Jump to content


Member Since 04 Mar 2011
Offline Last Active Dec 05 2015 02:26 AM

#3863135 Powershot

Posted Filthpig on 18 March 2013 - 02:02 AM

Doesn't matter. Mage.

#3862863 wtf is this gear disparity

Posted Tist on 17 March 2013 - 04:12 AM

i'm so pumped to play rbgs all season so i can be competitive in arena

said no one ever

#3862494 Is AJ access getting wiped this season?

Posted Eowynnz on 16 March 2013 - 10:37 AM

View PostEvolute, on 16 March 2013 - 08:06 AM, said:

Fuck what AJ has turned into.
Posted Image

#3858883 1st time access :)

Posted Breadstick on 08 March 2013 - 06:05 AM

View PostIcekingx, on 08 March 2013 - 05:42 AM, said:

If I could ban anyone it would be you.

no worries, i got this one

#3830555 5.2 with MOBA PvP Style BG?

Posted stalebagel on 03 January 2013 - 05:12 PM

you think this community is bad? wait until all the moba players get here.

#3823078 Support this Thread - MM Hunter Buffs/Changes/Bug Fixes

Posted Eazymothafukne on 17 December 2012 - 07:41 PM

Whenever I see a hunter cast Powershot I just stand there in his face and not stop it because I know it's not going to work :)

#3818349 Roar of Sac Doesn't Work

Posted lobster on 10 December 2012 - 12:31 PM


bugs are bound to appear and mostly blizzard is quick to fix them

you sir, have never played a hunter

#3812238 Remove on-use-damage PvP trinkets from the game

Posted methodman2 on 28 November 2012 - 01:41 PM

View PostNadagast, on 28 November 2012 - 11:38 AM, said:

This would be the single best change for the overall health of the game.  They might as well change the text of the on-use to: "While doing 50% more damage, you do an additional 20% more damage."

Am I crazy or would this help tremendously?  Should I make a thread on the official forums/plead to devs?  They could replace them with whatever.  Almost anything is better than this.

alot of things would help

like deleting demonology because its a gimmicky spec where people from 1800 to 2800 do the same shit and win

#3808728 Exploiters gear/rating reset

Posted Chizzey on 21 November 2012 - 07:31 AM

My Gear got removed for what the fucking ever reason, opened a Ticket and i wish for them that its a bug or w/e


#3798729 Swifty's 1-shot Macro is getting out of hand.

Posted Tosan on 03 November 2012 - 01:34 AM

The chaos must be stopped.

#3797579 Cant rapid fire and use on use trinketssd at same time?

Posted Jokerplex on 31 October 2012 - 07:35 PM

Was a false alarm

View PostKettu, on 31 October 2012 - 07:34 PM, said:

Don't question him plz, he plays with Hydra.

End your life

#3794626 Aspect of the Fox gone on PTR? And LR nerfed

Posted lobster on 24 October 2012 - 06:17 PM

am i the oinly one that doesn't think that aimed shot change is going to do all that much ??

#3795107 Seriously.....just stop it

Posted Mattadoro on 25 October 2012 - 03:21 PM

with no warning? the in game sound of a giant charge jumanji noise and 20 extra pets didnt help you predict what was happening? lets say in 5s they go on you  if you play with a mage in 5s and lets assume you do you can just block it.

is the dmg dumb yes

was this post needed.. no

also you're talking about 5's...  4 of a class has always worked  4 mages in cata 4 eles in wrath and in bc 4 ele's was unreal

#3790114 5.0.5 Changes.

Posted Champz on 13 October 2012 - 10:57 AM

buff mm already

#3790081 MoP Arena: First Impressions

Posted Ctuhlu on 13 October 2012 - 07:39 AM

To me, the mechanics of the way Affliction works has always meant that it will be a PVP god or a bottomfeeder. If aff dots are strong and the spec is competitive with other top damage specs, then Warlocks become out of control and are represented in almost every comp due to their ability to do just as damage as the next class while ALSO keeping 1/3 of the other team almost permanently CCed with Fear, regardless of how fast it breaks. With strong dot damage, Fear has the advantage of controlling the opponent without having to worry about stopping your damage output. It becomes an interrupt, a CC, and a potential position-changer all in one clean spammable package.

Past seasons have conditioned warlocks to expect to do insane levels of dot damage (From Cata especially), and all the while Warlock's survivability and utility was extremely high. I'm not playing MoP so I can only speculate on a design level, but to me the way Affliction is built mechanically should mean that its dots DON'T do just as much damage as every other spec. You have to remember that Affliction has the advantage of being able to easily do multitarget damage while having strong survivability and CC that still allows you to do 100% of your damage.

The thing is, Warlocks have been godmode for so long that they will never accept anything but overlord status. Can't really blame them either when Blizzard has proven themselves absolutely incompetent in the balance department (especially in leaving Resto Shamans, Rogues, and Warlocks virtually unchanged for 4 seasons of Cataclysm). Anyways flame away but that's how I see it.