posted this in other thread:
SEE SECOND POST FOR MACROS/GEARING I WILL CONTINUE ADDING THINGS AS PEOPLE ASK, OTHERS SHOULD CONTRIBUTE AS WELL. IF PEOPLE ARE INTERESTED I CAN REWRITE EVERYTHING AND CONSOLIDATE EVEN THE LATER POSTS SO ITS EASIER TO FOLLOW, LET ME KNOW.
a little about myself, i am fadezz i have had success in every expansion as every healer, warrior, and elemental shaman. I have received many rank 1 titles as well as every glad title outside of season 2. I i played a druid main in bc, followed by shaman main in wotlk and cata. Now i am setting my focus to my monk, however, i will continue playing my shaman as well. I look forward to everyone contributing to this thread, and will answer questions for monks as well as any healers that ask. Thanks!
I have had a lot of success on my monk this season running several comps over 2450 and two over 2500. This by all means does not mean the class is remotely close to ok. Before rating reset on this current we were 61-0 as monk mage lock and double healer demon lock(lol 10 games for cap) over 2500 we didnt fight many exploit teams maybe 4 or 5 when our team was still under 1500 and they were 300 mmr lower than we were, we started at about 2450. (before you flame me i know im on bg5 and not bg9, but im a semi competent player regardless and id like to keep this friendly)
If you guys find this helpful i can make a separate thread and post a lot more info i just highlighted the thing people ask me most. I will discuss gearing if anyone is interested too, ive tried so many gem schemes haha.
The strongest thing about monks is the fact that many popular comps which blow healers up such as god comp or various mage comps cant really train a monk efficiently.... as a result of this the solution for them is to chain cc us with their vast array of instant cc. neilyofiend, bloodfear, pom ring etc. For this reason the warlock plays destruction as ember taps can keep him alive long enough for a chi wave firework to cruise in there.
SOME QUALITY OF LIFE CHANGES ID LOvE TO SEE-
1) LIFE COCOON- this is an extremely powerful cd for the fact that the majority of your heals do 50% more while this shield holds. However, it is dispellable and on a 2 minute cooldown. Id love to see the cooldown reduced to 1.5 minutes and there be some penalty for dispelling. When people ask me what i think i generally say id like to see a penalty that when its dispelled half of the total absorb is healed up front analagous to the lifebloom "bloom" effect. If that is not acceptable for some crazy reason perhaps lower the cd but split the shield portion of the spell from the hot increasing portion and only allow the shield to be dispelled. I prefer the "bloom" mechanic
2) paralyze no longer having a positional requirement for pvp. This one is self explanatory as it can be extremely frustrating to line up a full 'sheep' dr cc only to have the hammer of latency keep you frmo landing a 7 second cc on an already stunned target as they continue to spin or face an incorrect direction.
3) potentially add a glyph to work with deadly reach to make your kick also gain 20 yard range but lose the abliity to blanket (may be too overpowered but id love some suggestions.) right now that tree leg sweep is far and away the clear winner.
4) envelop being dispelled... this is a touchy issue as its such a strong heal but its quite expensive chi wise. i feel if it is going to be dispelled it should refund 1 or 2 of the 3 chi cost. Its the equivalent of a shamans greater heal being dispelled. It just isnt good design with no penalty attached to it. alternatively make it undispellable but im afraid that would be far too strong. I dont know guys make some suggestions!!!
HELPFUL TIPS OR SUGGESTIONS
Many people ask me for tips, mainly issues with mana or burst healing i will post here what i tell them all.
1 )DO NOT RELY ON SURGING MIST USE IT AS LITTLE AS POSSIBLE. if you are surging misting more than once or twice per 30-45 seconds you are going to lose the mana battle generally. Of course there are exceptions vs teams who dispel. Use judgement. Try not to mist as much unless you can weave in a thunder focus tea for the extra output and mana conservation.
2) RELY ON CHI TO HEAL. You should be using expel harm off cooldown to keep your chi flowing, dont rely on this as a self heal only, as it has a large healing range (20k to as much as 60k non crit dno why its such a large range) and in most cases its better to just torpedo away anyway.
3) CHI WAvE IS YOUR FRIEND. Try and use chi wave as much as you can its your strongest heal and its undispellable, when you see a CC coming your way you should do your best to shoot one off and let your team know the fire work is on the way, that way they can feel safe knowing a large heal is going to keep them up during the cc rotation and focus on stopping the chain of cc on you.
4) RENEWING MIST/MONK 5% STAT BUFF- first off i try to renewing mist off cooldown or at least every 8-12 seconds. Keeping that hot rolling is nice and it helps keep your chi flowing for more envelops and more chi waves (much like expel harm) if a team is spam dispelling your hots and u feel it is pointless to use them, rather than resorting to just spamming surge and probably losing, stay determined and continuously reapply renewing as well as your 5% stat buff. You will not take a mana hit and you will eventually wear them out on dispels (2 piece bonus mana tea on hot dispel). more chi is more healing and more mana!
5) WHEN TO USE WHAT- i try to prioritize chi waving as much as i can as its a great spike heal with no real counter other than the travel time. Other than that try to envelop a lot, as its pretty much your gheal and even if its dispelled you should be able to get a few ticks in and its a huge heal. Dont be discouraged by dispels, if you fall into the surge spam trap you will most likely lose anyway. THUNDER TEA SURGE IS GREAT- use this a lot even if the aura mastery effect isnt necessarily needed. chi wave as soon as a cc is coming your way the travel time actually helps in this situation as by the time it reaches your partner your cc should be coming off.
6) GOING BEHIND ENEMY LINES- i always announce in skype when i see an opportunity to land some cc i love the fact that i can "go behind enemy lines" and pretty much lock up any 2 players i choose, between the kick/silence and aoe stun and a "sheep' in paralyze that makes for a lot of ways to annoy an enemy team or healer. even in rbgs you can usually chi wave your team while rolling in ccing as much as you can and rolling out unharmed. Obviously use your judgement as you dont want to open yourself up for a swap, in general u want to evacuate via port or roll as soon as your cc lands
ps i am not trying to claim i am the best but from what i have seen i was probably the only monk with good records in all 3 brackets pre mmr fix, and above 2500 rating in both without queuing into exploiters (i didnt queue 5s in an effort to wait for this whole drama to blowover). Therefore, i feel i can provide some insight into the things which have worked for me. thank you
****share any thing u guys and girls have found to work for you id love to see some constructive posting!****
I will edit this as people continue to ask me questions. I just purchased a new laptop i will begin streaming all of my games on both my shaman and monk this season.
SauveMember Since 15 Mar 2011
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