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Member Since 15 Feb 2011
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#4545159 Progressive Wotlk Server Launched Today

Posted Reliuna on 26 November 2015 - 09:59 PM

View PostLightningx, on 25 November 2015 - 04:43 AM, said:

i really don't know how people find it interesting spending 10 hours spamming heroic strike and hoping for crits to kill things. then having to sit for 30 seconds and eat after every mob. then at the end of it all you gain a super exciting 1 level. when I was younger I suppose that appealed to me but now it just feels like the ultimate waste of time. I much prefer just logging onto a nice moba like league/hots and having some nice casual competitive gameplay in like 20-40 mins with no grind or commitment.

i really do enjoy wow, or at least i did. nowadays ill go months at a time without playing, then randomly get the urge to play a private server, and make it through maybe 3-4 days before giving up again lol


"i find this server interesting and i wanna play on it but im a lazy mop hero"

"dont play on this server"

"i dont understand people who find this server interesting, i prefer mobas"

#4545036 ....legion? :'(

Posted Conyo on 26 November 2015 - 07:18 PM

View PostGod, on 22 November 2015 - 07:27 PM, said:

You've all been doing that since Wrath ended, why change now.
this guy gets it, wow pvp has been complete shit ever since the great homogenization that was cataclysm.  I personally hate mop more than wod just because of the shaman/goat stuff, the amount of pets everywhere, psyfied etc... but the game was defenitely still more fun that this snore fest we call Wod.  At the end of the day, I still like pvp'n with my friends, but this game sucks dick compared to what it once was, and its never coming back.

Legion will most likely be better than WoD, but it will still be bad, sadly.

My head hurts reading this thread.  Its very clear to see the people who started playing around the time of mop....you just have no clue.  Wrath was A LOT better than anything now, barring s5 cause of dks and s8 because of out of control haste and lsd birth.  Season 6 and 7 were great tho.

#4544526 ....legion? :'(

Posted Filthpig on 25 November 2015 - 02:19 PM

View PostVadren, on 24 November 2015 - 05:51 PM, said:

The problem with rogues in particular is that everything that's fun for the rogue (stealth, stuns, loads of other CC, etc...) are the most anti-fun for everyone else. I can't think of any class in the game that's more cancerous when trying to encourage new players to try and enjoy arena, or WoW PvP in general. Everything about current rogue design seems like it's aimed at making the game as miserable as possible for the rogue's opponent.

I hope they find a way to keep rogues happy while making the class more enjoyable to play against, but I really doubt it's possible for both to happen.

I think that is really the biggest issue here combined with some other smaller ones. What about sub makes you think "shadow ninja" right now other than shadow dance? Rogue has always been the least represented class in the census' over the years even during their cata domination. The class basically has no flavor or fantasy right now and I think the changes they're making are really exciting. Rogues/hunters kind of fell into the trap where there was very little way to distinguish one spec from another for newer players fantasy wise, and I think people on this forum have been playing the game so long they're just scared to see such a large change.

One of the things I miss most about vanilla/tbc was the sense of identity or even "server fame," if you will. I remember seeing players run by and recognizing them solely because they had a reputation for being the best spec/class/gear on the server. They need to bring those kinds of things back, I think most specs should have a level of complexity that are very easy to learn but extremely hard to master ie sub rogue.

#4544403 ....legion? :'(

Posted stalebagel on 25 November 2015 - 06:34 AM

maybe the middle ground would be making rogues extremely squishy like they have been in the previous expansions ????????????????????????????????????????????????

#4544199 ....legion? :'(

Posted Vadren on 24 November 2015 - 05:51 PM

View PostNahj, on 24 November 2015 - 02:48 AM, said:

It doesn't matter the strength.

Rogue's are crying because on paper sub is going to be a combat rogue/warrior terms of simplicity. For most of the people playing sub still it's worthy of quitting the game over if even half of this design concept goes live, due to losing what they feel is one of the last unique specs left in the game to casualization.

You'd be whining too if your spec was losing 10+ abilities like step, prep, garrote, hemo, shiv, gouge, blind, slice, rupture (gets a replacement), smoke bomb (talent), recup and shroud. IDC about recup/shroud being purged self heal mechanics are dumb and most mop mechanics like shroud/gateway are stupid anyway.

Shadowstrike, dance being passive and most of the rogue talents on the legion calculator all being passive is very anti fun. Judging from how MoP/WoD beta's went it's actually important to complain as early as possible seeing as next to nothing changed throughout the entire WoD beta where even though people were complaining it went through mostly unchanged.

Something doesn't have to be OP to have fun, people just want to have buttons to press instead of stupid passives. Even if the pvp talents/artifact talents gave us 3-4 buttons back instead of more passives left and right we'd still be losing twice as many abilities as we gained.

The problem with rogues in particular is that everything that's fun for the rogue (stealth, stuns, loads of other CC, etc...) are the most anti-fun for everyone else. I can't think of any class in the game that's more cancerous when trying to encourage new players to try and enjoy arena, or WoW PvP in general. Everything about current rogue design seems like it's aimed at making the game as miserable as possible for the rogue's opponent.

I hope they find a way to keep rogues happy while making the class more enjoyable to play against, but I really doubt it's possible for both to happen.

#4544580 Progressive Wotlk Server Launched Today

Posted Naraga on 25 November 2015 - 03:50 PM

View PostXinowl, on 25 November 2015 - 08:51 AM, said:

Nostalrius (And in general any private server before Cataclysm Expo) is a big time commitment levelling wise. It's also a lot more satisfying and the game feels a lot more like a big world.

But it does require you to put +10 online days into the game before you can actually play the game.

