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Member Since 05 Feb 2011
Offline Last Active Yesterday, 10:39 PM

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In Topic: [Warrior] Legion changes

28 November 2015 - 12:20 AM

I agree, fury atm looks better than arms but it has the nasty damage taken on enrage. Fury got second heroic leap kind of ability from artifact weapon talents which does damage and is targetable:

Odyn's Fury (Rank 1) - Hurl both of the Corrupted Warswords at your target, dealing 10 fire damage each, then leap at the target, dealing 10 fire damage to all enemies within 5 yards of the impact.

45 sec cooldown.

Pillar augments:
- leaves an aoe periodic fire damage/snare where you impact with the target for 6 sec
- you gain 100% parry for 5 sec after landing
- gain enraged regeneration without incurring its cooldown when landing
- gain the winds of of the valarjar, making you windy and something.

It doesn't say: "replaces heroic leap" but ofc it can, still very early stuff

In Topic: Legion is the end

28 November 2015 - 12:17 AM

PvP is just a minigame inside WoW and only minority of players play it, why should they make it anything but second priority AT MOST?

I personally don't mind PvP being unbalanced if it is FUN TO PLAY. There will allways be OP classes/specs/abilities but if the gameplay in general is fun you can actually somewhat enjoy PvP

In Topic: [Warrior] Legion changes

26 November 2015 - 09:46 PM

View PostPinka, on 26 November 2015 - 06:28 PM, said:

I think it is up to our whole package and tuning what it will end up like. We might lose things like die by the sword and mobility or shockwave when you do not take them. But if warriors end up doing insane damage when they manage to get close or are faily hard to kill due to high baseline pvp stats and defensive stance those talents will mean less of a tradeoff.

And even then. We will still maintain a portion of what we have. (Recklessness looks strong, Def stance unchanged, Execute remains how it is, cleave being re introduced. Even new things like spell reflect reducing damage taken if it isn't managing to reflect a spell. Our second pvp talent row is unique compared to any other class too.

Def stance in legion reduces damage done by 25%

In Topic: [Warrior] Legion changes

25 November 2015 - 06:02 AM

It's funny how survival hunter's harpoon is just a better version of charge. BTW juggernaut is gone so charge is 20sec cd

In Topic: Legion Warrior Overview

15 November 2015 - 12:13 PM

View Post~Invictus, on 15 November 2015 - 03:38 AM, said:

That's a silly approach aswell, because to erase a passive random buff to the whole of your damage income the self heal numbers must be overtuned.
Which is a serious problem, given that in the past the most stupid thing we ever saw in this regard was 5.0 Second Wind that flat out prevented any Warrior with more than two braincells to die in any 1v1 ever - or 1v2.

That's not healthy design. It's a flaw that creates horrendous problems for it to be compensated, and adds a great amount of nothing to the flavor of the class or the skill required to play it.

Ye, I fear we will have ridiculous self healing and ppl will complain so it will get nerfed to oblivion leaving us with the dmg taken increase and zero self heal. I'd rather have no dmg taken increase or active defence than this and I'm pretty sure def stance is gone for dps warriors since DKs lost their presences