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Synkz

Member Since 15 Feb 2011
Offline Last Active Yesterday, 10:33 PM
*****

Posts I've Made

In Topic: Keybinds for movement

14 July 2016 - 08:57 PM

I've used WAD forever and never had a problem finding keybinds for abilities.

In Topic: Itching to play again. Game still fun?

13 July 2016 - 01:49 PM

dont do it

In Topic: Is 74 home and server ping high? Any opinions appreciated.

11 July 2016 - 08:58 PM

It's just 74 and yeah, that's a good ping.

In Topic: So what class/spec is OP in Leejun?

23 June 2016 - 08:03 PM

cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck cuck







fucking idiot

In Topic: Incoming legacy servers!

10 May 2016 - 07:47 PM

View PostSayann, on 10 May 2016 - 07:27 PM, said:

I think achievements sent tons of players into the world.  It wasn't a bad idea at all.  If they added Achievements and made them character-only, it would be perfect.  The game was way better without all the "account-wide" bullshit.  Because they have already released battle.net I doubt they wouldn't incorporate it into their own game.  What they should do is hide character names in the btag panel and only say that they are online.  

That is if this is ever to happen...

Eh, Vanilla and TBC already gave players plenty of reasons to go out into the world. Achievements would just make people even more elitist and toxic imo.  People would require you to link Ragnaros kill achievement to get invited to pug Molten Core groups and shit like that.

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