The thing with Vanilla and Nostalrius is that, at least it feels that way for me, you are getting the full gameplay experience even if you aren't max level. Sure, you aren't raiding, but the dungeons are challenging. The world pvp is right there at all levels. You can enter BG's and twink there if you want. Gear progression is real even if you aren't 60. Even completing elite quests requires you to group up and work together. I don't feel like I am missing out on anything while leveling on Nostalrius.

Whereas if you level on live it feels like a complete chore to do. Something you want to skip out of. Its not fun, its not engaging, its just a annoying obstacle you need to pass to actually get to play the game while wondering why they don't let you start out on max level.

#4544253 Queue Popped Podcast Episode 8. Interview with Yipz. Apoligies on mic issues...

Posted Raishiwi on 24 November 2015 - 08:13 PM

This week we talk about the MGN tournament, the upcoming GCDTV tournament, legion class talents, and pvp talents. In the coming weeks we will continue to go into specific legion changes. We also interview multi-rank 1 feral druid Yipz on his opinions. One partner's microphone was cutting out pretty bad the first 15 minutes, I recccomend skipping to at least 15 minutes in to avoid it.
As always you can find the episode on soundcloud, itunes, and your favorite podcast app. Major sound hardware improvements coming in the next month.





#4542480 Legion Beta Datamined talents.

Posted Knaittiz on 21 November 2015 - 12:19 PM

View Postjusticecute, on 21 November 2015 - 10:24 AM, said:

Retribution: When any party or raid member within 40 yards dies, you gain 100% increased damage for 10 sec.

lol kill my partner get killed
New fotm: double ret and a naked guy who runs in and dies, rets pop wings and win the game

#4541604 GCD Pro League #1 - Sign ups now Open!

Posted Dmachine on 19 November 2015 - 11:53 PM

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Season 3 of WoD is here and with it the start of our first ever Pro League!
We have had a very busy year teaming up with Blizzard to host the NA online qualifiers, NA Regionals, and World Championship at BlizzCon, but we are back and more motivated than ever to bring you some awesome arena tournaments!

GCD Pro League is a series of double elimination tournaments that lead to a big tournament at the end of the season. The teams with the best performances in the biweekly tournaments ($500 prize pools) will be invited to the Finals! ($2000 Prize pool) which will be a single elimination tournament seeded by past tournament placing.

  • Double Elimination
  • ALL games will be Best of 5!
  • Each Team is allowed up to 4 players.
  • Players who break TOS or endorse a service that breaks TOS will not be eligible to compete.
  • 8 Teams max, teams with the highest active* current rating will be prioritized.  
  • *Active Current Rating - At least 10 3v3 Ladder games for one character listed for every player, must be played within 7 days from the sign up deadline. Characters without Active rating will be calculated into the Average Current rating of their team as 0 rating.   
  • Sign ups close WED, NOV 25

GCD Pro League #1 is scheduled to take place

Saturday Nov 28 at 5PM EST

and Sunday Nov 29 at 5PM EST

at Twitch.tv/GCDTV

Commentary will be provided by Dmachine and Supatease!

Follow us on Twitter!

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Dont miss the Qualifiers this Friday at 8PM EST!
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Pro League Season Schedule

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#4541409 Scripted PvP

Posted Thaya on 19 November 2015 - 12:20 PM

i remember when i tried to play WoD and i just felt like i can afk between my 2min cooldowns

that is all

#4541370 Scripted PvP

Posted wodeta on 19 November 2015 - 10:25 AM

WoTLK was far from being balanced but the gameplay allowed players to improvise and the wins always used to feel rewarding.

WoW doesn't have to be balanced it has to be FUN and IMHO the endless chase of balance made the game too homogenized, clearly making it alot less fun and also scripted.

#4540929 eu ddos thread

Posted Beer on 18 November 2015 - 10:58 AM

View PostNelehx, on 18 November 2015 - 09:26 AM, said:

you're right, but i dont understand why your druid whines on AJ and blames whole german community, and for being stupid enough not to proxy himself??? its 2015 bro, laughable!!11111111!!! and your druid the issue not the german community =)

This is my absolute favorite part of the pvp community...
It's the fault of people, who don't do anything wrong and not the fault of the people who are being asshats. :/

I don't care if it's 2000, 2015 or 2050, it is just wrong that you have to protect yourself instead of someone just not committing a crime.

#4540578 Scripted PvP

Posted Shouri on 17 November 2015 - 07:16 PM

I understand why some people don't like wotlk pvp but at the same time I really hate when people use the too bursty argument. Usually when that's a problem there must be something fundamentally wrong with how your team played in regards to healing, interrupting the damage, and kiting or pillaring. I never really felt like too many losses were bull shit and I played suboptimal comps like WLD in s8 to 3200.

#4540344 Scripted PvP

Posted Thaya on 17 November 2015 - 11:42 AM

View PostSpeedymart, on 17 November 2015 - 09:32 AM, said:

It's a design model the started with Cata

i disagree

i played all 3 seasons of cata and thoroughly enjoyed them. s9 was a bit ruined by TSG and mmr system shenanigans, s10 was ruined by... just mmr system shenanigans (they changed the system and didn't reset the ladders LOL fucking retarded), and s11 was just entirely enjoyable. even s9 and s10 were enjoyable GAMEPLAY wise, just ruined by shitty systems and everyone camping rating and a phenomenal amount of boosting and mmr cheating and shit

mind you what i enjoyed the most about this game always was just creating pressure and like straight up outdamaging people (i played sp/dk/warlock and warlock only for cata), and that shit was very much relevant in cata imho

this is purely subjective but yeah

just, like, my opinion, man

#4540248 Scripted PvP

Posted Thaya on 17 November 2015 - 07:26 AM

this is a design model they adopted in mop

it blows ass.