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Member Since 05 Feb 2011
Offline Last Active Today, 02:51 AM

#4176547 How to houses with Sevre

Posted Nexxer on 24 July 2014 - 01:26 PM

so when r u going to win an arena game?

#4159702 How and why is this possible?

Posted Esiwdeer on 01 July 2014 - 03:03 AM

lol @ implying junglecleave requries less skill than a caster cleave

lmao in fact

#4159210 Incredible amount of crying

Posted Esiwdeer on 29 June 2014 - 10:58 PM

View Postamirdaheat, on 29 June 2014 - 09:53 PM, said:

season 2, season 7

Season 2:

Shadow Resist
Clan Hex first 4dps 5v5
Double healer/mana drain 3v3

oh yeah, mana drain in general. I'm double R1 Warlock from that era, btw.  Wanna know what my first global was most games?

Drain Mana
Curse of Agony
What was it, Siphon Life?
Drain Mana
Drain Mana
Drain Mana
Drain Mana
Drain Mana

Merciless Gladiator Cops

and please don't talk about Wrath like DFO/Shadowmourne were balanced. Or like casters from that era were balanced in general. Prot specs in arena, double healer still viable...

People just don't see the pattern because, often times, it benefits them. The game has never been good. Never been a single good season. It was more competitive because more people cared and less people knew how shitty it was at the top, but that's the only difference. Never been balanced.

You're forgetting as well that 3v3 didn't become the focus of the serious arena player until around the third tournament - everyone assumed 5v5 was the biggest and thus, the most important. 2s was garbage; could die to idiots using Shadow Resist or Mage/Mage nonsense. I mean, I played SL/SL/healer but of course I don't include that as a bullshit comp because it was mine.

But look how fucking dumb it was like, a bot could Drain Mana just like a bot could play Hunter ATM.

Oh yeah, and everyone with a magic dispel(which back then wasn't "everyone") could dispel automatically. The same as interrupt hacking now except with dispel. The only difference is, you can outplay interrupt hacking whereas you can't outplay a dispel mod unless you just don't debuff them.

#4157819 Elemental game play! Sponsored by MLG and mountain dew.

Posted abolishedtehe on 27 June 2014 - 10:06 PM


See you at blizzcon lads.

Hope i don't get counter comped by MiR...

#4157231 In-game NPCs named after PvPers

Posted Bigmoran on 27 June 2014 - 04:05 PM

View Postamirdaheat, on 27 June 2014 - 09:55 AM, said:

We need Diziet that sometimes appears next to you in bearform and bashes your opponents

and hands out player bans

#4156937 In-game NPCs named after PvPers

Posted Angrypiexx on 27 June 2014 - 10:08 AM

This is even more random and arbitrary than the nobel price for peace

#4156919 In-game NPCs named after PvPers

Posted Dizzeeyo on 27 June 2014 - 09:59 AM

View Postscuzfail, on 27 June 2014 - 03:53 AM, said:

brock the crazed is the european priest Crazé (:
i presume that npc sells an item that boosts the players 3s rating by 150 each time you use it then? and costs 150k each time you purchase? :)

#4156703 In-game NPCs named after PvPers

Posted Ayrasaurus on 27 June 2014 - 04:50 AM

Wake up and i see 29 rep and some genuinely funny posts

Now this is the AJ i know and love lads <3

Samx is also in the game but you can't see him because he is always hiding behind a tree or in stealth.

#4153454 weed

Posted Snackumz on 24 June 2014 - 04:23 AM

i smoke it

edit: +rep if helped

#4149527 Slam Removed. Hamstring and Rend Return.

Posted ellipticcurve on 20 June 2014 - 07:52 AM

View PostBraindance, on 20 June 2014 - 07:05 AM, said:

Why is no one crying for charge

I played alpha for a couple of days and we also did a lot of war games (mostly WLD vs RMP, WD vs RM,  WD vs MP). The charge change fits the other mobility changes. Personally I played with 20 sec charge and it absolutely did not feel bad. In Wotlk or TBC we had to play with charge + intercept. Now we have charge and heroic leap which gives us similar mobility, if you add storm bolt to it we actually have similar range control, too. It really doesn't feel bad and with less instants in the game, it doesn't hurt the overall performance at all if you have to walk for 4-5 yards instead. The only thing that hurts is when you waste your gap closer but who would waste it? ;-)

About the CS change: Unless you're a tank, you only have 3% parry. All dodge is gone except evasion but due to the lack of overpower, evasion is finally a cooldown. So basically unless you're lacking awareness and CS into die by the sword / evasion, you're pretty much sure it'll land.

