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Moshe

Member Since 05 Feb 2011
Offline Last Active Yesterday, 10:27 PM
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#4449389 Why do PVP Trinkets even exist?

Posted Lolflay on 08 July 2015 - 09:30 AM

This was agreed upon on many times. SWTOR had that from day 1 - built in CC&snare&root breaker into spellbook of every class ( it even had class-specific names and GFX, like, Sith Sorcerers ( think of Emperor Palpatine ) would strike lightning from their bodies when they broke CC, Sith Warriors ( think Darth Vader ) would show red glow and rage/etc ).

Just give everyone a PvP break effect built inside their spell books, keep the racials as they are ( or disable them in arena ), and give hoomans something else.

There are literally no negative repercussions for doing so. In fact, they could even design PVE according to it, design encounters where players have to think when they have to break a certain effect or whether they should save it - it's an extra cooldown to design for, and a fun one at that.


#4448324 *best windwalker in the world*

Posted Lolflay on 06 July 2015 - 07:43 PM

You people are the biggest faggots I've ever seen.

Everyone who you beat is shit, everyone who you lose to is somehow playing something that's OP, people who wintrade are scum ( okay, I can stand behind this ), people who queue into wintraders are scum ( according to people who boost ), people who boost are scum ( according to wintraders and those who queue into wintraders ), you call the game shit yet you log into it every single fucking day, if you queue as or with a class that overtuned - s'all good dawg I see no problem here, if you queue with a weak class, you're immediately the best fucking most talented player ever and everyone who plays a good class/comp is a fucking loser at life, you DDOS people yet have the fucking balls to voice your opinions, etc etc.


I've played most of the popular online games, and for such a few number people queueing in this game, WoW arena community has always managed to come out on top and beat every other community in terms of faggotry.

Get over yourselves, kid wanted a r1 title and he got it, I can sure bet my fucking beer on the fact that nobody of you had any balls to queue on the last night unless you absolutely had to. The only thing he's doing wrong in my book is being so weak and pathetic to have to excuse himself to a bunch of nerds that are as insecure as he is.


#4447439 Single Minded Fury viable for warlords season 2 ?

Posted Vanquishedd on 04 July 2015 - 04:41 PM

Everything you need to know

SMF
- faster auto attacks (meaning slightly more back to back execute procs) This however does not mean u are getting more due to Rppm or w.e being set to 2.1 or whatever it is at. However however ;) it can mean more depending on uptime its a weird way to look at it but if ur getting kitted after only getting 2 globals on target those 2 globals could be executes. but thats banking a little to much on rng.
- Slightly higher executes. MH executes are smaller but the OH executes make up for it. It isnt too significant but they are definatly higher.
-smoother rage generation - more consistent (is NOT chunky)
-technically SB hits slightly harder with SMF too lol (pretty much irrelavent)

TG
-Slower but harder hitting auto attacks
-Slightly Higher Seigebreakers
-Slightly more health/stats(crit/mastery) due to double 2h
-Chunky-er rage gen
- Slightly higher Raging Blows
- Slightly Stronger bladestorm

TG is overall better at cleave dmg
SMF is technically best for Single target

TG is so close to SMF dmg single target though that it hardly matters

Uptime is a big thing in pvp, so i chose TG so everytime i do connect ive got a hard hitting auto attack+ w.e global im going to use (hopefully a execute) to keep hitting them like a truck and keep pressure up.

so most players use 2h because 1.) they actually think its super good compared to smf (which isnt true) 2.) Better stats (more health crit and mastery is never a bad thing)


Choose whichever you want if i wasnt clear on them being almost the same ill figure out how to write it a different way.


(Edit) EXP- 2393 Season 1 WoD Fury Warrior.


#4438601 Primetime on EU - 06.00 confirmed

Posted Hexur on 20 June 2015 - 10:50 AM

Drewzy just 1 question: what the actual fuck are you still doing on a wow pvp forum?


#4433774 Dodging

Posted Imtaz on 10 June 2015 - 01:06 PM

Consider playing a real bracket


#4433453 TWO WEEK WARNING!!

Posted abolishedtehe on 09 June 2015 - 06:10 PM

Posted Image


#4431761 S17 versatility gear only available from RBGs & Ashran weekly

Posted Lolflay on 05 June 2015 - 04:24 AM

View PostSadistz, on 05 June 2015 - 02:47 AM, said:

Blizzard tells us to provide constructive feedback, and then introduce changes like this where the only proper response is "You guys are f*cking retarded".

I realise there's a small possibility of blizz reps reading this thread, but it's expected of them to realise that if a certain place is dead, players don't like it. And they don't like it for a reason.

So instead of forcing players into doing what they don't like doing, they could ask US how to make it more fun, instead of putting a gun to our head and being done with it.


#4425532 If Ghostcrawler came back as developer, would this game be better?

Posted Syia on 17 May 2015 - 09:37 AM

There are so many levels to what went wrong it would be impossible to blame one person. It would be impossible for one person to fix it too. Ghostcrawler was a part of pushing the game towards greater homogenization, lowering the price of entry to gated content, and creating hard-mode vs casual-mode content.

