Jump to content


Member Since 03 May 2008
Offline Last Active Today, 05:55 AM

#4477943 Borngood's Holy Paladin PvP Guide WoD and (6.2)

Posted Borngood on 17 August 2015 - 01:25 AM

Updated for 6.2, working on BiS gear lists, honestly gearing for paladin is interesting atm and will take me awhile to compile everything in a way that makes sense. There is not just one BiS list this season, as we have multiple gearing options to go on such as haste, versatility, and some other stats.

If I missed something feel free to comment, there were not too many changes to paladins other then these. (listing all the changes I made to the guide)

6.2 Change: The only 6.2 patch note change for holy paladins.
  • Devotion Aura now reduces all damage taken, not just magical damage.
6.2 Hotfix: Mastery: Illuminated Healing should now correctly have its damage absorption reduced by Dampening.

Sad nerf to paladins, when already struggling the most in dampening.

Hotfix: Execution Sentence healing reduced by 25% in PvP.

Pursuit of Justice: This movement speed boost is great against teams with purge such as enhance shamans and death knights, I honestly always run this as I prefer it.

Something to consider: Selfless Healer

It is important to note that selfless healer actually has a place in holy paladin play. If you could somehow master its use against teams such as turbo cleave or teams that try and oom you, it is better then sacred shield. It is relatively difficult to use though if the other team notices what you are doing because it can be purged.

Hand of Purity: The use of hand of purity is great against warlock comps, the downside is its weak against any of the enhance and ele comps out there.

Glyph of Hand of Freedom: (Sadly this glyph does not see much use anymore, you cannot freedom while stunned currently.)

Glyph of Flash of Light: Healing received from the Paladin's next spell increased by 10%.

If I'm going to fight against a comp such as FLS or WLS, I will mostly replace beacon glyph with flash of light glyph to increase healing output.

Glyph of Harsh Words: Your Word of Glory can now also be used on enemy targets, causing Holy damage approximately equal to the amount it would have healed.

For use as shockadin, the 3 shockadin glyphs are Harsh Words, Denounce, and Holy Shock.

Stat Priorities

Int > Versatility = Haste > Crit > Multistrike > Spirit > Mastery

(Recommended) Enchant Weapon - Mark of Warsong will be for haste output.

Enchant gear with either versatility or haste depending on your play style or preference.

What race should I play?

Alliance: Dwarf. The stats on medallions were buffed greatly, and stoneform is very useful against warlocks, ferals, mages, who dominate the current meta.

Final Comments and Thoughts

Holy Paladins are in a very interesting spot as of late. Coming off their best season in recent memory s16, paladins were expected to keep up dominance, as they did for awhile. But then hit with the 15% healing reduction, execution sentence nerf, and the general uprising of warlocks and spread pressure teams, has put paladins about mid tier, behind resto shamans and druids. This is not to say you cannot still be successful with
paladin, but you will notice most people who rerolled to paladin last season, are now flocking in droves to the shaman and druid class.

I promise to update the gear list this week, thanks guys. Sorry again for the delay.

#4473707 What do you think about multi strike for hpal?

Posted Jim_Jim on 12 August 2015 - 05:33 PM

I choose multistrike because it's the only stat after versatility which increase your direct healing in number.
Haste give you more holy shock, but i don't think it's worth it to have an enchant on the weapon and take the haste part because :

1) If the enchant proc on holy shock, it's a waste, because the cd is already consumed.
2) It will not save you / your partner when you are in infinite cc chain from the random mage team you will face.
3) You will be like the /random hpal who play shatter, and it's bad.

I have like more than 37% multistrike (With the 2 stacks, it's 23 without.) with my main team (ww/dk/hpal) and the same haste with all the buff they gave me (Haste, Multistrike, Crit, Versatility).

I like it. And i like being original.
Selfless healer is for real hpal. Grmbl

#4388310 ROFL Ironbark back to 30 sec cd.

