I bet 90% of the guys that posted did not read the whole thing - if you actually did there would be no reason to whine. Let me sum up the basics for you:
They don't like team sitting, so, instead of the proposed rating decay they will implement the opposite (rating inflation), so the more you play the more you are rewarded
The are trying to tone down BM
They are trying to tone down warriors
Rogues are fine - the rest are doing too much damage
Mages had too much cc and dmg at the same time
PvP power with increase healing only for main spec healers (sps won;t be able to heal like mad)
CC is fine by them, but they have seen that some ppl have concerns so they keep an eye on it
Sps, destro locks and frost dks are being monitored for having a bit more burst than needed. Warrior, hunter and mage burst takes precedence
Random stuff about rbgs
Some more random stuff
Now, of course he didn't address everything, but this is a very well-thought post which, for the first time, is spot-on. It's not the best he could have done, but it's light years ahead of the worst - if those changes make it through, the game will be in a much better condition. Now, if you insist on whining something is going really wrong with you and you should consult your local psychiatrist. Also consult your nearest opthalmologist for impaired vision.
The following numbers are based on the 50 highest ranked teams of each US battlegroup. Not the best choice to make the statistics of, but the numbers give a pretty clear result. The source of the information is from Disquette written in the Elitist Jerks Benefactors Bar. The methodology is explained in the official US forums.
Anyone noticed that we don't have an updated armory since the beginning of september? It's pretty annoying for the people who wanna see the ladders.
Does anyone know what's the reason for not fixing it?
The changes are exactly why the game is the way it is in MOP.
Warriors randomly get a 1 minute AOE fear - Rogues feel it's crazy that their blind is 3 minutes in comparison, so instead of adjusting Warrior fear, Rogues are given a 1 minute blind. Homogenization of classes...this scenario happens over and over and your left with Arena in it's current state, everyone with 40 abilities and just a mess of things happening constantly.
Mages obivously needed adjusting, but instead of huge (20%+) numbers, Blizzard would do much better with small tweaks and then move from there. I don't think anyone would complain if the game was patched once a week with small 5%-10% balance changes until things normalized.
I also find it amusing that Spellsteal was directly attacked yet offensive dispel hasn't been addressed. The entire meta game changed with 8 second dispel and offensive dispel desperately needs the same treatment(whether it's 4s/6s). It might help to balance Sacred Shield/Druid Hots vs. the overlord shamans and not single out Mages.