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Member Since 13 Feb 2011
Offline Last Active Yesterday, 04:51 PM

Posts I've Made

In Topic: ProGameX World of Warcraft First WoD Tournament 2015 (3v3)

17 February 2015 - 04:05 AM

View PostZzx, on 17 February 2015 - 03:34 AM, said:

if they don't ban mage druid, combat rmd will win the tournament, it doesn't matter who's, just some random combat rmd, will be excited to watch a tournament without it (:
Then ban combat rogues in general and other boring things in general.

WLS/TSG/Turbo/Combat RLD are all not fun to watch.

In Topic: ProGameX World of Warcraft First WoD Tournament 2015 (3v3)

17 February 2015 - 01:54 AM

ban lock shaman and lock druid too then.

Or just ban combat rogues and rdruids entirely.

In Topic: Flameglow needs a nerf.

14 February 2015 - 12:27 AM

So does soul link, feint, dstance and even blood presence. A lot of classes are just too tanky forces a lot of boring scripted matchups.

In Topic: 6.1 Sub Talk

06 February 2015 - 04:02 AM

the  proc trinket has a longer icd next patch so it won't line up with dance and the on use is a 2min cd.

If anything it'll favor wars more with 1:30 avatar cd stacking swofty macros.

Red buff vanish guarenteed crit dfa is going to be scary next patch (assuming it doesn't bug out).

In Topic: Killing Spree Nerf

30 January 2015 - 05:29 PM

View PostLolflay, on 30 January 2015 - 04:19 PM, said:

Our Combat Rogue swapped from Combat and went Sub on most encounters, Butcher especially. Sub currently yields more damage in PvE in most cases.
Subs dmg in PvE is entirely balanced around sinister calling and multistrike which is half in PvP.

Scaling wise sub gets sinister calling 15% agi (which is 1ap per agi and no crit in WoD) vs combat getting vitality (+40% attack power).

They need to just cut combat off at the knee it's design is disgusting. Make killing spree peel-able and make red buff 30% in pvp combat only like they did with nerfs to boomkins being separate from PvE.