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fattybombom

Member Since 03 May 2011
Offline Last Active Dec 19 2014 11:16 PM
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#3872410 Fixing RBG should be a top priority

Posted Thaya on 08 April 2013 - 12:40 PM

I've wrote about this in replies before, but I think this issue deserves a thread of its own, just to raise awareness. "RBG killed Arena" is a common opinion in this community, and while it has some truth in it, you all should realize one thing: RBG won't go anywhere. This thread is not a rant about RBG itself, and I don't want it to become one - please don't post about how you hate RBG if that's all you have to say.

So, hypothesis: RBG matchmaking/ladder issues are negatively affecting Arena PvP.

I'd like you all to take a look at this:
EU RBG ladder: http://eu.battle.net.../battlegrounds/
US RBG ladder: http://us.battle.net.../battlegrounds/

These rating ranges are much more inflated than they are in Arena, where the absolutely highest teams with the most ridiculous winratios are 2.6k - and there's only 7 of them in EU and US combined. This is both due to how the system itself works, and a number of exploits and workarounds that existed or still exist. A result of this is that reaching, say, 2.2k in RBG is easier than reaching 2.2k in Arena - even past the extra logistics, and even if we forget about the exploits and workarounds. 2.2k is viewed as a trivial RBG rating, while 2.2k in Arena is a challenge. It's human nature to choose the easier path, and this is where Arena suffers.

On top of that, RBG has a better Conquest cap formula that everybody complains about; even if you remove the bonus formula, doing RBG is still much more profitable due to its inflated ladder. I like the analogy with 10 and 25 man raiding. The difficulty is almost the same. World firsts for 10 and 25 man are only a few days apart, if not the same day. 25 man drops extra loot, which is a fine bonus for the extra effort organizing it - just as the extra Conquest cap from RBG is totally fine, but only if the difficulty is the same. (PvE had this exact same issue at Cataclysm release when 10 and 25 started dropping the same ilvl loot, by the way, it took Blizzard at least two tiers to balance it out.)

This is what we should complain about. Fix the RBG system (some of the exploits are so trivial, it makes you wonder why it takes so long to fix them), reset it to wipe the inflated ladder, and try to keep RBG:Arena ratings similar. RBG will stop killing Arena once it stops being a much easier alternative to get gear, for all the wrong reasons.

P.S.
Something that bothers me and everybody else since MoP, what is up with the capping system? You can cap the last bit only and exclusively via RBG. Even if you play RBG before playing Arena, those Conquest points you get from the RBG wins will count towards the Arena cap if it's still available. So, a situation like this is fully realistic:
1) You play and win a couple of RBGs;
2) You play and win a couple of Arenas, reaching the maximum Arena cap;
3) You now must do more RBG in order to finish capping, because the RBGs you did in "1)" went into your Arena cap, not your RBG cap. You're now confused why the hell it says you didn't earn any points via RBG this week even though you did.

Is this really intended? I thought the idea was to have two separate caps, just counting towards a shared maximum. Like it was in Cataclysm.

Also, wins in random BGs used to go into either cap, so you could finish capping via random BGs. I don't really mind if this was intentionally removed, but it makes no sense to me.

Edit: this really screws up 2v2, by the way. All the high rated PvPers rush to get their arena cap done on tuesday/wednesday after reset, which makes lower rated players really suffer. Lots of people saying they keep meeting Gladiators at 1700 MMR in 2v2 - official forums are full of these complaints, you can open just about any thread. You can also check streams on reset days to confirm it yourself. It's standard practice by now. Not healthy for the game.



#3871150 Bring Warriors back..

Posted Braindance on 05 April 2013 - 05:16 AM

I'm not sure you're aware of what you're wishing for/


#3870923 Vanguards Enhance Shaman Guide (6.0.3)

Posted Vanguards on 04 April 2013 - 12:52 PM

Vanguards Enhance Shaman Guide (6.0.3)

I've been asked quite a few times to make an Enhance guide on stream so hopefully this can help out! This guide is written mainly for players new to playing enhance in arena / PvP.

What changed about Enhance in 6.0.3 for PvP?

Enhance has changed so much in WoD. Some major points:

1.) We lost our burst. Ascendance does not really "burst" that much anymore.

2.) Our overall damage is much lower.

3.) Elemental Blast hits lower than lightning bolt unless you Unleash it.

4.) We lost Spiritwalker's Grace.

5.) Our mana pool for healing and purging is overall increased.

6.) You can no longer Tremor while you are feared.

7.) Echo of the Elements works on Lava Lash and Stormstrike.

There are tons of other changes too, but the biggest thing is our gameplay. In Mists we were a burst oriented spec, now we are brought into arenas mainly for our utility and purges.

