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Member Since 29 Mar 2011
Offline Last Active Oct 20 2014 02:49 AM

#4228798 LF Thread

Posted Mattadoro on 11 October 2014 - 07:29 PM

every thread with a female ever has been deleted instantly, if the same thread were about a dude its chance of staying around go up 10 fold.. so awkward

its like aj is run by a secret organization of feminists

#4226536 The 8 Teams for Blizzcon

Posted stalebagel on 08 October 2014 - 01:32 PM

bodybuilders are strong no doubt but your average bodybuilder compared to your average strongman or olympic powerlifter is not really a competition.

bodybuilders = aesthetics
strongman = functional strength
powerlifter = conventional strength (squat, deadlift, bench)

#4222408 2V2 titles coming back?

Posted Hordii on 02 October 2014 - 09:05 AM

View PostBawn, on 01 October 2014 - 08:08 PM, said:

its coming back on 2s but it wont be called gladiator

it was something like dogiator, not sure

Prideful Dampener

#3932590 2V2 titles coming back?

Posted Reedztv on 29 August 2013 - 04:04 AM

i can confirm that they are bringing back titles for 2v2 but i am unable to reveal my insider source

#4224211 The Official AJ Vote

Posted Breadstick on 05 October 2014 - 01:13 AM

i don't think capstone comes off as biased at all

he's repeatedly said mages are a better class than hunters, but you have to actually put some kind of effort and thought into your play to take full advantage of it

it's really a classic argument that's been around forever and is still true. you can easily tell the difference between a good and bad mage. the class has the ability to control the entire game if put in the right hands, but if the player doesn't know what he's doing, he's useless

can anyone tell the difference between a gladiator hunter and a r1 hunter other than things like consistency, positioning and knowing when to be offensive/defensive etc. which aren't really related to class mechanics, but just general arena knowledge? it's the same thing for enhance shamans

it's not an insult to players who play hunters either, because you still have to be relatively smart at arena in general, but your challenge ends there because playing your class is about as simple as memorizing a dps rotation while occasionally deciding to throw out one of your instant ccs that nobody can do anything to stop

hunters are a poorly designed class because it's easy to take full advantage of them but impossible to do pretty much anything that requires finesse or separates you from everyone else playing the class; the player is almost a non-factor. this benefits the unskilled and punishes the skilled, the opposite of what mages have pretty much always been

#4223827 The Official AJ Vote

Posted Mattadoro on 04 October 2014 - 03:21 PM

cc'ing on a hunter is very easy and hard to stop and your damage is very unpreventable, however when even someone targets something else you can literally do hardly anything but cheer them on. where as on a warlock or mage your peels are godly

they both have their pros and cons and all 3 are over the top. no one should be defending any of the 3 like dilly said mop just made everything retarded

#4223914 The Official AJ Vote

Posted ProdigyPirat on 04 October 2014 - 06:18 PM

icicles cannot crit.

i dont see what the problem is with 110k chimeras, when you play rogue mage and do 90-105k ice lance x2-4 followed by 2x icicles at 30-45k ?

300k+ from mage alone in 2 globals lol, even more with alter n shit
dont tell me its not possible cos i play wizard myself

#4223467 The Official AJ Vote

Posted Dillypoo on 03 October 2014 - 08:22 PM

Idk when it comes down to it MOP actually is just really fucking stupid. The game was made easier for idiots, and I'm not excluding myself from this. I was literally a complete random rank 1 duelist through Cata, and I quit all of MoP until like the end of s14. Even with cata I felt it was actually 100x harder for me to play hunter than it does now. Excluding the part that BM was insanely retarded s12/s13 (didn't play those seasons because I never enjoyed playing BM). If you just compare cata hunter playstyle to mop hunter playstyle, they actually just fixed pretty much every stupid bug or dumb mechanic that hindered hunters, and in general took away things like readiness which had potential for actual gameplay choices (although for the most part it eventually was simplified into readiness trapping people off traps or back to back rapid fire double chim shots etc, which sacrificed you having two deters).

Hunters also lost the ability to dismiss pets and summon a new one for a new roar of sacrifice. While the mechanic itself was stupid and also eventually lead into people being fucking ash ketchum swapping out new pokemon every 5 seconds to have perma ros, on paper it was cool to have a gameplay choice like that. Take your time to actually stop doing damage to provide something defensive for your team.

