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Moshe

Member Since 05 Feb 2011
Offline Last Active Today, 02:33 PM
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#4242964 How do the majority of warriors feel here about our current state?

Posted Hateformz on 25 October 2014 - 06:28 PM

View PostCovlol, on 25 October 2014 - 05:26 PM, said:

Why doesn't this clown understand that 2400 is the requirement now, just not in the Class forums.
na dude junkies is 2200
not that it matters though, clamnesia's glad titles never stopped him from talking out of his ass


#4242961 What the fuck happenned to warlock class ?

Posted Slance on 25 October 2014 - 06:21 PM

so sorry you dont have fear stun instant fear AND coil anymore and a way to spread dots to a whole team in 2 seconds and the most retarded lock thing: gateway... srsly the things you are whining about shouldnt have been added in the first place and its GOOD they are gone


#4241179 Arcane Power

Posted shunke on 23 October 2014 - 05:52 PM

View PostClamnesia, on 23 October 2014 - 02:57 PM, said:

MOOOOOM, you gave timmy a toy and a hamburger, i deserve a toy ad a hamburger toooooooooo!!!!!!!!!!!!! WAAAAAAHHHHHHHHH


Does that help you to see how childish and annoying you sound?

People like you are the reason that in the last few expansions, every class received a self heal, an interrupt, 50 def CDs, etc. You make me want to vomit.

Why do you need to comment every post they make in AJ? Like you need to tell your opinion about everything but you arent really saying anything.

Pls stop...


#4237555 All Inclusive Warriors in 6.0

Posted Speedymart on 20 October 2014 - 05:24 PM

View PostPinka, on 20 October 2014 - 12:27 AM, said:

I said so mastery is gonna be the thing. However i still gem str over mastery. As it scales all your abilities and is indirectly tied with your mastery scaling. And it gives Parry.
Str/ red
Str mastery/ Yellow
Str crit/ Blue (might change these.)


We don't have any gems on PvP gear

also lolarms


#4235737 List of currently bugged abilities on live

Posted Hudderr on 18 October 2014 - 11:17 AM

The whining about the current state of the game is unreal. Are people not capable of understanding that this happens EVERY PREPATCH (hello rets in wrath prepatch). Stop whining, go play cs:go for a few weeks or something and come back on release. Nothing that happens now is relevant, and it's baffling that so many people don't seem to realize that.

Is hybrid healing broken? Yes. Has it been like this every prepatch? Yes. Was it sorted at new maxlvl? Yes. Does Disc shields absorbs a lot now? Yes. Does that mean anything? No.


#4231036 All Inclusive Warriors in 6.0

Posted Speedymart on 13 October 2014 - 11:05 PM

Mastery is one of the absolute worst stats in pve Sims at the moment, even as our attuned stat.


This discussion is rather useless sinve we wont be arms. Mastery is bad for prot as well


#4227256 All Inclusive Warriors in 6.0

Posted Pinka on 09 October 2014 - 06:01 PM

I don't care for the rotation fun factor of Arms. More about how effective the spec is overall. Compared to fury and prot i do not see any benefit other then:  

+A more relyable MS.
+A passive cleave that has a low rage cost and can practically be up all the time.

-Less mobility.
-Less self healing.
-Less overall survival due to needing a lot of rage in defensive stance.

However. If arms makes up for it's lack of mobility for having more damage it would be fine. But i hardly think that is the case. It also goes directly against the spec tooltip. Reminding me of a picture i made a long wile back.

Posted Image


#4226566 All Inclusive Warriors in 6.0

Posted Speedymart on 08 October 2014 - 03:38 PM

All specs are totally viable if you base is purely on damage, but some stuff falls into like the arcane mage category of you global shit along as you're left alone and can setup correctly

Actually, that's a perfect representation

Arms is like arcane on live
Fury like fire
Prot like frost

All three work technically, just one is so much simpler then the others


#4220518 All Inclusive Warriors in 6.0

Posted Speedymart on 29 September 2014 - 08:26 PM

View Postomfg_alex, on 29 September 2014 - 09:46 AM, said:

actually they are not prot, they are gladiator stance, and glad stance has no reduced damage and shield barrier is 8k absorb, so a furry warrior actually survives better than a glad stance. there is no one going defensive stance because the damage is 0.