Posted Shouri on 16 February 2015 - 10:00 AM

I'm pretty sure most people dont realize that the 4pc only increases by 50%, not 100%, since NS has a 50% baseline.

30s Ironbark cd is so much better than 50% more healing on NS. Even without the 4pc, NS + soul is already lay on hands.

#4387220 ROFL Ironbark back to 30 sec cd.

Posted Knaittiz on 14 February 2015 - 07:52 AM

View PostArteqt, on 14 February 2015 - 07:48 AM, said:

Don't get me wrong I didn't say "THEY SHOULDN'T NERF US HURR DURR". Just saying RMD, DK+Rogue can kill R.Druids in 1 stun+silence easily now.
yep, just like any other healer.

#4371197 sad state of hpalas

Posted Knaittiz on 25 January 2015 - 09:53 PM

palas should get 200k instant heal on 1min cd aswell

#4361911 Are most healers rerolling Rdruids? o_O

Posted Jim_Jim on 16 January 2015 - 05:07 PM

View Postpharrelle, on 12 January 2015 - 01:17 PM, said:

Most Basic Heal? Guess what - other Healers most basic heals aren't instant either.

Posted Image Posted Image  Posted Image  Posted Image

After 2 ice novas, multiples stun, garrote, gouge, and 2 kicks, i finally land a cast with my only source of healing which heals for... 22k.
Are you jealous?

#4362010 Borngood's Holy Paladin PvP Guide WoD and (6.2)

Posted xIntencities on 16 January 2015 - 07:50 PM

I've been looking around for an updated comp tier list for Holy Paladins. If anyone has an idea, I would appreciate it. I'm thinking War/Lock/Hpally is somewhere at the top of this list.

#4359138 Are most healers rerolling Rdruids? o_O

Posted Talbadar on 14 January 2015 - 05:38 PM

I think the changes Shouri is suggesting would be best to fix the current issues. Genesis is interesting in theory, but it's just a weird ability in a PvP environment. It's OP when it works well and terrible when you're playing against people who know what to do about it. The amount of instants Druids are able to use combined with their mobility makes it difficult to give them a hard time while healing so reducing the healing of their Germination would be a nice start. I am aware that Druids do have to cast, but it's really not as often as it could be. Bear Form seems out of control against melee and shouldn't be as effective as it currently is. I'd argue that the NS cooldown feels just right and that the Shaman talent should be reduced to 1 minute to match it. Something may need to be done about Ysera's Gift because that's just as silly as Healing Stream Totem last expansion.

I still think a good Druid can separate themselves from a bad Druid. They have great potential with mobility and difficult cooldown management especially with Ironbark having a long cooldown now. They also have to hard cast a lot of Cyclones now if they really want to get CC for their team. NS Cyclone and SotF Cyclone was not something that was terribly challenging to pull off.

#4359117 Are most healers rerolling Rdruids? o_O

Posted Shouri on 14 January 2015 - 05:21 PM

in mop there wasn't much to stand out either but it was obviously better than  this

3 stacks of lifebloom swapping automatically made healing pretty brain dead for the most part not to mention the abomination that was the old soul haste clones

Still don't understand how genesis is "skilled" at all, if anything its just reminicisent of cata shamans and it's bad design, even with a cooldown. Also don't understand the ret/druid/x complaint because someone obviously hasn't been looking at the ladder. If anything, mages set up everything for the druid healer to chain off of as well as eating interrupts since they are spam sheep lords. With how strong flameglow is and how good it is with hots as well you don't really have to worry about healing them but that's an entirely different topic.

Just leave this here I guess,

#4359042 Are most healers rerolling Rdruids? o_O

Posted Rynd on 14 January 2015 - 04:05 PM

To balance rdruids all you have to do is to give the 3 lifebloom stacks back and some other minor changes. Healing as resto druid right now is really easy compared to other healers and that is the reason people are doing well with it.

