being hard = / being semi required to use the spells given to you
i enjoyed playing on nostalrius too, and i played during retail vanilla on release
people keep using this argument of how "hard" or skillful vanilla is when it isnt
vanilla was known for how much of a GRIND it was. How you could log in at any time and there were so many different things you could do, rep grinding, pvp grinding for higher title etc. none of it was hard, it just was time consuming which is what made the game fun
pvp in vanilla in terms of balance is godawful, people complain about cc now when it was 100x worse in vanilla (lol what is a dr)
but it was fun because world pvp was relevant BECAUSE of the fact that there was so much to do in terms of grinding etc and there were a multitude of toys you could use in pvp; not even going to touch on how much of a grind pvp was as well
even the raids in vanilla are very basic, the only reason naxx was considered hard is because of how much you had to GRIND for consumables and how much you had to GRIND to even have access to go into that raid, the mechanics for the raids were just as basic
so if you guys are going to argue for legacy servers, back up your argument with something that makes sense; has absolutely nothing to do with the fact that me or anyone else don't want legacy servers; it has to do with people having this deluded thinking that vanilla was so great because of the amount of skill it took when it had nothing to do with why vanilla was so fun
Jokes aside, we are on a forum where the majority of us wouldn't consider vanilla game play "hard" because this group is more or less into min/maxing and have the basics of this game down very well. But when you look at the average wow player, vanilla is hard, even negating the grind factor. In vanilla and bc if you wanted to get into a successful dungeon and/or raid, or even level at a decent pace you had to be able to cc, manage mana, and know your classes strengths and weaknesses. Of course to US this isn't hard, it's just a grind. But to the average person, this type of wow is crazy hard. So I would say vanilla did take some sort of skill which is what made it fun. But the beauty of the game is that the difficulty of the game didn't just make it fun for people like you and me who without a doubt will probably hit end level and get the best gear given time, but it made the game (arguably more) fun for people who sucked at the game. It made them something to look forward to everyday they logged on. Low level bgs were a thing, actually making friends with people your skill level while leveling was a thing.
Long story short the difficulty of the game IS what made it fun for a lot of people, even if they didn't know it.