PvP Talents

Posted Image


Above are the general talents I use in arena. Some of them should be swapped depending on what comp you are playing, and what you are playing against.

Level 15:
Highly Recommended: Nature's Guardian

Nature's Guardian provides the best defensive boost for Enhance. Astral shift isn't bad, but the cooldown is too long for how long it lasts. Stone Bulwark is also a long CD and totem can be killed.

Level 30
Recommended: Windwalk Totem

Any 3 of these talents are viable. What is best will depend on many factors such as your play-style, the composition you're running, and what you're fighting against. Windwalk Totem is my general recommendation because Enhance suffers from mobility. Nearly any team you see in arena will slow or snare you in someway. Windwalk Totem is really nice for this situation. Windwalk Totem also helps a Beastmaster Hunter's stampede.Earthgrab is nice when you fight compositions that really need you to snare. An example is a death knight team without a freedom.Frozen Power has a similar logic to Earthgrab. It's also really good when you play with a druid to Frozen Power someone into a Solar Beam.

Level 45
Recommended: Totemic Projection or Call of the Elements

Call of the Elements is nice because it allows you to use double tremor and double freedom. I highly recommend Call of the Elements against any Priest or Warlock teams, and even Hunter + Warrior (Wyvern Sting + Warrior Fear). Totemic Projection is amazing to make your Capacitor Totem truly useful.

Level 60
Recommended: Echo of the Elements

Echo of the Elements lets you go almost "rotationless." You can pretty much hit Stormstrike / Lava Lash as much as you want when you account for the fact that you will be purging a ton in arena. Echo of the Elements procs extremely often especially when you get hit (it works on lightning shield.) Since NS no longer works with Hex this is by far the best talent imo.

Elemental Mastery is good for compositions that really rely on burst to win. However, it's purgable, and in the current WoD meta you do not want to use this against a ton of teams.

Level 75
Recommended: Ancestral Guidance
Ancestral Guidance helps a ton with healing burst. Healing Stream talent isn't bad either if you're against a Warlock or Moonkin.

Level 90
Recommended: Unleashed Fury

This entire tier  is bad honestly, there really isn't a good talent here. This seems to give us the most on-demand damage, but it's closely followed by Elemental Blast. You can honestly pick any talent in this tree and you will hardly noticie the difference except for Primal. Primal would be the best talent if your opponents don't kill your totem that has ~26K HP (1-2 hits).

Level 100
Recommended: Elemental Fusion or Liquid Magma

Another relatively useless tier. Elemental Fusion is the best if you can't use Liquid Magma (it breaks CCs). Otherwise, Liquid Magma provides the most damage. Storm Elemental is really only good versus teams that has no knowledge of the fact they can just kill your totem in one to two hits.

Glyphs
Similar to talents Glyphs should be adjusted to what you play and what you play against. In general I keep Lightning Shield Glyph and Frostbrand Glyph as mandatory. The last one I swap out a lot.

Prime Glyphs:
Lightning Shield - 10% damage reduction most of the time, incredibly useful for a squishy class like Enhance.
Frostbrand Glyph - Applies a slow for you automatically, incredibly useful for a melee.
Purge - Useful for really saving some of your globals, but if you get unlucky you can be stopping yourself from purging useful buffs. Use when you are not the only purge / dispeller on your team.
Purging - Extremely useful for any teams you plan to purge spam. It allows you to heal a ton or use lightning bolts much more often.
Capacitor - Useful for teams where you can keep Totemic Projection and you are afraid they may snipe your 5 second charge time totem.
Hex - Reduces your hex cooldown by 10 seconds. Extremely effective against teams with no curse dispel or only one curse dispeller.
Spirit Walk - Reduces your Spirit Walk CD by 25%. Nice for teams where you need to keep kiting or if you get heavily kited.
Ghost Wolf - Makes you run at 100% even when you are slowed when using Ghost Wolf. Similar logic to Spirit Walk glyph but in a more consistent manner.

Major Glyphs:
Lava lash for teams where your Flame Shock dot can break CCs.

Gems / Enchants / Stats
Priorities for Stats:
Agility>Versatility>Haste>Mastery>Multistrike>Crit

Multistrike and Crit are terrible since they scale less in PvP. The best thing to do for gearing is try to avoid these 2 stats as much as possible.

Recommended Enchants:
Versatility on everything. Haste enchant on weapons.

What rotation do you use in PvP?
There is no "specific" rotation in PvP. For Enhance Shamans it is exceptionally strange due to how important purging is and Echo proccing all the time.

Generally when you're not purging you want to use your 4-5 Maelstrom procs ASAP. Outside of that you want to use Stormstrike and Lava Lash. Keep Flame Shock up, keep Searing Totem or Fire Pet totem up. Unleash is a button you hit when you get kited or you have nothing else to do.

