Jump to content

  • Curse Sites
Help

Moshe

Member Since 05 Feb 2011
Offline Last Active Today, 11:46 AM
-----

#4156043 New Spectator Client

Posted Capstone on 26 June 2014 - 06:25 PM

View PostPawzz, on 26 June 2014 - 04:03 PM, said:

Why would you even care about a monk icon? Doesnt make complaining about the game easier for you, since you dont really do anything else on AJ
content editor actually bitching at an aj user just for wanting a monk icon

you might be able to help him with his request, except i'm sure you don't know what a monk icon looks like since you don't play the game


#4142015 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted seizureman18 on 13 June 2014 - 11:54 PM

View PostBloódx, on 13 June 2014 - 11:37 PM, said:

Well im not surprised, it was a matter of time i guess...but that they actually did it in the end is XDDDDDDDDD Ban all the best players, what happens? The game dies.


Edit: Whos next on ban list?=)

You may be one of the best WoW players but I think I would rather play a dying game with you not in it.

How is it fair that you can exploit PvP ladders in a video game (against the companies ToS) for real life wealth and then complain and pretend you don't care when you finally do get banned?


#4141856 Last chapter of World Of Warcraft 3v3 Ladder pvp ? ggspz banned~

Posted Enimos on 13 June 2014 - 10:47 PM

Hope every other booster gets banned aswell + not qualified for end season rewards )))


#4136528 WOD and Mages

Posted Pouncedd on 07 June 2014 - 06:27 AM

View PostLolflay, on 07 June 2014 - 03:52 AM, said:

Or in other words, you're really a loonie.

You're playing a class that has insta-CC chains that are only regulated by cooldowns, and which does enough passive ( consistent ) damage to force cooldowns out of healers if several things in a row crit.

Casters have to create CC chains to make their damage take effect, for example mages have to poly the healer and deep their target to make the damage *stick*, compared to you, who just rolls his standard pve rotation and has insane pressure even without CCing.


Your pressure is consistent and quite fucking insane, a casters pressure relies solely around his ability to create and chain CC chains off his teammates and vice versa. It might be annoying to die in a Deep Freeze when your healer is CC'd, but that caster team just did twice the effort you did in that game ( or maybe even more ).

In other words - hunter go mongoloid pew pew, maybe sometime hunter CC when he see number stop flash on his bar, hunter do job, hunter happy, hunter smash :) :) :), and hunter no comment on caster stuff because hunter no comprendo




As for the OP - every restealth&deep CD, rogue/mage/x has a chance for a kill, and as far as I understood, mage usually builds his FoF procs elsewhere instead of deeping the kill target, considering that Rogue brings the +10% damage during stuns, together with a stun that can't be dispelled unlike deep freeze - so overlapping deeps and rogue stuns is probably not a viable tactic in most cases if all you're looking for is FoF procs. Deep is fine as it is, only a madman would remove the best and only tool mages needed ( it opened so many venues for mages after Deep freeze got introduced in WoTLK, mage without deep would literally be shit in every incarnation of the game from this point onwards )

Compared to a long time ago there is minuscule setup now for casters. You do good damage 24/7 as a mage with Icelance on top of burst with orb.

Shadowpriests / Ele shamans are the most balanced casters in the game currently minus the random one shots ele can do. Their CC has a cool down and requires setup and covers to stick. If an ele faces a team where a dps has a hex dispel and want to hex a healer you need to cross CC or that hex is wasted and you have to wait 35 seconds at least to use it again. Shadowpriests also have a cooldown on their fear which if you play right you can delay the use of fear from a spriest because they need to be in range of you to hit you with it.

Special babies such as mage and warlock get to just spam their CC chain and almost always have burst to follow that CC up and What ever the teammate the mage is playing with his burst and their burst combined is pretty much always someones health bar. They repeat this every 20 seconds until they get a kill.

I know it's frustrating facing hunters who have a more consistent damage model but if you fuck up or a team eats a trap which most teams that have a brain have something for trap every time it's up then you lose. I can't sit there and do 250k-300k damage in the matter of 4 or 5 seconds like most casters can. And I can't sit there and throw traps when my first one gets stopped.

Mages/Locks are on a whole different level compared to every other wizard. I'm glad they are toning down mage's bringing balance to this game. I'm not saying a Spriest doesn't require setup which they do they do great burst and have a much more difficult CC to land compared to Mage/Lock it seems like you took my post personally or something but it has nothing to do with you.


