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Elit3tk0

Member Since 04 Apr 2011
Offline Last Active Yesterday, 06:11 AM
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Posts I've Made

In Topic: Ola Elit3tk0 modlord

12 June 2014 - 09:16 PM

:ph34r:

In Topic: [Enhance] New sham, got questionsss

12 June 2014 - 06:49 PM

Hey Apple,

There's some really in-depth guides for Enhance on AJ, but you should definitely check out this one made by Vanguards. http://www.arenajunk...aman-guide-547/

Most of the questions you asked should be in this thread. If you haven't already checked it out, you'll find most of your answers there.

Hopefully this helps. :D

In Topic: Most overrated players

12 June 2014 - 04:26 AM

Going to have to lock the thread before name calling gets too out of hand.

It really isn't worth having player's names called out, especially when some of the people mentioned are actually better than a majority of the population, so it wouldn't be fair for them.

Anyways, most of the thread is pointless and doesn't do much besides cause problems. -_-

In Topic: Poor roguetrainer :( No IPS = No win

10 June 2014 - 09:07 PM

View PostDizzeeyo, on 10 June 2014 - 06:52 PM, said:

if everyone else who doesn't feel the need to exploit in rbgs stops posting and ignores this thread then it will just be the sad idiots arguing with eachother and eventually when they see then are not getting any attention they will both stop replying to each other

they have both made it pretty obvious by admitting that they exploit that they don't give a fuck about public opinion, so people continuing to post and call them out is only encouraging them to keep on spamming his thread at this point, when its really a complete waste of time

Most of the posts were already taken care of by mods.

Hopefully the unpleasantness comes to a minimum.

Keep it classy people. :duckers:

In Topic: Differences between EU and US Holy Palas

03 June 2014 - 03:29 PM

Hey ^_^

I don't post on AJ often, but I do stop by occasionally to stay in touch with news from around the globe.

View PostJuther, on 03 June 2014 - 08:50 AM, said:

US paladin choose the stat combo Mastery / Spirit     , with Divine Purpose.

EU Holy Pals uses Crit/Spirit or better Crit / Haste combo, with Holy Avenger.

Is there something beyond this? comps situations or what?


I've had this question asked a fair amount of times, and I'm sure the players on EU are being asked the same thing so I figured I'd jump in to see what other people are thinking.

From my own perspective, I've been running with a Spirit / Mastery build since Season 12 before Illuminated Healing was slightly nerfed, and I still find it useful in a few situations (Illuminated Healing used to stack from Eternal Flame prior to Season 14). It can be said that the comp which is being played determines how a Paladin should reforge, and that is true to some extent. I simply find it convenient to stick to Spirit / Mastery while playing on US ladders as :priest: :mage: :paladin:   /  :warlock: :mage:  :paladin:  / :shaman: :warlock: :paladin:  because many of the comps you queue into on US at high ratings include shamans or mist-weavers, and most of the time the game is prolonged. (On a side note, I also feel like the comps that queue on US are extremely limited compared to EU, and it'd be pretty significant to have a match end in quick succession.

There are actually a few comps where I tend to even go oom against, and it really helps to have the max amount of spirit, or else the game would end in the other teams favor. A handful of players tell me they don't find themselves going oom for the most part, but I can ensure you that a lengthy game against one of these teams could drain you pretty quick (Some comps to go oom against as a Paladin; :mage: :warrior: (monk) / ele :shaman: :warrior: (monk) / resto :shaman: :warlock: :warrior:  / :warlock: (ele) :shaman: :druid:  / enhance :shaman: :warrior: (monk) ). This is just a small list that I thought of off the top of my head, and most of them consist of :shaman: :warrior: . Usually the teams with the least amount of CC end of being the teams which I go oom against, and if I don't actually go for a drink early in the game we could lose before dampening.

View PostConnellypwnz, on 03 June 2014 - 10:54 AM, said:

US Paladins play wizardcleaves.

Also, these are just comps that I've been playing in the past month or two only because I haven't had time to mess around with other people due to exams etc., but if you are playing with wizards, you probably need a little bit more spirit if you notice games last longer than you'd expect. And with that, since I pretty much know what to expect on US ladders, I normally don't bother switching Spirit / Mastery for Crit / (Something Else) only because I don't care for buying an extra set of gear on 3 different toons. Although I DO construct two different sets for tournaments consisting of the usual Spirit / Mastery and Crit --> Spirit --> Haste. I use the second set for games that are expected to end quicker.

And even though it's good to be reforged / specced accordingly to what comp you're playing, using whatever build you like won't necessarily hold you back from winning.

View PostKarlagerfeld, on 03 June 2014 - 12:51 PM, said:

Crit/haste > *

I used to run TSG in S12 and ended up getting rank 1 on a few battlegroups, and I used Spirit / Mastery which worked just fine. Whether you play with Crit or Mastery, just know what it will take to keep your team up, and know how long you'll need to do it for.


Also, during the time I've played with Mastery, I noticed on Recount that Illuminated Healing is always going to be your second biggest healing output each game behind Eternal Flame. I haven't checked this with a Crit set, but it's always good to have extra buffs scattered around your team, even if it's a shield for only 1,000. The buff could potentially be the difference of having your :mage:  Alter Time stolen, or :druid: Nature's Swiftness purged.

And finally, the last thing you mentioned was playing between Divine Purpose and Holy Avenger. From my experience, Holy Avenger is a remarkably powerful talent. So powerful that... I feel like the talent is actually filled with over healing. The talent actually provides so much burst that you will pretty much top your entire team probably 2-3 teams. The only thing is, there isn't a comp that will kill your entire team 2 or even 3 times over again within a 18 second window. Without Divine Purpose, this means you're pretty much wasting all of your heals in this short burst which most of the time isn't even necessary. Not to mention, I can usually get away with healing a teammate for 2 to 3 globals to consider them safe (Holy Shock + 3 Holy Power Eternal Flame).

The problem with Holy Paladins isn't whether or not if they're able to keep their teammates up, it's more of a matter of how long they can be kept out of CC before being put into the next one. For the most part, as long as I'm not cced, I tend to keep my entire team up even without critting. As a Paladin, as long as you can make sure you won't be put into a CC for an extended period of time, you should be able to top your team despite the reforge / stats you choose to play with.

I think I covered most of the topics previously stated, but anyways hopefully this helps for you as well as others. Feel free to ask other questions in case I'm not around on AJ or let me know what you think with what I've mentioned @ www.twitch.tv/elit3tko.

Cheers :lol:

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