Arms may not be exactly how you want it, or as fun as you'd like. the utility is weak compared to a ret paladin who can do similar damage, heal and break healer CC/BoP, etc. or even a rogue who can stun/garrote forever, but to say Arms is unplayable, and needs an overhaul yada yada is just complaining imo.
Arms is not in a bad state at all, it's certainly better in spread pressure comps. I guess the "big numbers" or heavy hitters you're looking for may not be there, but the damage is. I top damage as Arms constantly. Arms pressure is very real, the spread with rend/bladestorm is real too. Whirlwind filler is weird, having some sort of proc for Overpower back and all that would be great, I hope it comes. Beyond that the spec doesn't have a mass amount of buttons that you need to frantically press during colossus smash, and that's kind of refreshing. It's cool to have Bladestorm be a thing again, defensive stance is amazing as well.
I don't think Arms is a gimmick right now. you do a lot of damage and you can survive, pretty simple. there is a ton of things that need to be tweaked/tuned and as people gear up that will change as well. I don't think Arms is perfect by any means or the best, but thank god we're not in a state where we have 0 rage for our abilities, or die while in defensive stance to double smoke bomb. could be better, but yeah, not nearly the worst.
go rend a bunch of shit, reck/bladestorm for 400k+, land tripple shockwaves and off pummel or be disruptive with your mobility/snares since you only have 3 buttons and nothing else to do anyway. like i said, may not be the most fun or complex but you can definitely do some work.
hoodrychMember Since 02 May 2008
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