Now with baseline double deter, no more readiness, no more pet swapping, no more minimum range, focus not being screwed over by attack speed slows like they had in cata, focus just being more efficient, hunter damage output being higher, having wyvern sting which is actually an incredibly useful ability to have if you have a team mate with fear on your team making certain hunter comps like HLS a lot stronger than they would be without having wyvern available because now you can safely cc with very little risk from 40 yards away without having to worry about pushing up to scatter trap someone - especially a scatter root trap. On top of that with MoPs entire playstyle a lot of the time it's better to just have the guaranteed wyvern than actually getting a trap and setting up cross cc because you can literally just get more efficient damage with your cc due to the fact that you can't always push up for a scatter trap when you have high damage but you can when you have wyvern available (comps like MW beastcleave I consider stupid because not only do you have wyvern that's efficient to use whenever you have damage and you dont need to set up your traps, you also have hex AND monk sap that you can potentially use if you just even fuck up a trap, or if you just don't even want to bother going for).

What it's come down to is that hunters are basically ranged warriors and for the most part I actually just run around in every match I play just being a ranged warrior. All I really do is just manage my focus decently, and then just get gaurenteed CCs when I know I'll have high damage available (or set up a CC for my team mate i.e a priest so that I can just do more damage).

As a hunter in this expansion, I run into so many scenarios where I actually could get out a cc like trapping off a fear (not something hard to do but if there's nothing else to trap off of it's useful) but it's actually more efficient for me to keep pveing, not go for that trap off that fear because it actually takes 1-3 seconds of me stopping my damage to go for that and just waiting for them to come back into range and just wyverning them/silence shotting them and I'd get out more pressure.

When it comes down to it, there really wasn't an option to do shit this retarded in other expansions. Also on top of that the risk of using an ability like snake trap to stop a fear (snake trap summons 8 snakes,  howl/psychic scream can only fear up to 5 targets so they save your team from being feared) from cata with you not having a dot wipe glyph has gone away. Yes it's stupid that the mechanic is there that you can have a 5 damage poison break your trap, but still the risk/reward from that expansion has just gone. Now you can just go glyph of solace and for many scenarios you can more reliably use snakes a lot (although there still are certain times where it can fuck you i.e you actually need to wyvern but there's snake poison up, nothing to trap off reliably in the scenario and your scatter is on CD or something similar.) That is literally the only mechanic I consider my class to be able to do in this entire expansion that can be considered remotely skillful, when the other parts of the class are just consistency.

Regardless of the strength of other classes in this expansion, Hunters in MoP are basically dumbed down to the point that you're a ranged warrior. You just spam pve damage and throw out your instant low risk ccs when you have even bigger pve damage, and all your gameplay revolves around is you not fucking up. Hunter is literally just revolved around consistency, but even then there are plenty of comps for hunters that are extremely forgiving on mistakes (MW beastcleave).

TL;DR MoP is shit

#4223428 358 players will get rank one title this season in EU this is dumb

Posted Dillypoo on 03 October 2014 - 07:27 PM

View PostHackattack3, on 03 October 2014 - 06:53 PM, said:

Have you played any other class above an arena rating of 1800?  Or 1500?  If you did I don't think you would be this delusional.

Glinks mained rogue for years in the prestigious 2k bracket. Then he rerolled hunter sometime through mop and got r1.  

Hunters are extremely difficult in mists of pandaria.

#4223068 358 players will get rank one title this season in EU this is dumb

Posted Dillypoo on 03 October 2014 - 07:59 AM

View PostGlink, on 03 October 2014 - 12:10 AM, said:

God comp, LSD 1-2, moonkin/mage are all more scummy than any MW beast, and warlocks/mages arent any more "real" than shamans or hunters.

But keep telling yourself that.

Have you actually ever watched your team play? If you did you'd see why people rip on MW beast lol

#4221196 Season Ending Announced: 2 Weeks to go.

Posted Volb on 30 September 2014 - 09:25 PM

View PostRegent, on 30 September 2014 - 08:23 PM, said:

Do you even read this retarded shit before you post it?
the irony.

#4219423 Mld as demo 2500 mmr 3v3

Posted Eviaax on 28 September 2014 - 08:49 AM

Hey guys just another arena video playing mld at 2500 mmr. Please like and subscribe and hope you enjoy!

#4217785 How will you remember MoP?

Posted Ayrasaurus on 26 September 2014 - 07:09 AM

Taking traps, veneing blinds, preventing cc, focus charges, other forms of smart play from most classes being turned into a bad thing as you're suppose to be "going ham" 24/7.

#4217776 How will you remember MoP?

Posted Breadstick on 26 September 2014 - 05:42 AM

i have sl, and my unending resolve is glyphed

i haven't played since s9 so i keep forgetting i can switch talents in the starting area so that's why i had blood horror

the only thing i actually care about in that ss are the amount of the pets though it's just stupid and unfun and i feel like it's really lazy game design, like they can't come up with anything cool so they just give everyone a dozen pets to run around at warp speed

thanks for the tips tho fam

#4216741 How will you remember MoP?

Posted Sosseri on 24 September 2014 - 08:51 AM

View PostLolflay, on 22 September 2014 - 10:52 PM, said:

Rogues are basically the only class that still take skill to be played.

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