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vilatsa

Member Since 16 Feb 2011
Offline Last Active Sep 26 2016 11:15 AM
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Topics I've Started

Remaking my UI. Need help

17 August 2015 - 03:56 AM

Hi guys im playing arround with a friend again and would like to re-do this UI i had a couple of months ago.

Posted Image

this is the only screenshot i could find. i already have the addon to make my bars like that which i found in the default ui thread.


MultiBarRight:ClearAllPoints()
MultiBarRight:SetPoint("TOPLEFT", 975, 75)
MultiBarRight.SetPoint = function() end
MultiBarLeft:ClearAllPoints()
MultiBarLeft:SetPoint("TOPLEFT", 933, 75)
MultiBarLeft.SetPoint = function() end

PetActionButton1:ClearAllPoints()
PetActionButton1:SetPoint("CENTER", -250, 30)
PetActionButton1.SetPoint = function() end
PetActionButton2:ClearAllPoints()
PetActionButton2:SetPoint("CENTER", -210, 30)
PetActionButton2.SetPoint = function() end
StanceBarFrame:ClearAllPoints()
StanceBarFrame:SetPoint("LEFT", 15, 110)
StanceBarFrame.SetPoint = function() end
StanceBarFrame:SetScale(1.1)
PlayerFrame:SetScale(1.1)
TargetFrame:SetScale(1.1)
FocusFrame:SetScale(1.1)
PartyMemberFrame1:SetScale(1.1)
MainMenuBarLeftEndCap:Hide()
MainMenuBarRightEndCap:Hide()
MainMenuBarMaxLevelBar:SetAlpha(0)
PlayerFrame:ClearAllPoints()
PlayerFrame:SetPoint("CENTER", -400, 90)
PlayerFrame.SetPoint = function() end
TargetFrame:ClearAllPoints()
TargetFrame:SetPoint ("bottom",PlayerFrame,"Right", -14, -96)
TargetFrame.SetPoint = function() end
PetFrame:ClearAllPoints()
PetFrame:SetPoint("top",PlayerFrame,"top", 55, 25)
PetFrame.SetPoint = function() end

for i,v in ipairs{"Left","Right"} do for i = 2, 12 do local n = "MultiBar"..v.."Button" local btn = _G[n..i] btn:ClearAllPoints() btn:SetPoint("LEFT", n..i - 1, "RIGHT", -120, 0) end end

UFP="UnitFramePortrait_Update" UICC="Interface\\TargetingFrame\\UI-Classes-Circles" CIT=CLASS_ICON_TCOORDS UC=UnitClass

hooksecurefunc(UFP,function(self) if self.portrait then t=CIT[select(2,UC(self.unit))] if t and UnitIsPlayer(self.unit) then self.portrait:SetTexture(UICC) self.portrait:SetTexCoord(unpack(t)) else self.portrait:SetTexCoord(0,1,0,1) end end end)


I'm looking for the darker templates. if anyone could direct me to that.