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Member Since 03 May 2011
Offline Last Active Mar 23 2016 06:34 AM

#3905856 Bring back Tigole (Jeff Kaplan)?

Posted Persephones on 29 June 2013 - 01:15 PM

Even if it was raining 1 dollar bills, there'd still be people complaining about why it wasn't 5 dollar ones

#3905563 Feral PvP Guide (5.3)

Posted Kerberus on 28 June 2013 - 07:32 PM

Hello there current and aspiring Furballs

Having observed the recent decline in numbers of active PvP'ers and after seeing a few posts (on the official forums) filled with basic questions about how to PvP as a Feral and never seeing an answer that really satisfied me, I've decided to write a fairly comprehensive Feral PvP Guide. This guide includes not only basic things like gearing, gemming and enchanting, it also takes a look at how to deal damage, feral gameplay in general and some other specifics.

I chose not to write it on the forums as spreading it elsewhere would have meant a lot of extra work and I wouldn't have been able to design it the way I wanted. Link to PDF:

https://jumpshare.co...7J5Eltihn565Av3 (updated to v1.4)

Hopefully, this guide will answer most of your questions regarding Feral PvP. Should you have more questions, have an idea on what else to include or would like to tell me how wrong I am on everything, feel free to reply to me here and I'll answer as best I can. I will try to keep it updated, be that for a new patch or inbetween.


Here's the table of contents for those too lazy to take a look:

Welcome! 3
About the author 3
1. Getting started: Gear and a million choices 4
1.1 Gearing 4
1.1.1 Furry Gladiator’s Sanctuary 4
1.1.2 Gems and Enchants 5
1.1.3 Reforging 7
1.2 Talents and Glyphs 7
1.2.1 Talent choices 7
1.2.2 Glyphs 10
2. Dealing Damage 12
2.1 Core Abilities and Priorities 13
2.1.1 But wait, there’s more! 14
2.2 Damage Cooldowns and Burst 14
2.3 Wrap-up 15
3. Feral Gameplay 16
3.1 So… what do I actually do? 16
3.1.1 Utility 18
3.2 Healing and Defense 19
3.2.1 Defensive Cooldowns 19
3.2.2 Playing defensively 20
3.3 Symbiosis 20
3.4 Match-ups 21
4. Macros, Professions etc. 23
4.1 Common and Useful Macros 23
4.2 Professions 24
4.3 Race Choice 24
5. Appendix 25
5.1 Symbiosis table 25
5.2 Change Log 25

#3905136 PvP trinket setbonus - PvE trinkets gone for good?

Posted Nadagast on 27 June 2013 - 09:05 PM

Anyone who thinks 10% damage reduction isn't a huge deal is very mistaken IMO.  I think there will probably be certain comps or classes that will use PvE trinkets, but 10% dr is huge.

#3905194 "Exciting pvp changes"

Posted stalebagel on 27 June 2013 - 11:33 PM

Probably just the pvp trinket change and a few other small quality of life adjustments. Something as thorough as a complete revamp to the arena reward system seems a bit impractical nevertheless it would be pleasant surprise :)

#3904921 "Exciting pvp changes"

Posted flannelsoff on 27 June 2013 - 09:56 AM

View PostGlink, on 27 June 2013 - 09:08 AM, said:

new pvp armor set $25 on blizzard store
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#3903680 5.4 feral clone nerf

Posted Persephones on 23 June 2013 - 05:28 AM

how do you think casters manage to get cc off with cleaves training them all day? better start downloading interruptbar and learn to fakecast!

#3903101 5.4 feral clone nerf

Posted XtraT on 21 June 2013 - 05:16 PM

View Postdominera, on 21 June 2013 - 12:55 PM, said:

Yes in theory it is. But i dont think it will be that when the changes hit live due to the fact that there is alot of interrupts/stuns/instant cc so it will be very very hard getting clones off

You mean there will be a way to counter feral's undispelable, cooldown-less CC? The horror.

#3902707 5.4 notes updated 8/2/13

Posted flannelsoff on 20 June 2013 - 10:00 PM

View PostCalmdownbro, on 20 June 2013 - 09:55 PM, said:

  • Readiness now finishes the cooldowns on Rapid Fire, Feign Death, Deterrence, Disengage, and Camouflage when activated (was all Hunter abilities with a base cooldown of less than 5 minutes).
  • Narrow Escape's root effect is now a nature spell (was a physical spell)

Posted Image

#3902318 Noticed something

Posted Braindance on 20 June 2013 - 01:53 AM

View PostThasta, on 20 June 2013 - 12:22 AM, said:

2 seasons from now........

