad, in a season (like last season) where there is countless of spots due to no teamdisbanding, and it means even less than ever. Therefore they are happy when a banwave comes, so their chances of getting the shiny and meaningful title improve.

You all say boosting is ruining the game, and while that may be true, ask yourself the question: How active and competitive would the ladder be without it? There's already few players on the top, banning them would just make the game even less active, and it will most likely do absolutely nothing to the boosting industry, seeing as they'll just keep boosting without owning an account on their own, or others will do the boosts instead.

I'm not necessarily saying boosting is okay, as it is kinda stupid seeing randoms with titles and on rating they don't deserve, but hey, that's pretty much what's happening anyways in the current state of the game. The only thing boosting seems to ruin is peoples ego, when they fail to obtain that precious title they would've gotten if there was no boosts.

#4114160 everyday the same

Posted Fizion on 05 May 2014 - 12:32 PM

Playing against monks gives me a bad case of tourettes and I sound like Gordon Ramsey.

#4117568 Make Junkie 2400+ again

Posted Saikx on 10 May 2014 - 09:54 PM

View PostNeosaurfang, on 10 May 2014 - 08:48 PM, said:

Hi, regarding how high the current rating in 3v3 are, please make 2400 rating junkie status again, i can understand lowering it at the first seasons, but right now 2200 is barely duelist.

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#4116980 discuss

Posted Isumi on 10 May 2014 - 12:45 AM

View PostDarthgnoe, on 10 May 2014 - 12:36 AM, said:

Mages are dumb as fuck, and mages at any rating do dumb fucking dmg because they're so ridiculous. All mage comps just push us defensive immediately in any comp I've played so far.
Ele is also dumb, but at least I can tell the difference between a good and bad one.

actually its the totally opposite.

can't feel any difference between 2,2 and 2,7 ele.

whereas there's a huge difference between the best mages and a 2,4 mage

#4116716 discuss

Posted Reetry on 09 May 2014 - 07:24 PM

View Postjaimex, on 09 May 2014 - 06:21 PM, said:

lsd atleast you have to cc 2 targets to win

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#4116614 discuss

Posted watchmepwn on 09 May 2014 - 06:06 PM

View Postjaimex, on 09 May 2014 - 06:02 PM, said:

context; mage was trying to say RMD was hard to play

Its harder then LSD, yes.

#4105473 Adventures at 1k MMR

Posted Djandawg on 21 April 2014 - 02:37 PM

Some people are just new to the game and they are learning, or they are simply not good That's why they are at 1k mmr and they play random specs.
What is really impressive is, during the 15th season of this game, the 1k mmr gameplay of the opponent causes you to have orgasms and hysteric laughter of 3 minutes, and you proudly record/share it.

#4095037 Some Fun In BG's This Morning

Posted stalebagel on 07 April 2014 - 03:32 PM

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#4092739 Shadow Word: Death is now available only to Shadow Priests.

Posted Healingstat on 04 April 2014 - 05:34 PM

  • Long fears are now shorter in PvP, to account for the target also needing to run back afterward.
Instead of this they should just make it default that it fears the target keeping them in place, like single target warrior fear, then make the glyph of psychic scream allow the target to be feared about, but reduces duration 2 seconds, its not even reliable that 2 targets are feared away from each other for the need to run back, its dependent on nice pathing (+ none of the million breaks in this game) =)

#4089052 The Current MMR/Personal Rating +0 thing explained.

Posted Y0W on 29 March 2014 - 06:00 PM

Is there anyone that understands how you sometimes don't lose rating when you lose a game? I can understand why they implemented the win 0 rating thingy if you CR is higher than mmr. But to me it makes no sense that you would not lose rating when you lose a game.