So let me open by saying that I love sac specs. I couldn't be happier about having the option to not use a pet. However, it feels now like taking a pet is a downside.
Soul Link talent gives +20% hp to you regardless of sacrifice. Hp bonus from having both sac and SL removed.
+2% life every 5 sec removed from sac and made baseline (part of Fel Armor?).
These two changes would leave sac exactly as it is, while enabling some of the survivability of using a sac spec to translate into pet specs.
Boost pet damage.
Right now, aff and destro use sac specs in PvE because using a pet is a dps loss. Pretty simple fix. Bring pets up to par. Furthermore bring ALL pets up to par. I'd still probably use a felhunter in arena anyway, but it feels a little overkill that every other pet not only is less useful, but also does less dps.
Boost pet life.
Glyphed water elemental: 240k hp. Talented felhunter: 200k hp. Rather silly given resummoning a water elemental takes all of 1 sec. Talented pets should at least be on par with mage elementals. Furthermore, again, make the hp of all pets in line with eachother. They don't have to be identical, but there's really no reason why the felhunter should, again, have the most hp (bar VW) and the most utility.
Wishful thinking: Let pets jump.
Someone jumps down a ledge in BE arena? Please let my pet follow. I honestly can't see this happening, but it's worth mentioning. Perhaps give the Imp's Flee ability to all pets?
Lastly, and most importantly;
If I order my pet to attack someone, don't override my order.
Ever played an RTS game where units decide they can give themselves better orders than what you told them to? Nah, me neither, because that would be batshit insane. If I fear a target, my pet should not just randomly decide to either attack someone else or idle by my side. It should do exactly what I told it to; nothing more, nothing less. This is a stupid mechanic.
I'm EU. Can't post on US forums. AJ closest place I could hope to get it read by someone who could make a difference. Nothing major, just I can see sac getting a nerf at some point because everyone takes it, rather than addressing the real issue of pets sucking.
EiviynMember Since 05 Feb 2011
Offline Last Active Jan 09 2013 11:43 AM
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