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amirdaheat

Member Since 27 Jan 2011
Offline Last Active Yesterday, 09:07 AM
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#4587108 So who's playing this Overwatch crap

Posted Thaya on 11 June 2016 - 01:44 AM

gonna infract myself for shitposting tbh

cya in a few hours


#4586766 Jay Wilson Leaving Blizzard

Posted ROKMODE on 07 June 2016 - 09:40 AM

OMG YES
NOW WOW WILL GO BACK TO WOTLK AND INSTANT CAST MANIA WILL BE GONE AND DISPEL WILL BE OFF CD AND MMO ASPECTS WILL BE BACK AND AJ WILL COME BACK TO LIFE AND UTILITY SPELLS WILL RETURN AND ALL THE QUESTIONABLE SPELLS ADDED SINCE CATA WILL BE GONE AND LOPEZ WILL COME BACK TO SHOW ALL THESE SHITPOSTING WHAT REAL SHITPOSTING IS AND 72 VIRGINS AND SOMETHING SOMETHING 12 MILLION SUBS

SEEYA JAY WILSON


#4585542 Warcraft Movie Box Office Numbers

Posted Elorxo on 29 May 2016 - 12:17 PM

View PostGlink, on 29 May 2016 - 12:53 AM, said:

NA people to busy standing in line at mcdonalds to go see a movie.

-EU probably

surprised you havent made an hour long podcast about it yet


#4585440 So who's playing this Overwatch crap

Posted Knaittiz on 28 May 2016 - 06:21 PM

i dont play but i browse overwatch rule 34 occasionally


#4585368 So who's playing this Overwatch crap

Posted Ventux on 28 May 2016 - 10:48 AM

using wod to compare to other games


pretty sure all games would be better lol


#4579059 Incoming legacy servers!

Posted Nicholaes92 on 27 April 2016 - 12:08 PM

Classic blizz lol.

We want legacy servers!
No you don't trust me
WE WANT LEGACY SERVERS!
No you don't we can't do it anyway
(Someone makes a perfect legacy server)
WE WANT LEGACY SERVERS
Well we have been talking about making a sort of classic server for years now and what we have come up with isn't what you think you want but something that is completely different than what you are asking for and just an awful idea.


#4576818 Legion Released 30th Aug

Posted Ashleyirl on 18 April 2016 - 05:22 PM

View PostCreptius, on 18 April 2016 - 05:20 PM, said:

It feels like they still have a lot of work to do to make Legion a worthwhile expansion.


almost everyone has given up on legion already - most of the community are just hoping / praying for introduction of legacy servers which is like the big issue atm.


#4578027 Legion Gladiator Mount Revealed

Posted Nogahn on 22 April 2016 - 08:07 AM

Posted Image


#4577982 Legion Gladiator Mount Revealed

Posted FeralNisse on 22 April 2016 - 04:03 AM

Everything in wow including glad mounts just gets shittier every expansion, these horses are fucking disgusting


#4576701 Nostalrius is gone.

Posted Speedymart on 17 April 2016 - 10:54 PM

View PostBreadstick, on 17 April 2016 - 07:47 PM, said:

i've grown up playing this game and i've massively enjoyed it through multiple iterations of it so i'm not afraid of change or progression, but they've completely lost sight of what made the game popular in the first place and continue to move away from that direction

This so much. I've lived and loved this game since 06, and everytime I login to live I get sad. I want to play WoW. I love WoW. I had 36 days /played on a fake server over the course of four months and I enjoyed every second of it. Blizzard is trying everything in their power to make me move on, and it's heartbreaking.


#4576671 Nostalrius is gone.

Posted Synkz on 17 April 2016 - 08:03 PM

The world is still a world, too.  Random world pvp happens all the time and you still had to travel to instances, no such thing as queuing up from dungeon finder or LFR.  People might disagree with me strongly on this next point, but I find it really fun to get an item from PvE and be able to use that in PvP.  It's exciting.

Also, server reputation matters.  You need people to like you (or at least not hate you) if you want to get in groups for PvP or PvE.  You can't just namechange or reroll to 70 and be full-geared in a day, so people tend to be a lot less toxic and more helpful.

I don't play TBC just for arena, I play it for the entire experience of World of Warcraft.


#4576665 Nostalrius is gone.

Posted Breadstick on 17 April 2016 - 07:47 PM

View Postzzatbrah, on 17 April 2016 - 04:54 PM, said:

i dont entirely understand the point of playing a bc server. i imagine you guys are just gonna arena and each calss
had like 5 buttons they push frequently back then. if you want to play with 5 buttons why not just play legion.
im not even sure one could argue that the game is more skillful in bc.
vanilla i can understand because arena wasnt a thing but is there another reason to play a bc server? the pve sure in the fuck wasnt that great


this post isnt meant to start a flame war or anything im just curious on your guys reasoning

the core mechanics of classes make sense and actually work, whereas they don't on live (and haven't since cata, but mainly post cata)

every class doesn't have 5 instant cast short defensive cds to use to get out of trouble, every class doesn't have self healing, every class doesn't have a gap closer, every class doesn't have 3 different cc breaks alongside their 5 different instant ccs. a single dps can kill a healer by himself, or the healer is capable of killing the dps. there were a lot of imbalances back then, but they didn't matter as much because the way the game played out was fun and made sense