Macros / Keybindings?
Macros are largely personal preference. I prefer using @party1 and @arena1 kind of macros. Some players do it differently. Do what works for you!

Macros I use, and the keybinding I use with it:

For my shaman:

` = Start Attack with Unleash Elements
/startattack /cast Unleash Elements

6 = Cancel BOP
/cancelaura Hand of Protection

Ctrl + D = Burst Macro
#showtooltip
/cast Ascendance
/cast Blood Fury
/cast Elemental Mastery
/use Malevolent Gladiator's Badge of Conquest

Shift + F = Solar Beam
/cast Symbiosis

R / T / Y = same as my Ret, /focus @arena1 / @arena2 / @arena3

F = Wind Shear Arena 1
#showtooltip
/cast [target=arena1] Wind Shear

G = Wind Shear Arena 2

#showtooltip
/cast [target=arena2] Wind Shear

H = Wind Shear Arena 3

#showtooltip
/cast [target=arena3] Wind Shear

Alt E = Frost Shock Arena 1
/cast [target=arena1] Frost Shock

Alt R = Frost Shock Arena 2
/cast [target=arena2] Frost Shock

Alt T = Frost Shock Arena 3
/cast [target=arena3] Frost Shock

Alt F = Cleanse Spirit Party 1
/cast [target=party1] Cleanse Spirit

Alt G = Cleanse Spirit Party 2
/cast [target=party2] Cleanse Spirit

Alt S = Healing Surge Party 1 Macro

#showtooltip
/cast [target=party1] Healing Surge

Alt D = Healing Surge Party 2 Macro

#showtooltip
/cast [target=party2] Healing Surge

Ctrl + Z = Rockbiter Macro

#showtooltip
/castsequence [@none] Frostbrand Weapon,Rockbiter Weapon
/use 17
/click StaticPopup1Button1

Ctrl + X = Focus Frost Shock
/cast [target=focus] Frost Shock

Ctrl + A = Focus Windshear
/cast [target=focus] Wind Shear

Ctrl + S = Focus Purge
/cast [target=focus] Purge

Alt + X = Focus Hex
/cast [target=focus] Hex


As said with almost everything, Macros have a lot to do with personal preference. You can also use modifiers for different skills in your macros. Use these only as a general guideline and form your own macros!

Tips?
Stormstrike before you Ascendance in general. The Stormstrike in Ascendance does not share CD with it.
Make sure to Unleash before Elemental Blast or Lightning Bolt if you're using Unleashed Fury or Elemental Blast.
Keep in mind in WoD now we do not exactly do the most damage in the world. Pressure from Enhance is a stacking effect from purging, and somewhat decent consistent damage and a constant low CD ranged interrupt + other utilities. Don't be too discouraged when the damage on the scoreboard shows you're lower than everyone else! We also have probably one of the best constant heals in the game, so make sure you're using those procs.

Enhance PvP Stream
http://Twitch.TV/VanguardsTV - My (Vanguards) Twitch.TV Stream! Be sure to follow!

Enhance PvP Videos
Check out these channels. I make Enhance PvP videos from time to time.
http://www.youtube.com/SamK920
http://www.youtube.com/WoWSpotlights

Thanks for reading, I hope this helped you out. Post any other questions you have! If you have specific questions for me, try posting them on my facebook page or tweet them to my twitter.

By Vanguards / Sam
http://Twitch.TV/VanguardsTV- Stream (Follow to know when I'm live!)
http://twitter.com/VanguardsTV - Twitter
http://facebook.com/Samk920 - Facebook
http://youtube.com/SamK920 - YouTube Videos


#3869390 Tournament announced and Junkie status change!

Posted Thaya on 01 April 2013 - 08:22 AM

The funny thing is that everyone will start reading from "2.) Junkie status change" where it isn't completely obvious yet


#3868267 Weekly viewer casted games by Conradical & Azael!

Posted Azaelz on 28 March 2013 - 11:44 PM

*** Next Broadcast - Saturday, April 13th will be on European servers, but may have to be postponed as I may be in the process of moving ***

Hey guys, been a while since posting here but I had an idea I think a lot of people will enjoy and after talking to Conradical and him agreeing to get in on it I decided to go ahead and give it a shot!

The basic idea is that you show up in stream chat with your 3v3 team ready, and when we're picking a game you post your rating and setup in chat and then we'll select two teams around the same rating and cast your games with the regular tournament UI.  It'll be done on US servers for the first week - maybe we'll try EU servers as well assuming we can get accounts and it's popular enough so as long as you're on US servers and willing to add us on battle tag you're eligible to play!  We'll be queuing up using 5v5 wargames so that Conrad and I can join the game and then you'll simply kill us off and the game will proceed like normal as it does in all the online tournaments.

