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Member Since 05 Feb 2011
Offline Last Active Yesterday, 10:48 PM

#4546776 Why is it so damn hard to get good teammates nowadays?

Posted Filthpig on 30 November 2015 - 03:06 PM

The mentality of players now is, "what can you do for me or what do I have to gain?" when it used to be, "what can you teach me and how can we improve together?"

People care so much about the little number next to 3v3 that having fun isn't even on the radar anymore. If most people quit thinking about wow as a source of revenue, I'm looking at you everyone that tries to stream for profit, and played the game just to have fun and associate with like minded people remotely, we'd see a rise in popularity of PvP again.

#4545837 Legion is the end

Posted Dizzeeyo on 28 November 2015 - 12:39 AM

View PostMoshe, on 28 November 2015 - 12:17 AM, said:

I personally don't mind PvP being unbalanced if it is FUN TO PLAY. There will allways be OP classes/specs/abilities but if the gameplay in general is fun you can actually somewhat enjoy PvP
amen, also rep for still being on vashj lol

#4545819 [Warrior] Legion changes

Posted Pinka on 28 November 2015 - 12:20 AM

Artifact points are uploaded on mmo. There are some powerful things out there. This one in particular looks quite powerful. People are concerned with the 30% dmg taken. But fury will get insane self healing to compensate.
Hurl both of the Corrupted Warswords at your target, dealing 10 fire damage each, then leap at the target, dealing 10 fire damage to all enemies within 5 yards of the impact.

45 sec cooldown.

Pillar augments:
- leaves an aoe periodic fire damage/snare where you impact with the target for 6 sec
- you gain 100% parry for 5 sec after landing
- gain enraged regeneration without incurring its cooldown when landing

Haha Moshe is reading my mind.

But once again Prot is sparking my interest even more.
Intervene now redirects 0 additional attacks, and the damage taken from those redirected attacks is reduced by 0%
Spell Reflect now reflects all spells cast on you for 5 sec.

#4545066 Loads of DQs hitting?

Posted Freshqtz on 26 November 2015 - 08:14 PM

View PostFeralNisse, on 26 November 2015 - 07:11 PM, said:

why do u care so much about stuff like this

View PostFeralNisse, on 26 November 2015 - 07:57 PM, said:

dude why the fuck do u care so much

Why do you care so much about him caring so much?

#4545048 Loads of DQs hitting?

Posted LifeforceUS on 26 November 2015 - 07:29 PM

I hoped they banned everyone with BlazingBoost Banner in Stream OpieOP

#4543269 ....legion? :'(

Posted washboardabsx on 22 November 2015 - 08:23 PM

View PostDizzeeyo, on 22 November 2015 - 08:15 PM, said:

based on what we have currently?

deep freeze removed
invisibility removed
talent trees where we will pick one talent 99% of the time in every single situation
ice block as a talent LOL
cone of cold made frost only - arcane's only snare is slow and fire has no snares
blazing speed merged with cauterize, shares a tier with ice block so not like its a choice anyway hehe

do you want more or will that do for now?

Wow mages might actually be glass cannons instead of Gods. What terrible ideas blizz.

#4543215 ....legion? :'(

Posted God on 22 November 2015 - 07:27 PM

View PostAshleyirl, on 22 November 2015 - 07:21 PM, said:

are we gonna wait 8months for a worse instalment of wod?

You've all been doing that since Wrath ended, why change now.

#4543203 ....legion? :'(

Posted polesmoker72 on 22 November 2015 - 07:23 PM

ur gunna play it anyway loser

#4541538 Legion Rogue Preview

Posted ~Invictus on 19 November 2015 - 08:35 PM

View PostLostariel, on 19 November 2015 - 06:33 PM, said:

So you wouldent be pissed or worried if they removed... heroic leap or charge from warriors? or whatever your favorite class is.

Because its cool, it MIGHT be fixed via artifacts.. it might.
Thanks for pointing this out. Indeed, I was worried sick in the WoD preview when my whole kit got scrapped.
Since Cata Arms lost - quoting on a stance by stance basis - Heroic Strike, Piercing Howl, Overpower, Shield Bash, Shield Slam, Shield Block, Disarm, Demoralizing Shout, Sunder Armor, Thunder Clap as a debuff, got a +15 seconds on Spell Reflection, lost Charge Stun and Intercept because Heroic Leap and Throwdown were supposedly what I was to like and needed to use.

And I'm not even mentioning Blood Frenzy, Improved Hamstring, the old and proper Second Wind, the fact that Shattering Throw is now a glyph.