I was talking about glad stance, that's all I've been talking about for the last 20 pages.

Glad stance has more armor, 30% parry/block, demo shout, and the best part is last stand doesn't lose the health when it ends unlike rallying cry, which scales insanely well with commanding shout and enraged regen.

Shield barrier is an awful ability, especially as arms. The best counter to pressure is pressure, not aimlessly auto attacking because you're spending all your rage on a shitty absorb.

--

To all my warrior friends who are basing their fury findings of PTR, don't. You're going to be woefully disappointed at 100. Fury is essentially a wet noodle that seems to never die due to very strong self healing, while doing nothing else.

Arms does solid damage, but it's incredibly inconsistent. The second your target starts kiting you, and they will, you're completely fucked. With the current way rage works, you'll be able to charge and get two attacks off that consist of 70% of your overall damage. If one of these abilities dodges or miss, every single ounce of pressure you thought you might get for finally catching the target is gone.

With the overly nerfed warrior mobility, this will happen a lot. Even as prot with banner and double charge, I become furious at attempts to chase posthaste hunters, freedom'd pallys, or god forbid the plethora of druids.

Arms has even less tools to close that gap, and they just don't work. It could do alright if they had a more consistent rotation, such as having overpower to fill the gaps, but they don't. It's CS, MS, whirlwind spam. That's it. If CS or MS are unable to connect in any form, you are a walking toy until they're back off CD. God forbid that you use both abilities and their healer is CC'd a foot away and you're unable to use whirlwind. Slam is not a viable option either, mainly due to inconsistent rage generation. You'll either be completely starved, or get two auto crits in a row and can't seem to spam whirlwind fast enough to make use of it. It isn't fun to play and most importantly the effectiveness of the spec itself even when played to complete mastery is questionable.

I understand that a lot of you guys want the spec to work, most likely as some form of debt you feel to the spec for it serving so well in the past, but just don't. You're only going to disappoint yourselves infinitely more, and Blizzard will not be correcting their mistake until 6.1 at the earliest.


#4206151 All Inclusive Warriors in 6.0

Posted Speedymart on 11 September 2014 - 01:33 AM

Can't wait for 6.0 to go live and the masses finally understand what the fuck we've been bitching about for the last five months


#4205281 RIP Jaimex

Posted Mattadoro on 09 September 2014 - 10:23 PM

wouldve been ironic if he was mid Aj post and got.............. :duckers: Interrupted :duckers:    by the ban


#4205317 RIP Jaimex

Posted Lolflay on 09 September 2014 - 10:58 PM

I'm going to be realistic here.

Guy had ok guides ( but that's as far as his "contribution" goes ), and he had okay posts - then he found a decent warlock+druid to play LSD with, got some rating and let his ego and bias go to town - basically became a complete unbearable twat, and I'm not sad at all that he got banned.


#4194862 WoW Before and WoW now comparaison

Posted Rhetorical1 on 21 August 2014 - 12:29 AM

ur a god dam idiot


#4184911 All Inclusive Warriors in 6.0

Posted Speedymart on 03 August 2014 - 02:12 AM

I would rather not have stance requirements at all


#4184266 All Inclusive Warriors in 6.0

Posted Speedymart on 02 August 2014 - 02:01 AM

View PostBawn, on 02 August 2014 - 01:27 AM, said:

why not? its not hard yet shit warriors are gonna have troubles with it which then make people think warrior is actually a hard class (it isnt)

Stance dancing in itself isnt bad, but every other class has had their stance requirements removed or their class usability and quality of life dramaticly increased. Things like druid abilities automaticly putting them into form, shadowform/moonkin able to cast a much bigger variety of spells, or even seemingly small changes like permanant water ele are huge

They cannot bring it back without reverting the last two expansions worth of QoL changes with every other class. "Because it takes skill" isn't a valid arguement when you take this into concideration.




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