#4136336 WOD and Mages

Posted Nexxer on 06 June 2014 - 10:28 PM

mages once again need setup to do dmg :(

call the police


#4135949 Laziness of blizzard

Posted bronsolino on 06 June 2014 - 12:20 PM

people will ALWAYS complain, no matter what they do


#4135901 Laziness of blizzard

Posted Enimos on 06 June 2014 - 11:00 AM

So its gonna be like TBC where the sets at least looked good

I dont see why theres a need to complain about this. The pvp sets since s5 has looked like horse shit


#4131416 Arena Junkies in Wildstar

Posted Luminant on 31 May 2014 - 02:55 AM




#4127981 Is anyone know how to set like this frame addon

Posted glonglon on 26 May 2014 - 11:45 AM

Hi Mr Wang,

Chanimals said on skill-capped that It's a simple gladius with the default background texture disabled, he probably created a custom black background texture with photoshop that fits his gladius frame size and used the kgpanels addon to display it in game :

Posted Image

Instead of using kgpanels I suggest you to use weakauras, you can easily create background textures with the weakauras addon because weakauras can do everything. Here is an example with the holy power bar that I created for my ret paladin.

1) Go into gladius config panel and disable the default background texture or change the opacity to make it transparent.
2) Install Weakauras
3) Log into the game with the WA addon enabled and type /wa.
4) The menu will appear go to "texture" to create a new texture, I chose to simply name it "background" :

Posted Image


In the display tab click on choose to chose a texture to display :

Posted Image

Go to shapes and pick a regular square :

Posted Image


I changed the Height & Width and XY offsets to match my holy power bar frame size and position, in your case you'll change it in order to match your gladius frame size and position. It's also very important to put the background in the background frame strata.

Posted Image

Go to the "load" tab (tab where you chose when you want to display the texture). Check the box "Instance type" and pick "arena" because you want to display the background for gladius only when you're in arena. (In my holy power bar example I chose to display the background only when I have holy power).

Posted Image


Optionally, I also created a slightly bigger grey square background texture with the same settings to add a grey border :

Posted Image


Here is the final result :

Posted Image


Btw, WA can also add animations to textures here is an example with a pulse animation for the fifth holy power point :

Posted Image


Hope this helps,
Regards.

PS :

Instead of donating all your money to twitch bitches with huge cleavages, donate to the WA dev team, they really need it. Regards.


#4127891 WoD Alpha Warrior Notes

Posted Jalopy on 26 May 2014 - 06:06 AM

Wonder if we'll be compensated in some way for no overpower in regards to damaging things with high parry/dodge (or 100% in the case of cooldowns).
New mastery looks droll and stupid. X% more damage to Y and Z is a dumb mastery and shows they don't care about arms (but who does anymore?).
How much execute hits in relation to someone's full health pool will either make or break how powerful being able to use execute any time will be.
The changes thus far still show that arms will have a skill requirement as deep as a puddle, with even less things to worry about now that overpower is out of the equation and there isn't even the small amount of thought required to which button to hit (slam or OP) in light of what opponent you're currently smacking.

Bravo dev team I guess. Changes look w/e so far.


#4119104 Anyone trying out Fury this season?

Posted Ayrasaurus on 12 May 2014 - 09:20 PM

View PostElorxo, on 12 May 2014 - 07:31 PM, said:

sorry mr 0 time glad

Why do people still believe having titles or not having them equals being good or bad.

Especially considering this game is so partner dependent.


#4118459 Finding People to Play with

Posted Covlol on 12 May 2014 - 12:37 AM

View PostPawzz, on 09 May 2014 - 10:11 PM, said:


no it doesn't


#4118702 Make Junkie 2400+ again

Posted Nexxer on 12 May 2014 - 11:14 AM

Do you have some kind of gladiatorlosa fetish?


#4114430 Anyone trying out Fury this season?

Posted shunke on 05 May 2014 - 09:07 PM

View Posta1entity, on 05 May 2014 - 02:03 PM, said:

ROFL ,those 10.5 million dead soldiers on Russian side would strongly oppose your statement.

Posted Image


#4112168 Is Sweeping Strikes a waste of rage?

Posted Speedymart on 02 May 2014 - 03:36 AM

Just macro it into bladestorm and forget about it




<