At a glance, all of these things were initially pretty well received as evidenced by subscriber counts. Many of the traditional RPG mechanics in Vanilla/Burning Crusade sucked. Some classes were legitimately low standing citizens (not just specializations) and a lot of content wasn't being consumed by the majority of level-capped players (not even considering the people who weren't level capped). Arenas were receiving a lot of love for being new and running through the MLG circuit.

However, these concepts that were initially good for the game got pushed too far. Content is too cyclical now. Casual versions of raids reduce the perceived value of "hardcore raiders". In Vanilla/TBC there was constant need to run older raids and scaling was tight enough that people a tier behind didn't feel like they were in a different stratosphere. Classes have become too homogenized; their once defining characteristics feel so bland now. What is wrong with having flavor abilities to put on your hot bar? Nothing.

World of Warcraft got tipped too far in favor of streamlining content and classes, while reducing the need for its social systems. A lot of what has changed in World of Warcraft over the years come from designers acquiescing to the desires of vocal players (not us, but the casual majority). Most of the time, what people think they want, is not what's good for the game.

Blizzard needed to put their foot down and maintain the foundations of what made their game so good. But the profit model worked so well, there's no way you would convince the company to stray away from the status quo. A game of this scale really needs an authoritarian to make design decisions for the sake of the game, not the company's bottom line.

Edit: I'm sure there are tons of qualified people working at Blizzard. I'm also sure there are people already working/have worked there that are capable of making good design decisions. Making meaningful decisions requires too much clout. E.g. A PvP designer is never going to triumph over PvE rules, but PvE designers can never completely ignore PvP either. It's a mess and needs strong leadership to go anywhere.


#4423291 BANNED

Posted Dizzeeyo on 13 May 2015 - 09:34 PM

View PostXonika, on 13 May 2015 - 09:27 PM, said:

lets be honest who hasnt botted a few levels overnight? the game is shit enough without having to level chars. all the kickbotters get reported so why not just ban the reported people instead of the innocent people
you have an incredibly amusing definition of innocent :)


#4423207 BANNED

Posted Snappi on 13 May 2015 - 08:49 PM

Why would you even bot in current game?
In wotlk leveling was pain in the ass, now you can just dedicate one night for it and youre done.
Lazy ass modern ppl i quess.


#4423144 BANNED

Posted Blexone on 13 May 2015 - 08:32 PM

View PostRegent, on 13 May 2015 - 08:28 PM, said:

Welp Blizzard, you got me, you got me really good.

It was so awful of me using a bot to level my alts.

Wow, I cheated so hard, I can't believe I ruined everyone elses gameplay by leveling my own alts using a bot!!!!!

Its a good thing you are going after the real cheaters, and letting the people who wintrade, and ddos go free, they are obviously not worth your time.



Blizzard is dead, and WoW will be dead before the end of the year.

yeah uhm.. no. If you botted, no matter in what way, you deserved the ban imo.


#4418157 The State of the Game

Posted Capstone on 03 May 2015 - 04:00 PM

the illusion that the community can make this game better to the extent that it will resemble its former glory is taxing

i saw this post 7 years ago. i might have made it back then

eventually, after being drowned in the futility of optimism that constructive feedback will effect meaningful change, we all crash to the reality that you cannot do anything to make this game better. after your 902nd tweet to holinka or post on your class forums detailing the ways the class could be changed to be more rewarding to everyone playing it and interactive with others, you become desensitized to the obvious neglect of your positive ideas

communities better than ours have tried to improve their decaying interest when it was out of their control and watched it struggle due to neglect. ultimately, we all have the same revelation, which is that the fate of this game is not in our hands

this game was great when blizzard made it great, and lost steam when blizzard neglected it. we had a minimal effect on either. as a matter of fact, if you think the community is shit now, understand that most of the visible community is relatively mature. you should have seen it in vanilla when we were all 16 year old shitheads. it wasn't our attitude that made the game good

it's a great sentiment. i encourage everyone to go post your ideas in that thread. i don't think it'll have a significant long term positive impact, and if you have been playing this game as long as i have, neither do you


#4415859 if u hate the game click this

Posted drzy on 27 April 2015 - 10:26 PM

View PostLightningx, on 27 April 2015 - 10:11 PM, said:

RIP. S15, my first gladiator season. I can only hope the future for this game can be as bright as I now see the past once was

and thats probably why you think it was the best season, not because it actually was, because you're  biased (no fault of your own).


#4408388 warrior self heals

Posted Noxnoxnox on 10 April 2015 - 06:24 PM

View PostTheed, on 10 April 2015 - 05:33 PM, said:

Retarded Enh Offheals and low cd cocoon make it almost impossible to kill a warrior in turbo.



#4414875 Holinka you failed this game

Posted Thasta on 25 April 2015 - 05:19 PM

I don't know why everyone blames Holinka for all of the problems or balance or whatever in PvP.. WoW is a PvE game, Holinka is a senior PvP designer, he probably has little say in how abilities are balanced. Until PvP is separated from PvE and redesigned so it can grow in its own direction,(which would take time, money and resources Blizzard seemingly doesn't want to spend) this is probably about as good as it's going to get. I think Holinka has done a very good job with what he's been given considering his input is probably very limited when it comes to the big picture of WoW.




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