The class is still top notch, and it's at its lowest fun wise, for me. At best I find some silly enjoyment out of my two damaging buttons, especially when I try things that in Wrath would have pulled me ahead but now all they do is making me lose time at best.

Artifacts wouldn't fix jackshit, the class has to be scrapped at this point and was on the point of being so, we went into the first day of WoD with holes inside our core abilities because the devs themselves didn't know what to put in there since we had no buttons to push at all.

So that's the piece I wanted to share: as of now, worrying is useless because the current state leaves much to be desired regardless.
Want to cause an outcry? Wait for the first betas. Because everything that gets in there after its first half is what we will get.

It's something the Warrior community already experienced. And trust me that I feel the Rogues' concern on the whole skillcap/ skill usage/ theme of the class argument.

#4524567 Stormbolt. endless QQ

Posted Pinka on 20 October 2015 - 09:58 AM

Scum binding shot and Shadowfury are worse.
Hoj and Deep are on the same tier. Being dispellable doesn't mean shit when it's put on the dispellers 9/10 times.

People in general have always been mad when warrior gets something thats actually good.

#4521846 If you beta'd WoD you let us down.

Posted Thaya on 16 October 2015 - 01:04 AM

I think you should take into account that designers fuck up sometimes

Look at what happened to WoDs solo content. In MoP, people complained A LOT about dailies being 'mandatory' because they had meaningful rewards for PvE - actually usable gear for raiding. People complained that it sucks that you had to do a shitton of dailies when all you really wanna do is raid. So in WoD, they made an effort to make all gear for raiding come from raiding - there's virtually nothing useful you can get from solo or 5 man content (up until recent). They even made an entirely separate loot table for LFR without tier sets, so as to not force raiders into LFR. As a result, nobody ever bothered with the solo/5man content (but complained tons about 'being bored in garrison' ofc). Mythic dungeons and draenor flying requirements are actually bandaid fixes to exactly this problem. They did exactly what the community wanted, it just turned out to be a pretty bad design. It's easy to talk shit about it now, but back then, amidst all the whining about "omfg i hate dailies", these things actually sounded like good ideas.

Regarding PvP. The whole idea of buttons having more impact sounded good on paper. What they wanted to fix is classes having like 80+ hotkeys and a clusterfuck of smaller, barely visible cooldowns, with a ton of various 'micro' plays which are only visible on the UI and can only be interpreted properly by people who are familiar with the gameplay and specifics of all the specs (read: nerds). WoW PvP being unnecessarily too complicated and virtually impossible to spectate were common complaints, "there's just way too much shit going on" is basically a quote. The whole notion of cooldowns being more meaningful (and more visible) and there being less clutter sounded great at the time. Even the idea of no dispel RNG sounded great. It just turned out that everyone was wrong.

Also, design and implementation are separate processes. It's very well possible that Holinka has a ton of stuff ready, but it just never gets actual development and testing time. There's only so much you can do to "push good design" - if it never gets implemented, you're fucked. If it's big system changes, they most likely simply get postponed until the expansion, cuz that's how WoW dev cycle works. And there's indeed nothing a single designer can do about that.

#4518264 has wow ever been this bad?

Posted Bootzx on 11 October 2015 - 06:15 AM

View PostDizzeeyo, on 10 October 2015 - 11:26 PM, said:

not sure how amusing that is for people out of secondary school

View Postjusticecute, on 10 October 2015 - 11:53 PM, said:

Well what you are doing in AJ is pretty much same thing isnt it?

Posted Image

#4519059 Ban advertisements of boosting sites?

Posted flannelsoff on 11 October 2015 - 11:24 PM

I don't blame people for boosting, but if you deny it's bad for the game you're delusional

#4518084 Ban advertisements of boosting sites?

Posted Freshqtz on 11 October 2015 - 12:13 AM

View Postsarma, on 10 October 2015 - 11:31 PM, said:

10-15k people that get boosted in pvp every season are a real problem on 10 milion playerbase potential

Get a clue please

Uhh the vast majority of the wow population pve's/does things other than arenas or pvp in general so defending boosting on the basis that millions of people play the game is fallacious. Arenamate shows that each region currently has just over 100k characters with a 3v3 rating of 1k or above. People who enjoy arenas typically have alts they que on as well so the amount of active arena players in each region is probably less than 100k. All of a sudden the "10-15k boosted people" is quite a significant portion of the arena population if you actually use your brain and put everything into perspective.

#4518012 Ban advertisements of boosting sites?

Posted Fedx on 10 October 2015 - 09:51 PM

View Postjaimex, on 10 October 2015 - 09:48 PM, said:

nope boost all day the only people who dont agree with boosting are the ones who are too shit to get a title themselves deal with it
good arguments as usual