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Member Since 05 Feb 2011
Offline Last Active Today, 12:55 PM

Posts I've Made

In Topic: All Inclusive Warriors in 6.0

19 October 2014 - 10:42 PM

View PostZzx, on 19 October 2014 - 10:30 PM, said:

why would you play sudden death over slam?

If you must play arms then taste for blood is best in that tier fyi, slam just flat out sucks and SD in rng. Fury is better at lvl 90 and prolly 100 too, you can sit 100% of the time in def stance and use loads of shield barrier with no cd bloodthirst talent. Combine that with 100% healing glyph on bloodthirst and you got miles better surv than arms, dmg is also better. What comes to the mobility you have glyph of enraged speed and with decent uptime on enrage this spec has, you can run 20% faster almost 90% of the time (stacks with boots enchant).

In Topic: All Inclusive Warriors in 6.0

12 October 2014 - 02:22 AM

View PostBawn, on 12 October 2014 - 12:08 AM, said:

i just realized you cant use shattering throw glyph as prot

rip in pepperonis

Personally, I'm fine with no shattering throw but charge stun gone is a different story

In Topic: All Inclusive Warriors in 6.0

01 October 2014 - 10:41 PM

View PostLiveFreeOrDie, on 01 October 2014 - 08:17 PM, said:

You know the game is (still) utter dog shit when prot warriors get globaled in defensive stance with wall and absorb/block up while the feral, rogue, non-blood DK, owl or lock on you is 10x more tanky.

Prot warriors in defensive stance take 50% more dmg from players

In Topic: All Inclusive Warriors in 6.0

26 September 2014 - 09:49 PM

I've been saying this many times: Warrior should be the only class with mortal wounds. There is our niche for pvp

In Topic: All Inclusive Warriors in 6.0

19 September 2014 - 10:27 AM

View PostHankx, on 19 September 2014 - 07:03 AM, said:

u guys still talking?

That video is no longer relevant, it was made before the sudden death nerf