Posted Image

#3900732 New Arena tournament hosted by Bleached Bones ~30 000$ prize pool

Posted Svetozarov on 16 June 2013 - 07:10 PM

Once again we are happy to annonce a new tournament called League of Arenas hosted by Bleached Bones and its partners.  This tournament is going to be unlike anything you have seen before! The prize pool for the first season which will last untill the end of the current arena season will be around 30 000 $!

We were thinking a lot about the rules, format and gear. How to make arenas balanced?
As always genious decision is the most simple. Let the players choose setups themselfs, like they do it in Leagues of Legends or DotA. They will be able to ban imbalanced specs, counterpick enemy team using intellect and not wine about the setups anymore. Dont wanna face BM hunters? Ban them. Restor shamans are OP against wizards? Ban them too. But keep in mind that enemy team will also break your supercomp and will make it weaker.

Each team that is participating in Arena's League can consist of 3-5 members. They can play any classes and speccs. Before each game captains of both teams log in to special interface, where they can do picks and bans.  The interface was created by Prestige-Gaming programmers and the process of bans in picks will be executed via prestige-gaming.ru web page, thus the captain of each team should be registerd on prestige-gaming.

Bonuses from tournament format:

Teams can ban unbalanced specializations.
Mind-game between teams during the picks.
We will see great variety of different and sometimes exotic comps.
Players that can play different speccs or even classes would be very useful.
If any team played over 9000 in one fotm setup you can easily ban it and force them to play something different.

For those who don't speak Russian it would be hard to register a team directly on the web page on their own thus the team captain should contact me (Svetozarov) via skype jam_ftw.  Be prepared to explain why you deserve to be in the tournament. The registration is extended untill June 26th.

#3898921 they added arena targeting binds

Posted Thaya on 12 June 2013 - 08:39 PM

If action bar space is an issue...
/run SetBindingMacro("key", "macroName")

key: any binding string accepted by World of Warcraft. For example: "ALT-CTRL-F", "SHIFT-T", "W", "BUTTON4".
macroName: obvious

You also need to save bindings after setting it, or it will reset on reload.
/run SaveBindings(1)

Using 1 will save the full current set for the account. Using 2 will save it as character-specific. It saves your entire keybinding set, not just the new bindings. If you use character/account specific binding profiles for any reason, keep that in mind.

#3898131 Stampede is 99% useless now.

Posted flannelsoff on 11 June 2013 - 07:47 PM


i almost cried

#3898821 PvP and 5.4 PTR testing

Posted hoodrych on 12 June 2013 - 05:43 PM

View Postfant0m8, on 12 June 2013 - 05:20 PM, said:

Maybe they could watch some of the many 2400+ players that stream their play literally every day for free? Holinka has actually tweeted about Reckful in the past (I think it was when he was playing SPriest - and Spriests later got nerfed in 5.3).

If they can't experience their game themselves, they should at least watch people playing it at a high level.

They do? Do you really think the Senior PvP designer doesn't watch "high rated" streams?

The game isn't all about balance at a 2400+ level. The majority of the WoW arena population isn't even close to 2k. The majority are playing 2v2 and are in the 1400-1600 bracket. The game has to be fun and easy to understand (not changing abilities every week) for new players to learn and grow.

Not to mention there is an entire other aspect of the game (PvE) that has a huge player base of it's own who all have different opinions on what are good changes and what aren't. They matter too.

The bottom line is we've seen constant changing to PvP this expansion more than any other. There is effort and they are listening. The game has so many abilities and other factors to consider that the devs are just limited in the amount of changes they can push through.

#3897696 Official Hunter Hotfix Notes

Posted Moreudirl on 11 June 2013 - 03:22 AM

View PostProphacy, on 11 June 2013 - 02:34 AM, said:

Who plays an ele then?

mike morhaime he respecced from resto to ele this season

#3897625 Official Hunter Hotfix Notes

Posted mirox on 11 June 2013 - 01:03 AM

Lets not ask for any more hunter nerfs, please, just don't ask for more!