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Member Since 15 Feb 2011
Offline Last Active Yesterday, 07:53 PM

#4588881 Comps That Have Definite Skill Cielings

Posted Knaittiz on 28 June 2016 - 11:24 PM

View PostKnaittiz, on 28 June 2016 - 11:23 PM, said:

to me it just sounds like glinkz was surprised how good us europeans are kappakeepokippa
it was only banter

#4588767 Max zoom distance reduced and capped in Legion

Posted Refren on 28 June 2016 - 05:07 PM

Maybe its just me but this change doesnt seem that bad?
I found it kinda stupid opening a stream/video and guy is playing full bird view and u just see little dots running around.

#4588470 A WoW PvP Montage

Posted iissham on 25 June 2016 - 11:42 PM

To celebrate hitting 100 subs thought I would throw together a little video of some games I have had throughout the season! https://www.youtube....h?v=vZJ3T3q0X-o Games are from 2600-2800mmr, if you have any feedback let me know!

#4587864 Tuning

Posted stalebagel on 19 June 2016 - 03:15 PM

droon is that crazy guy that is right all along

#4587843 Tuning

Posted ProdeGaming on 19 June 2016 - 09:14 AM

Get, off, the ass, of changing everything.

Is not the point. Look at the OP, yes a blanket changes everything, but is not necessarily made to change everything. The two patch notes in the OP are the same. Do you think everything got changed by 20%?! Did not. So where is this CC whatever coming from? If they don't need to be changed by 20%, don't change them by 20% that's it, change them by something else like in the OP, 70%, or whatever you want.

Spell1 *battlefatigue
Spell2 *battlefatigue
SpellThatShouldNoTGetChangedByBlanket *battlefatigue *(1 /battlefatigue) = *1
Spell4 *battlefatigue
Spell5 *battlefatigue
SpellThatShouldGetChangedByElse *battlefatigue *(70% /battlefatigue) = *70%
Spell6 *battlefatigue
Whatever you don't want to get changed by the blanket or want to change by something else %, simply multiply the spell by *(x% /blanket), so the blanket drops out from the spell's formula.

The idea of the method is similar to, in case someone makes a suggestion let's say

'Hey, dmg should go up 20%..........here's a list of what should not........'

Easier to tell which abilities should not, because so many should. Similarly, easier to change what should not go up, because so many should. The way that's done is simply to kick everything the fck up by 20%. So now have to change those that shouldn't have gotten changed instead, and gonna be done sooner. Done sooner -> good for everyone, not a matter of PoV, unless masochist ofc or other r1 reasons

#4587804 Warcraft Movie Review

Posted Zaephyr on 18 June 2016 - 12:31 PM

I don't dislike you man, but I'm not gonna be alone in saying I'm just not gonna watch this review.

#4587528 Legion Glad Mounts - Storm Dragons

Posted Bawn on 15 June 2016 - 01:12 AM

Posted ImagePosted ImagePosted ImagePosted Image

#4587306 Canadians ineligible for Blizzcon 2016

Posted Dizzeeyo on 12 June 2016 - 09:13 PM

View PostXonika, on 12 June 2016 - 06:10 PM, said:

it would be the same dead ladder game with 5 people trying for r1 every season
thats not the case currently?

#4587192 Player bans

Posted icons on 11 June 2016 - 10:47 PM

Posted Image

#4587105 So who's playing this Overwatch crap

Posted Thaya on 11 June 2016 - 01:23 AM

breaking news, arenajunkies have explored the full depth of the meta AND have ascended to the skill cap altitudes of the overwatch universe in less than 100 hours playtime. the lag barrier is the last thing keeping these beasts under control

shock and horror

#4587102 So who's playing this Overwatch crap

Posted Thaya on 11 June 2016 - 01:15 AM

no m8 ure wrong as fuck, there's no skill, only meta and lag

we got 10 pages of conclusive aj reports to confirm

the evidence is overwhelming, overwatch is as linear as this flowchart: are you shit? blame lag. are other people shit? blame meta.

