Arena Junkies was shut down on July 1st, 2018. You're viewing an archive of this page from 2018-06-27 at 02:57. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive.
WoW type CCs are unnecessary in a game with no designated healing classes. Knockdowns-> successful executions require a level of awareness that is not really necessary in WoW type pvp, eliminating people dying in a global (because thats pretty fair and skill oriented, right?)
The bottom line is this guy is mad that the good old WoW pvp days are over. I don't care how many expansions come out for it, its the same old stale game. All the hardcore PvPers are going to try and bash anything else that comes out to hold onto their MMO pride of being at the top 1% of a game... Hard to predict whether a game will be good for esports, especially with so much bias out there like this entire article. Time will tell!
Staff all the way. Obviously you don't have a lot of the defensive tools you would use in other builds, but I find the sheer damage of the nukes and insane AoE damage of moves pivotal in most of the group situations I come into. Staff is severely lacking in 1v1 combat though.
yeah buddy! coming from playing wow competitively in the past and dealing with its staleness(especially in the high ratings), I'm very excited this is being brought to the table. The betas and stress tests in GW2 have proven to me this games going to have great pvp... EXTREMELY high skillcap! There is another stress test today, AUG 10th 4PM-8PM PST! I would suggest anyone who has pre-ordered to look into it!