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Synkz

Member Since 15 Feb 2011
Offline Last Active Yesterday, 02:23 PM
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#4199101 Blizzcon 2014, weird tournament rules

Posted Capstone on Yesterday, 03:13 AM

View PostBigmoran, on 30 August 2014 - 12:46 AM, said:

"THIS TOURNAMENT IS OPEN TO INDIVIDUALS WHO...



ARE NOT RESIDENTS OF THE STATES OF ARIZONA, CONNECTICUT, NORTH DAKOTA, MARYLAND OR VERMONT IN THE UNITED STATES, THE PROVINCE OF QUEBEC, CANADA, OR RESIDENTS OF THE AUSTRALIAN STATES OF VICTORIA, QUEENSLAND OR THE AUSTRALIAN CAPITAL TERRITORY"
did not click link and read rules but i'll comment on this bit

these are very similar to or precisely the same as the areas that had restricted rules in the first arena tournament (season 1). i remember we qualified for the tr (which was invitational at the time) and were disqualified based on the areas our players lived

the rules resurfaced in wrath when the TR was pay-to-play, and i remember in lieu of payment to play on the TR (which qualifies participation in the tournament as "gambling") you could send them a long ass e-mail and they would grant you access to the TR for free

holinka has commented already on the rules for this year:

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#4199161 Bow down to (our continued overlords) Rogue + Mage

Posted stalebagel on Yesterday, 07:41 AM

mists of pandaria debating skill jesus christ this is golden


#4198801 PvP reward or ladder system flaws

Posted Avengelyne on 29 August 2014 - 01:02 PM

Imagine you didn't have the catch-up system and you were screwed for the rest of the season and had to pray for world boss drops. If you were insta geared it would take away one of the biggest elements in WoW and would ultimately just result in standing around durotar. This is coming from someone who went through the gear process from greens -> prideful, and again tyannical -> prideful. Really doesn't take long.

I can see a problem if you're really bad and try to arena with zero gear, but in that case I recommend BGs. TBH if gearing up isn't easy enough as it is pls move on. I remember back when 1750 meant shoulders, and hell people couldn't even get 1650 for battlemasters let alone 2200 for T2. Imagine starting late season with that system.


#4198438 Bow down to (our continued overlords) Rogue + Mage

Posted Dillypoo on 28 August 2014 - 06:36 PM

View PostGlink, on 28 August 2014 - 05:54 PM, said:

Continued overlord you mean locks? Every aids comp that never dies involves a warlock and people still complain about hunters.


WWLS
LSD
LSD 2
WLS
MLS
HLS

Almost all of these conps and their variants are top teir and incredibly frustrating to play against since they involve constant CC, pressure, and survivability.

I hope every warlock/shaman team gets aids in real life.

KFC and MW beastcleave (the comp you run the most) are all extremely strong comps vs warlock teams.

Also people don't completely complain about hunters because they're the best class in the game, they complain about hunters because the biggest morons succeed with them. People don't always complain about what's best, they complain about what's faceroll and easy (hunters). In reality the difference between a top tier warlock like Dota, Chanimals, Snutz etc., is insanely different between random morons.

Also, it's not warlocks that are the main reason for those comps never dying. It's shamans. Or even moreso, lock shaman synergy.

TL;DR people complain about hunters because idiots do well (myself included) with them, at least the locks that do well have brains.


#4198423 Bow down to (our continued overlords) Rogue + Mage

Posted Bawn on 28 August 2014 - 06:02 PM

View PostGlink, on 28 August 2014 - 05:54 PM, said:

Continued overlord you mean locks? Every aids comp that never dies involves a warlock and people still complain about hunters.


WWLS
LSD
LSD 2
WLS
MLS
HLS

Almost all of these conps and their variants are top teir and incredibly frustrating to play against since they involve constant CC, pressure, and survivability.

I hope every warlock/shaman team gets aids in real life.

and here we see the hunter in its natural habitat trying to convince those around it that hunters are not broken


#4198294 Bow down to (our continued overlords) Rogue + Mage

Posted Pika on 28 August 2014 - 03:22 PM

what if they disable the PvE bonuses working in arena....?


