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Member Since 14 May 2011
Offline Last Active Dec 01 2012 04:21 PM

#3797078 Junkie Rating Requirement Changed to 2200

Posted Regent on 30 October 2012 - 09:01 PM

Very good idea, very bad number. People who buy 2200 carries will now be able to post the entire season. Make the rating required be 2250, heck even 2225.

#3797075 Junkie Rating Requirement Changed to 2200

Posted Nmplol on 30 October 2012 - 08:55 PM

Hello new hunters and warriors! nice to meet you finally!

#3797593 PvP Blog from Ghostcrawler

Posted Braindance on 31 October 2012 - 08:04 PM

I bet 90% of the guys that posted did not read the whole thing - if you actually did there would be no reason to whine. Let me sum up the basics for you:
  • They don't like team sitting, so, instead of the proposed rating decay they will implement the opposite (rating inflation), so the more you play the more you are rewarded
  • The are trying to tone down BM
  • They are trying to tone down warriors
  • Rogues are fine - the rest are doing too much damage
  • Mages had too much cc and dmg at the same time
  • PvP power with increase healing only for main spec healers (sps won;t be able to heal like mad)
  • CC is fine by them, but they have seen that some ppl have concerns so they keep an eye on it
  • Sps, destro locks and frost dks are being monitored for having a bit more burst than needed. Warrior, hunter and mage burst takes precedence
  • Random stuff about rbgs
  • Some more random stuff
Now, of course he didn't address everything, but this is a very well-thought post which, for the first time, is spot-on. It's not the best he could have done, but it's light years ahead of the worst - if those changes make it through, the game will be in a much better condition. Now, if you insist on whining something is going really wrong with you and  you should consult your local psychiatrist. Also consult your nearest opthalmologist for impaired vision.

#3794520 Arena representation

Posted WildeHilde on 24 October 2012 - 03:26 PM

The following numbers are based on the 50 highest ranked teams of each US battlegroup. Not the best choice to make the statistics of, but the numbers give a pretty clear result. The source of the information is from Disquette written in the Elitist Jerks Benefactors Bar. The methodology is explained in the official US forums.

Arena representation based on class
warrior 19.93% 353
hunter 16.32% 289
paladin 13.61% 241
druid 12.37% 219
shaman 11.58% 205
mage 9.09% 161
priest 8.13% 144
dk 3.39% 60
warlock 3.39% 60
rogue 1.36% 24
monk 0.85% 15
Total 100% 1771

Top 10 arena comps in 3v3
1. Warrior Paladin Hunter
2. Warrior Hunter Druid
3. Warrior Paladin Death Knight
4. Priest Mage Druid
5. Warrior Paladin Druid
6. Warrior Hunter Shaman
7. Warrior Mage Druid
8. Warrior Death Knight Druid
9. Warrior Paladin Mage
10. Warrior Paladin Priest

#3794446 Chaos Bolt nerf in 5.1

Posted Nitric on 24 October 2012 - 12:17 PM

View PostBonjourhihi, on 24 October 2012 - 11:50 AM, said:

5.1 update : Banish now also works on Aberrations.

mean we will be able to use banish on warrior and hunter ? seems a pretty good buff for us.

It says Aberrations, not mongoloids.

#3794409 best team world

Posted Ruxxe on 24 October 2012 - 10:00 AM

http://eu.battle.net...ean le Ladderz/

#3794381 MD buff

Posted Rageius on 24 October 2012 - 07:18 AM

can we save the unfunny memes for bg forums/4chan plz

#3793639 ARMORY - What is up to armory?

Posted Saikx on 22 October 2012 - 09:32 AM

View PostHexur, on 22 October 2012 - 08:56 AM, said:

Anyone noticed that we don't have an updated armory since the beginning of september? It's pretty annoying for the people who wanna see the ladders.
Does anyone know what's the reason for not fixing it?
They┬┤re  too busy balancing Pet-Battles

#3793210 Do they know their own game?

Posted inhume on 20 October 2012 - 11:19 PM

or you could just bind tab to target closest enemy player...?

#3792914 Rogue changes 5.1

Posted Remade on 19 October 2012 - 11:47 PM

my 2 cents:

-Blind 2 mins
-Vanish 2 mins
-Shadowstep 16 secs base line ability
-Talent tier should look like: BOS - Prep - Some survival CD (Nerves of steel or something)

This would force us to either take the survival CD or play abit more like we did when running high PvE Gear.

Edit: Also fix Subs rotation, Make Hemo count for sang vein or put energetic recovery back on recoup or both!

#3792640 Rogue changes 5.1

Posted Niezeremake on 19 October 2012 - 08:14 AM

Rogue - Blind should be 2 minutes, Shadowstep should be something that every rogue gets and shouldn't be a talent and give rogues back Cold Blood.

#3792487 Real men play rogue or priest

Posted Jacquelol on 18 October 2012 - 10:04 PM

View PostSaru93, on 18 October 2012 - 09:53 PM, said:

please stop hating on Hilde, he is atleast doing something for the community

Its not like hes doing something when hes pointing at some rogues complaining about life, and sharing someone ealse work.

Also its good to be objective about what you see/read!

#3792405 Mage Changes

Posted hoodrych on 18 October 2012 - 06:45 PM

The changes are exactly why the game is the way it is in MOP.

Warriors randomly get a 1 minute AOE fear - Rogues feel it's crazy that their blind is 3 minutes in comparison, so instead of adjusting Warrior fear, Rogues are given a 1 minute blind. Homogenization of classes...this scenario happens over and over and your left with Arena in it's current state, everyone with 40 abilities and just a mess of things happening constantly.

Mages obivously needed adjusting, but instead of huge (20%+) numbers, Blizzard would do much better with small tweaks and then move from there. I don't think anyone would complain if the game was patched once a week with small 5%-10% balance changes until things normalized.

I also find it amusing that Spellsteal was directly attacked yet offensive dispel hasn't been addressed. The entire meta game changed with 8 second dispel and offensive dispel desperately needs the same treatment(whether it's 4s/6s). It might help to balance Sacred Shield/Druid Hots vs. the overlord shamans and not single out Mages.

#3792384 Mage Changes

Posted Jokerplex on 18 October 2012 - 05:54 PM

Shockwave needs to be 45 second


Posted Djandawg on 18 October 2012 - 12:38 AM

You coincidentally forgot to make videos about bm hunter or warrior.
Classes without immunity or monster mobility regret stepping into arena after facing those.