#4587108 So who's playing this Overwatch crap

Posted Thaya on 11 June 2016 - 01:44 AM

gonna infract myself for shitposting tbh

cya in a few hours

#4587021 So who's playing this Overwatch crap

Posted Zaephyr on 10 June 2016 - 05:33 PM

View PostThaya, on 10 June 2016 - 10:21 AM, said:

because ive overcome prejudice like a zen monk and my mind is wide open

i mean i'm not trying to figure out which one is better

infractions have been bugged for years (they simply don't expire)

i'll fix yours and if anyone else wants their expired infractions removed, make a thread on 'site feedback' forum (its the bottom most section)

Posted Image

#4586898 So who's playing this Overwatch crap

Posted Thaya on 09 June 2016 - 04:30 PM

"wow this game has no last hits, no items and no viewers

fucking terrible"


every metric you use is stupid and beyond the context of the game itself

it doesn't have dota elements because (believe it or not) its not dota

if you play overwatch like its cs you're probably not going to have a great time either

shit, even if you play dota like its lol you're not going to have a great time. dota is decision making/overall strategy focused, lol is much more about combat mechanics/performance. there's a reason both of the games are popular: they are different. if they were the same then one would end up being flat better than the other and monopolize. but instead they each have their own audience and fan base, and so does hots (it's just much smaller)

maybe if your view on it wasn't "yeah so this is dota without items and lasthits" your experience would've been different. most of my response was to "yeah so i tried to play hots like its dota and my decisions felt meaningless" i mean fucking obviously that's exactly whats gonna happen? i wasn't even trying to say that hots is good or whatever, bringing up twitch viewership as a response to what i said is pure idiotism im sorry.

like, even if you proved that the game is indeed bad, that doesn't make the "it has no depth" statement true (which is what im arguing against). path of exile has barely any viewers either and a tiny playerbase, but that game has 10x the depth of everything else mentioned in this thread. i'm not trying to prove the game is good, it just triggers me when someone says "this has no depth" when you're fucking clueless, don't play it and just simply can't know.

there's a big difference between saying "hots is bad / i dont like hots" and saying "it has no depth / its simple/casual / decisions are meaningless / etc". if you don't know shit, just shut the fuck up. you didn't even play the game enough to 'get' what it's about and it's blatantly obvious based on what you're saying. having an opinion is fine, talking about the depth and mechanics of a game you don't play is not

also hots has a stable 1mil audience just on the reddit and it's stable at these values. a niche game isn't a bad thing. eve online has had ~300k players for like 10 years and what? it's still a great game (with insane depth as well btw). i play quake which has like 10 viewers on a normal day and it's my favorite game of all games. how the fuck does viewer count make your personal experience in a game better or worse? (given there's enough people to actually play with/against, which there absolutely, definitely is)

#4586865 So who's playing this Overwatch crap

Posted Thaya on 09 June 2016 - 08:54 AM

missed this gem sorry

View PostHexagram, on 08 June 2016 - 10:19 AM, said:

I wasn't interested when HoTS decided it was too hard to last hit, buy items or make any meaningful decision.  
yes hots is totally a dota/lol without last hitting and items, obviously

or not

the whole idea of hots is that you can't do anything 'meaningful' alone. single combos not oneshotting heroes is literally the whole point of that game: you need to sync your combos together with other combos to actually land 100 to 0 kills. THAT's what makes it different to dota/lol, the absence of lasthits, resource and items are more of a consequence of this core difference (they just don't fit)

being patient and waiting for the right moments to use your spells IS fucking meaningful. there are heroes which literally don't use their combos in losing fights, and only use it once in winning fights (not talking about ults, i mean actual 10-15s cd spells functioning like this). the game is literally about 5 ppl trying to adapt to each other to arrive at a similar 'vision' of the game

EVEN if some of them don't agree with that 'vision', a better synergy generally does much more than a better decision.  if you understood this concept, your decisions would feel a lot more meaningful. like, you can win with the shittiest fucking plan if everybody commits to it proper. makes it pretty non linear if you ask me. i've had more last minute comebacks in hots than i've had in dota, lol and hon combined (i've played these games for a very very long time lol)

you just need to take your team mates 'visions' into account for your own decision making and game approach and suddenly its fun as fuck and everythings meaningful and whatever. 'team game' gets a whole new meaning doesn't it

like of course your shit doesn't feel meaningful if you are trying to play hots like its dota/lol without items and lasthit.


overwatch is very similar