#4197376 Info on the asian teams for BlizzCon 2014

Posted Capstone on 26 August 2014 - 07:01 PM

View PostFlavours, on 26 August 2014 - 06:01 PM, said:

just to remind everyone a never gladiator hunter went and won blizzcon
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#4196932 Reckful Cheats, RIP JENNA [Video]

Posted Flavours on 26 August 2014 - 01:05 AM

they did so much worse, he kissed her and made out like 5 times, she sat on his lap, he also showed off a picoture of jennas ass dude

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Posted Image

Posted Image


#4196908 Reckful Cheats, RIP JENNA [Video]

Posted bl00dlust on 26 August 2014 - 12:43 AM

he said sorry it was accident.  cut him some slack.


#4196572 Blizzard never learns... here we go again

Posted Heaters on 25 August 2014 - 02:33 PM

does anybody else enjoy this game more when warriors and eles aren't viable?

idk maybe thats just me

edit: i'd actually rather queue into s11 RLS one hundred times than one LSX team that plays for dampening.


#4196050 WoW Before and WoW now comparaison

Posted Dizp on 23 August 2014 - 11:09 PM

View Postcrisise4, on 23 August 2014 - 10:29 PM, said:

Am i the only one that thought cataclysm was best :D (biased feral)

I actually enjoyed cataclysm, s10 and s11 were ok, s9 however was a big fucking joke. This is how I see the different season:

Season1:Arena was new and exciting, most of the people were really bad. Went to 2k in 2v2 (which was high back then) by picking up the best duelist mage in durotar, I had full blue gear, no pvp trinket and died instantly, he always 1v2d and it was so much fun watching.

Season2: Still new and exciting, though if I remember correctly this is where sl/sl warlocks started, overall a pretty decent season.

Season3: By far my favorite season. Arena was still kinda new and it just felt like a good season overall, at least in the start. Later in the end rogues started to obtain their pve gear (4set t6 and warglaives). But was really fun and was the highest rated priest on my realm which made me feel like a god when I was 13 and people spamwhispered me questions and shit, sounds lame but when ure 13 that shit really boosts ur ego, hehe.

Season4: Somewhat similar to s3, but pve gear was really an issue, more and more people obtained pve gear, mostly rogues. Also I started playing druid and dreamstate was just amazing, while it was op as fuck it was prolly the most fun I ever had. Dreamstate druid and rogue 2s. grrr I miss those days.

Season5: Probably the worst season in the history of wow, one word, DKS. Retpalas were also broken as shit.

Season6: The game started to get better but still a lot of retarded shit left in the game from s5, though protholy paladin/warrior bladestorm was really fun (kappa).

Season7: Things started to get cleaned up and I felt like the game was in a really good state, people argue season 7 is one of the very best and balanced.

Season8: Really good season overall, and I guess its the one people enjoyed the most as a lot of people still plays it on atr. Pve gear really had an impact on this season though, felt like almost every player had at least some pve pieces. Shadowmourne, dfg, dbw, mana trinket, icc rings etc. Overall a really fun season, and even if pve gear had an impact i felt like it was super easy to obtain through pugs as icc just got easier for each week, compaired to other seasons when you had to be in a guild to get good pve gear, so it kinda made it more balanced in a way as pretty much everyone had it.

Season9: Warriors one shoting everyone and mmr abuse.

Season10: Was okay, enjoyed it.

Season11: Pretty much the same as s10 if I recall correctly. Cataclysm overall was okay, not as good as tbc and lk if you ask me but it was enjoyable, al though this expansion was the start of a lot of bad shit, healers doing 0 dmg (priests took a huge hit), instant heals and instant/more cc, which later completely ruined my experience of the game.

Season12: Way to much shit in the game that was broken, once again warriors one shoting everything and just overall a bad experience for me. Too much random shit in the game, feels like every class got 15 pets they can use which just makes a mess, combined with a lot of instant casts and cc. The bad experience overall just made me quit the game.