It's going to be on twitch.tv/egazael this coming Saturday at 2 PM EST so please help spread the word and show up! We'll be able to make it better and better and take viewer ideas etc for this if it goes well - also hopefully going to be able to get some relatively high level games for the end of the night - and perhaps have the most popular team of the day fight against a famous team or something like that!

Thanks and let me know what you think!


#3868384 Weekly viewer casted games by Conradical & Azael!

Posted Conradical on 29 March 2013 - 05:21 AM

View PostTalbadar, on 29 March 2013 - 03:31 AM, said:

Duplicate yourself. Remove Conrad - weekly viewer casted games just got better.

Hey Talb!

Thank you for showing interest in the Weekly Viewer Casted Games by Conradical and Azael (aka the WVCGftC&A). We've taken your suggestion into consideration, however it's currently not possible with our technology. If we're able to do something like this in the future, we'll definitely consider the possibility of maybe taking your suggestion and implementing something like it.

Thanks,

- Conrad
Co-Commentator
Conradical and Azael, Inc.
Conradical on Azgalor
Conradicalz on Tichondrius
Conradical3 on Twitch
@ConradNAO on Twitter


#3867561 The "This annoys me" Thread (Official)

Posted Donald on 27 March 2013 - 05:32 PM

when people lose and look at the damage they took as if to blame the game for OP damage instead of thinking about how to play better

"ice lance for 20k, ice lance for 20k again omg so broken"


#3867280 Arena Win/Loss Ratio

Posted Razorx on 27 March 2013 - 02:37 AM

Never thought of it before but a friend brought up about win/loss ratio having a negative impact on people wanting to play arena, we made a quick tweet about it:

https://twitter.com/...739628185026560
Posted Image

Thoughts?


#3866943 Glyph of Solar Beam Nerf / Change

Posted majorblood on 26 March 2013 - 08:53 AM

View PostChzbrgr, on 26 March 2013 - 03:31 AM, said:

It's actually the worst idea possible. We already have astral communion for eclipse management, so a glyph like this would be absolutely fucking pointless. Would rather have eclipse be taken completely from boomkin, and instead just allow for actual setup instead of relying on skillsurge.

As far as beam/vortex goes, it's pretty dumb but it's the only thing that allows us to lock someone down to do damage. Best example would be an ability like deep freeze.
you could talent into bash


#3865825 5.3 PTR Patch Notes - New Arena, Resilience Change, New BG, and More

Posted Udderly on 23 March 2013 - 12:34 PM

Community: Ghostcrawler, we want less gear disparity!  Ghostcrawler, we want pve gear to not give an advantage in pvp!  Ghostcrawler, we want to be able to have an equally geared offset!  Ghostcrawler, we want a way to catch up if we didn't start the season on an alt. Ghostcrawler, we want a way to prevent rating camping!

GC:  Hey guys, I just put everything you want in the game, what do you guys think?  Is it epic?

Community: ....IT SUCKS!! I can't believe you are ruining PvP with these dumb changes!!!


#3865440 No Upgrades in 5.3 for PVP Items

Posted Ralffi on 22 March 2013 - 05:17 PM

Don't complain for the sake of complaining, PvE items wont become important.


#3864618 Old School AJ

Posted Critz on 21 March 2013 - 02:56 AM

Oh man... I remember looking at all the guides for 2s on here. Back when there was a section dedicated to strats for specific comps. And resto druids ruled the world.The good ol days...


#3864004 Tyrannical weapons being made same ilvl as Male T2 2/2

Posted Synkz on 19 March 2013 - 08:51 PM

View PostZerlog, on 19 March 2013 - 07:35 PM, said:

and since most arena players dno wtfk to do in rbgs (to some extent) it should give higher cap, played countless of games on my alts with dem gladiator/R1s yet they dno how to play an rbg...


i've played 2s and 3s with a bunch of rbg heroes who don't know wtf to do in arena, so idk what point you are trying to make saying that.


#3863306 Nether Tempest and Warlocks

Posted Skenz on 18 March 2013 - 11:39 AM

View PostJinngofagswag, on 18 March 2013 - 11:16 AM, said:

dks are probaly the most squishy class or atleast in top 3, i dont get your point?
not sure if srs


#3863300 Nether Tempest and Warlocks

Posted Wallirik on 18 March 2013 - 11:22 AM

View PostJinngofagswag, on 18 March 2013 - 11:16 AM, said:

dks are probaly the most squishy class or atleast in top 3, i dont get your point?
conversion is horrible?
blood presence is horrible?
ams is horrible?
ibf is horrible?
desecrated ground is horrible?

ok




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