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Member Since 21 May 2011
Offline Last Active Jul 16 2015 11:40 AM

#4445816 There is a 10% overall healing reduce affecting PvP

Posted Lightningx on 01 July 2015 - 01:49 PM

View PostProdeGaming, on 01 July 2015 - 10:48 AM, said:

Which could always be told, for specific numbers. As you can see, Battle Fatigue has no direct effect on the PvP values. Why is that? Because even tho it has earned a general hatred among players, Battle Fatigue is nothing but a difference between PvE and PvP numbers. Any number can be compared to another, it shows their difference and nothing beyond, so there is little to nothing that could be subject to hate.

The method:

Number1 / Number2 = %difference

PvP/PvE = % difference --->   PvP = PvE * %difference (battle fatigue)

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So why hate Battle Fatigue? The problem is not necessarily evident, because once players hear there has been an overall change made, since it's hated, they rush to confirm. To do that, it seems a practical, if the overall change has supposedly only been dealt to PvP, just check how much it differs now from PvE.

The real problem emerges, if you convert the method into a general form. To confirm the statement that an overall change has been made, what the method truly does is:

Current value  =  Past value  *  %change

The formula uses 'past value', which is very much concerning, since begs for the question: How do you know what the value was in the past? It would need time travel to have a trustworthy result out of this method.

The way players use the formula, is that they simply replace the 'past' with PvE. It works, sometimes. But is very far from a reliable process.
Because PvE can change on its own, despite having similarities, for example it can increase the overall dmg in itself to infinity, simply offsetting the increase by higher boss HP. So it can cause a difference, as such, a 'Resilience' without affecting PvP at all.

Basically, the statement of having 10% Battle Fatigue/Resilience holds the information of 'These PvP spells are 10% different than their PvE versions.'

Which may leave questions such as, what Battle Fatigue/Resilience does unanswered.

It is used to keep overall good balance between HP - DPS - HPS. For that I made a calculation process example including Battle Fatigue along with other possible methods.

The example is for an overall too high HPS case, with having an outlier too low spell.

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#4434428 Concepts every player should know

Posted justicecute on 11 June 2015 - 06:54 PM


Muffles is on fire

#4428887 WoW on MLG again?

Posted Seu on 27 May 2015 - 02:50 AM

finally, maybe when i show my dad that i won $100 playing wow he will stop telling me to get a job all the time

#4424416 Season 16 ending?

Posted kubzy on 15 May 2015 - 01:42 AM

4-2.0 weeds

#4413162 so.... what you guys doing

Posted Marshmellow on 21 April 2015 - 11:28 PM

View PostCapstone, on 21 April 2015 - 03:19 PM, said:

this guy's right, i will remember how totally fucked season 5 was until i'm 80 years old

at least you can look forward to turning 81

#4401748 You need to look at this and explain it to me.

Posted Legends on 18 March 2015 - 05:55 AM

View PostNicholaes92, on 18 March 2015 - 04:59 AM, said:

Can't merge to bnet unless you share last names?
Russians don't have last names?

#4391022 Guesses on WoW subs total at end of first quarter

Posted Siuox on 21 February 2015 - 09:48 PM

View PostVoksen, on 21 February 2015 - 05:00 PM, said:

The real question is if Blizz is purposely sabotaging the game to collapse/consolidate it down to a more manageable size of zombie subscribers.  I'm sure a company of their size has done some proper analytics, and I'm sure the results say something like "5 million subs is the correct number to hold on to as we transition resources away from WoW and onto the next thing".

I don't understand how there's zero content in 6.1. They got 10 million subs but do nothing to maintain those numbers
Classbalance in PvE is really bad, just take a look at methods first kill on blackhand - 3 meeles (all rogues?)
Press Starfall, top the meters; what a stupid spelldesign
Also don't know why they squished the items, nothing has changed

There's no way they don't do this stuff on purpose

#4386962 A suggestion on PW:S

Posted SRoams on 14 February 2015 - 12:51 AM

Suggestion denied and for complaining, priests get a:

Power Word: Shield now absorbs 10% less damage.

#4386506 A suggestion on PW:S

Posted acuria on 13 February 2015 - 06:30 AM

If PW:S is purged, also purge weakened soul?

#4383696 Johanx hunter growl bot

Posted Knaittiz on 08 February 2015 - 01:13 PM

View PostProczinga, on 08 February 2015 - 12:47 PM, said:

http: //www. twitch .tv/mckevrx/ c/ 6047486 (cant post links) :(


#4156616 Arena Deserter Debuff

Posted Koly on 27 June 2014 - 02:39 AM

anyone wanna help me cap
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#4153691 Arena Deserter Debuff

Posted amirdaheat on 24 June 2014 - 01:13 PM

this is a fucking joke lol

Here's the fucking solution for the mongoloid blizzad devs, bring back 10% conquest per win, give rewards up to duelist in 2s, now we people that just wants to cap can get it done without having to drop mmr drastically and those tryhard retards that live to play 2s can pursuit higher rating instead of camping 1500 mmr to feel good when they beat a newly dinged alt.

Everybody plays in their rightful mmr, everybody is happy.

#4153415 Arena Deserter Debuff

Posted Xunae on 24 June 2014 - 03:32 AM

View PostClaynz, on 23 June 2014 - 10:08 PM, said:

improve the overall PvP experience for our players


Should just give back 5 wins for a full cap, oh those were the days....

#4154006 RIP alts, next mainentance= no tanking

Posted Holypalaswe on 24 June 2014 - 08:04 PM

View PostClamnesia, on 24 June 2014 - 01:20 PM, said:

How is this in ANY way helpful? If someone can give me ONE example... Ill tickle your gooch.

People trying to get into arena (and are actually sub1500 legitimaly) wont have to face gladiator-level players that have dropped rating for fast & easy games / 1v2's :rolleyes: / cap-boosting.

Personally I think something had to be done about dropping your rating to get fast and easy wins against new & bad players, but together with this there has to be something that makes capping points on an alt easier. Something similar to the buff with double valor points received if you have capped on a character already.

#4142525 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted Jontex on 14 June 2014 - 01:55 PM