Another point is that rdruids, with the new meta game, are even easier to play when u are playing rld or ret dru / X. But that is hard to fix cos involves the whole game.

In other perspective, druid has always been hard to play cos u always had to know which target to pre-hot. But now, since the game is way slower, with less CC and less burst, u can just keep reacting like some other classes (ret pallies, dks, warriors) and get away with it.

And I disagree with u Shouri. For me genesis, after clone, is the ability with the highest skill cap for rdruids. But obviously, when u abuse it the same way pinkrangers do, it becomes brainless and unbalanced. A simple way to fix it is to put a 10-15 sec cd on it.

#4358892 Are most healers rerolling Rdruids? o_O

Posted Shouri on 14 January 2015 - 02:42 PM

Realistically genesis doesn't even need to work in arena. It honestly isn't the best source of healing and is a bad way to play since you can't prehot (it removes all your rejuvenations on everyone). The main reason people constantly use it is because it is low risk and they don't want to get locked out. Regrowth with soul of the forest does an insane amount of healing with the 100% crit chance glyph since you always get a 50% bonus heal on top of that from living seed. It's also important to mention that pinkrangerz style healing only really works that well when you're playing comps like RLD RMD etc where there isn't really a good target to hit. Most people also don't really understand how genesis works as well. It's quite punishable by dispel as if you dispel genesis you waste 3-4 of the druids globals (depending if they swiftmended for soul) prior to that and waste their time/make them fall behind.

If I could choose I'd completely remove genesis from the game, nerf bear form substantially, reduce germination (2nd rejuv healing), and maybe make NS cooldown 1.5 min instead of 1 minute.

You can literally remove genesis from the game completely and if that was the only thing done druids would still be by far the best healer.

#4344144 Noob Holy Power Gen question

Posted Rylexcamel on 09 January 2015 - 07:04 PM

as a rank 1 holy paladin player that have played this class for 6 years let me tell you the best advice:
reroll druid.

#3321591 US-Rampage 3v3 S9

Posted Vexxius on 25 June 2011 - 08:12 AM

View Postterabadthiel, on 25 June 2011 - 08:05 AM, said:

I've already explained my PoV to you vexxius, but don't defend yourself against Phil or anyone else when they're 100% right, whether they're part of the problem or not

Sure, but how in the world can anyone here shed their disgust with me, when they themselves are culprits of more or less equally shady things?

For example, not to derail you dmoney, but didn't you have Waatx play with you on your team to boost you up? Think about it. Hard. How is that truthfully different from having your 3rd arena partner with a high MMR? It's really no different. Shady is shady. And now that we are all a bit shady (I only turned to the "dark side" because of all the Glad-selling going on, mind you, but that's minor info. at this point), why do only they have the right to convict me of my shadiness? That makes no sense, I'm sorry.

PS: I didn't play anyone's account (ie: I didn't boost my teammates up by playing someone else's warrior). So rule out account sharing as an injustice served by me.


@Condradical: you are very, very, very wrong sir. Firstly, I was 2814 (ironic same rating as now, but that's irrelevant) with Squanky. You can ask him. This was a very long time ago. I chose to leave the team. I could've certainly sat all season, but that's not what I wanted to do. Check my 2700 achievement, it was not recent at all (again, with Squanky as KFC - check his videos for more proof). Secondly, I resorted to "mmr exploiting" because of the PR sells. It's not hard to understand, really. Blame them for me resorting to such extreme measures.

#3961274 Is It NOT A Problem?-

Posted Braindance on 11 October 2013 - 04:32 AM

If a warrior is shitting on you

as a mage

you are shit

And not simple shit - pretentious shit as well because you are overpowered as fuck and can zerg anything and anyone at anytime anyplace

So l to the fucking p

#3945618 Game breaking bug list

Posted Matduke on 22 September 2013 - 09:36 AM

Entering/Leaving arena and having spec/talents unlearned and also being unable to relearn the talents.