Season13: didnt play, watched streams at times and didnt look enjoyable at all.

Season14: -||-

Season15: just got back to the game from a 1.5 year break, mainly cus of the wod hype.


#4196002 WoW Before and WoW now comparaison

Posted Dizp on 23 August 2014 - 09:37 PM

Anyone who thinks the game is actually better now than it used to be in its prime (wotlk) is either mentally challenged, didnt play the game back then, or you were shit and finally after 6 years u learned the game, and therefore think its better now.

Yes, there were some op shit back then, just like its been every season, just like it is in every game. Difference is that u had to put a lot more effort into the game to suceed.

Healers had to cast, every single healer roll had their own "thing". Pick a priest if you wanted an offensive comp e. g rmp, pick a shaman if you want something a bit more passive but with a strong all in for example rps. Pick a paladin for strong all-in cds and mobility (meleecleaves). Druids, overall very strong in most comps (talking about s7-8 not s5 :D). Now you simply pick a shaman or resto druid, or you will be at a disadvantage from the very start.

Back then all classes didnt have cc, and most importantly, there were very few instant cc abilities. Now every single class has a lot of cc and its mostly instant casts. But the biggest difference is that, while there werent that much cc in the game, when you actually hit a cc chain, you could get a kill. Now someone can sit ccd for 15 sec, come out and top someone off in a single global, and these globals are all instant casts, before you could come out of a 15 sec cc chain, still struggeling to keep ur allies up, maybe you had to fakecast in order to heal ur team back up, yes, you actually had to be decent at fakecasting, cus pretty much all ur heals were casts, except for resto druids. Oh and btw, now every single fucking healer in the game has aura mastery (not like its needed though, but still retarded).

Same goes for dps classes about the instant cast part, mages dont cast, warlocks dont cast, boomkins doesnt cast, does any CASTER dps actually cast? Ele shammys i guess. Now the best mage is the one that casts the leasts, if ure casting, ure doing something wrong. Yes it was frustrating playing a mage while getin trained, but that was also what sorted the good mages from the bad ones, they made it work, even while getin trained. Oh, and yes. Mages had to kite. Now mages are just as tanky as any other class in the game, well, almost. All mages do the same, they pop their shit and do a lot of damage without casting a spell, what differs the very best from the other high rated is only their timing of when they pop their shit.


tl;dr in wotlk all healers had their specifik role, and they were best at that role. Healers had to cast. Dps classes had to cast. The gap between good and GOOD mages (other classes as well) was huge.

yes, im mad.


Forgot the biggest issue of them all. Every class has like 5 defensive abilities each to go through, its simply to many and extremely frustrating at times.


#4195963 WoW Before and WoW now comparaison

Posted ROKMODE on 23 August 2014 - 06:07 PM

I could possibly agree that past expansions have an equal number of "problems," but the problems of MOP are far far more rooted in the actual system itself than in wrath/tbc. Those expansions had issues with numbers and pve gear, problems that could easily have been simply tuned. MOP issues are embedded in the fundamental core of the game. These are issues such as the lack of casting, a significant amount of instant cc, too many cooldowns, etc. Cata/MOP began to run into major issues because they added so much bullshit, which meant they had to add even more bullshit to compensate for the bullshit they added.


Aside from all that, TBC/wotlk systems are just a lot more fun to play. It all feels a lot more simple, and there's way less stupid stuff always going on. (feels less like a clusterfuck that is) When you set something up right, you know when your opponents will die. There aren't 231321421550 different survival cooldowns and self heals and whatnot.


#4195936 WoW Before and WoW now comparaison

Posted Smooviex on 23 August 2014 - 05:16 PM

was better when pvp vids were a thing instead of live streaming


#4192921 WoW Freestyle/Parkour

Posted akatyrone on 17 August 2014 - 02:10 PM

hit this sick jump while queueing some beast cleave

http://www.twitch.tv/crumpt/c/4924213
(can only be completed if you have some form of slowfall)

what wow/freestyle stunts have you guys landed, where are your favorite parkour spots?




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