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Member Since 16 Feb 2011
Offline Last Active Apr 25 2015 02:48 PM

Posts I've Made

In Topic: 6.2 DK changes & discussion thread.

16 April 2015 - 10:42 AM

Unfortunately you cannot.
There still seems to be the 30 seconds penalty of not having the respective bonuses from Might of the Frozen Wastes
when you switch 2H <-> DW

View PostForumz, on 16 April 2015 - 09:40 AM, said:

Perhaps. It's possible that Dual Wield will be stronger than 2H -if- we're allowed to be in Frost Presence. We could carry both and just switch to 2H Blood Presence if we're being tunneled.

In Topic: warrior self heals

02 April 2015 - 01:57 AM

Putting it simply:

If Warriors get good healing, I want a Mortal Strike effect for my DK.

Thanks for reading ;)

In Topic: Improving Ret Healing

01 April 2015 - 08:07 PM

Some people seem incapable to understand, that hybrid or dps healing is just another form of defence!

Forms of Defence:
CCing somebody when he pops an offensive CD, or when your healer cannot heal you.
Spectral Guise, Vanishing etc. are forms of defence.
Mobility contributes to defensive power.
... Selfheal is a form of defence...

CCing the dude who tries to screw your healer, is a form of support.
Intervene, throwing totems, sacrifice for him is support.
Off-healing your healer, is a form of support. You can prevent damage or heal it.

Not every class has the same means

Some classes may have too much of them
(Sacrifice, BoP, off-Heals, Freedom, CC-duration-reduction, a stun and maybe a disorient: too much. See also Shadows, etc.)
Some might be on the shorter side
(The ego-class DK maybe? While very self sustainable, making the CC of the healer of minor importance, the DKs support off his team mates is hardly famous.)

When you talk about hybrid/dps healing, you have to understand all the above.
Or would you guys prefer everybody having tons of CC?

Of course, if you don't care and cannot see beyond your own nose, you frankly should fuck off of public forums until you clean up your psychic mess. Nobody needs your toxic comments.

Btw. I am affraid the OP is thinking 3s and some people answer thinking 2s :)

In Topic: Why aren't we all mastery gear/vers enchants? Unholy

22 March 2015 - 07:14 PM

What we learn?

1. Correct and useful judgments are not a piece of cake

2. The more Mastery you have, the better Versatility gets. The more Versatility you have, the better Mastery gets

3. Mastery is far better for UH than for Frost

View Postanklez, on 22 March 2015 - 06:54 PM, said:

so uh

what should i have learned from this thread

In Topic: Why aren't we all mastery gear/vers enchants? Unholy

22 March 2015 - 07:11 PM

Yes, sorry, I corrected it :)

The numbers are only cases. They are there to show, that things change... See point 2. next post.

View PostFlakkar, on 22 March 2015 - 04:44 PM, said:

10% Vers is 5% damage reduction, right? Did you get 90% by doing 100% - 10%? If so, it should be 95%?

Very interesting numbers. I have done my calculations relative to the base amount rather than to existing equipped stats. For sure those values will be lower if compared to existing equipped values.