Gladiatorstance is more of a fun thing. I did a few duels vs tanks and it's not impossible to beat them. Gladiatorstance is more about being a viable dps in your raid (the dps actually looks decent, about 70-85% of a pure dps). Sure it takes a bit longer to kill a tank in gladiatorstance than it does to kill an arms warrior but keep in mind that second wind is basically gone, i.e. you don't have to worry to kill through it.

If you wonder about self healing: enraged regen looks very good atm. 2nd wind converts dmg to healing but the problem is.. you have to do dmg, so it's not viable against range classes or if you're stuck in a stun. Same with impending victory. The 20% healing done by enraged regen feel good now that battle fatigue is gone in WoD. :-)

About the stancedance thingy: I like that it's back. Last time I played it wasn't live yet but from what I've seen it won't hurt you. The game already felt very smooth but something was missing. I think stance dancing will fit into the "new/old warrior" thing they're trying to build.

The new mastery looks very good and is a lot more fun to play. No more small hits. I really like the idea of having a few big hitting abilities, after all we're using a 2handed weapon and not two 1handed swords. :-)

I played warrior (arms and prot), priest (all three specs). mage (fire) and rogue on alpha. I have to say that warrior is in a fairly decent spot. It's not a mindless class at all on alpha. Sure you lose some of your abilities but because you lost some, you actually have to think about whether you want to use (or waste) your other cds. less defensive/offensive cds makes for a much cleaner gameplay and you know that as soon as you managed to get a major defensive cd w/o using your offensive cds, the enemy will be in trouble. It's not like today "oh i forced parry nvm he still has wall". It feels much cleaner.

One last thing about the stance dancing: I think we have to "d up" again if we expect burst or stun / cc on us. We can't use rallying cry in bstance so having a good understanding of the current state of the arena game will be crucial. Are we offensive? Are we defensive? Am I on stun dr? It's not viable to sit in dstance all the time, you'll sacrifice too much dmg.

#4143644 Really?

Posted Esiwdeer on 15 June 2014 - 08:03 PM

View PostRippedLife, on 15 June 2014 - 07:59 PM, said:

her face is too ugly for her body

Posted Image

disregard my joke i was almost too retarded to host an image on this website

#4142774 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted Hektic on 14 June 2014 - 05:39 PM

Far better players than any of the current crop of euro tryhards have come and gone in the past, by your definition the game died after wotlk

#4142576 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted Structural on 14 June 2014 - 02:15 PM

View PostInfernion, on 14 June 2014 - 01:55 PM, said:

If you are playing at that time anyways, why not earn Money while doing so? Your reason is most likely that you can have a real job, but what's stopping you from having both? :)

lets get real for a change, the people who do sells i bet you maybe over 90% of them probably work a minimum wage job or they are going to school (not really, they are probably skipping school to do sells because they think they can make a living off playing world of warcraft) and doing sells for some kind of income. if i was them i would take the full time walmart job for health benefits incase i overdose on gungho so i have a back up plan.

i think the real tragedy of boosting is no matter who you are you always end up like bloodx

#4142525 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted Jontex on 14 June 2014 - 01:55 PM


#4142513 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted Djandawg on 14 June 2014 - 01:44 PM

View PostInfernion, on 14 June 2014 - 01:30 PM, said:

In what way am I justifying boosting? I'm saying it's not necessarily okay? All I'm saying is the game would be even more dead without it, which is true. It's also true that half the people against it wouldn't be against it if they were capable of doing it themselves. Why wouldn't anyone want to earn Money playing a game?
How about people that are genuinely good enough for gladiator but can't obtain their spot due to facing people that skillwise belong to 400 rating higher? I mean how about inactivity caused by alienating those people. We also need to consider the fact that even the suspicion of ladder being rigged makes people not play anymore.
So yeah, I am pretty sure that there is a very valid counter argument for  "the ladder would be dead but now it is active thanks to our beloved boosters"
Maybe more people would try to improve, attempt to ladder up if the game was fairer and was at the difficulty it should be. Who knows?
And why wouldn't anyone want to earn money playing a game? There are tons of reasons , but if you are seriously asking this question then unfortunately a response wouldn't be any help to you.