people talk a lot about ability pruning these days which is an issue, but to me it's not the main issue that exists. it's the entire philosophy behind how classes are meant to interact with each other and the gameplay in general. there was an actual structure behind class roles previously, and it's literally missing now

i don't think tbc arena was particularly skillful, it just actually made sense and the way classes interacted with each other was fun. arena now isn't skillful and it sure as fuck doesn't make sense or is fun

so i guess that's why i want to play bc again, because i like playing wow the way it was designed to be played by its original creators instead of by the people who work on the game now who have a shitty philosophy towards how it's supposed to work

i've grown up playing this game and i've massively enjoyed it through multiple iterations of it so i'm not afraid of change or progression, but they've completely lost sight of what made the game popular in the first place and continue to move away from that direction


#4574226 Nostalrius is gone.

Posted Nadagast on 07 April 2016 - 06:21 PM

View PostSynkz, on 07 April 2016 - 10:17 AM, said:

I don't understand the people who are happy that blizzard shut down Nostalrius. Do they just get off on other people's sadness?
Lots of people confuse what's legal with what's right.


#4574199 Nostalrius is gone.

Posted Naraga on 07 April 2016 - 04:03 PM

I've considered making a separate thread for this post, but I guess i'll just dump it here so no one can read it.

What we see with Nostalrius is that there is a big customer base that wants to play Vanilla servers. I've read the MMO-Champion thread and it seems a lot of sour virgins are convinced that Nostalrius is a fluke. Its player base is not more than that of one or two high pop realms and its filled with people that only play it because its free. Nostalrius actually proves there is no demand for legacy servers according to them.

This is nonsense of course. It is amazing that an illicit "company" without Blizzard support has managed to attract nearly 1 million account sign ups and has 150k active players. Put an official Blizzard stamp on that, and the amount would double tenfold. Because anything with an official Blizzard stamp will attract hordes of drooling fans. Games like Hearthstone, Heroes of the Storm and Overwatch wouldn't have a playerbase if it came from an unknown company. Its the Blizzard tag that makes these games popular, or allows them to survive. I don't know anyone that plays private servers because they are free. Rather, they play them because they want to replay the most amazing game they've ever played. I personally would pay more than the current subscription to play on a legacy server, granted if they do it the right way.

Now we've gotten that out of the way. Lets look at why Blizzard will never release a legacy server. First off: It would be highly profitable to do so. The investment risk is very low, as private servers have proven there is a demand for this service. Even if it ends up not being profitable, it is highly likely the investment sum would be returned and the project could just be terminated again without any real losses. From a company perspective, they'd be crazy not to do this.

However, Blizzard is a huge multinational. These kind of big companies suffer in essence from the same issues as a government does. They become inefficient, incapable of innovating and lose contact with their customer base. They become bureaucratic in essence. This effect gets negated if the original owner/visionair of the company is still at the head of it. Think of a company like Apple when it still had Steve Jobs at its head.

When a company gets too big, the top of it is incapable of being involved with every production process within it. Tasks will be delegated to lead designers, developers, managers, data analysts and so on. These people don't necessarily want the best for the company, but rather the best for themselves. This is an issue all big companies run into. As I said before, this gets negated to some extent if the top of the company still has their hearth in it. If their goal is not to make a profit, but to make amazing games then they can steer the process from the top down just enough to still succeed. If we look at the current board of directors, we see that many of them only signed up in the last few years and that most likely none of them are interested in games whatsoever and most likely don't even play this game. They don't know anything about the games, about what the customer wants, they rely completely on those underneath them for information and just set targets that they want reached.

So what happens now is that all these people that had tasks delegated to them will work for their own advantage, rather than the companies or the games advantage. They will try to put their mark on things so they can put that on their CV for future job prospects, salary raises etc. Subscriber numbers are dropping? Don't worry, we have plenty of data analysts that will show its not because of what we are doing but because the market is saturated, MMMORPG's don't appeal to newer generations of gamers, insert whatever else excuse you want to make up. These people are monkey branching from the get go.

Now we have already seen that releasing legacy servers would be a huge profit maker for the company. But how will this work out for its employees? For the managers, developers, data analysts? If the legacy servers stay small, and make enough of a profit not much would happen. However, these legacy servers are a huge threat to all of them. What happens if these servers start to rival or even overtake the live game in popularity? This isn't a unwarranted fear, it is a very real possibility.

What do you think then, would happen with these managers and developers? They will forever be known within the field as those guys who's improved product is less popular than the 10 year old original product. That would seriously gimp any future job prospects. Who would want to hire these guys? Not even to mention, its a direct threat to their jobs in the first place as higher ups might try to cover themselves and instead put the blame on the ones lower than them. People would get fired over this. And what about the data analysts? Such a thing would show that they were completely wrong on anything and didn't understand what was happening. And then we're not even talking yet about the huge blow to the developers ego it would be, if an outdated game they didn't have anything to do with was more popular than their polished brand new products?

So the safest thing to do for them, is to not run legacy servers. If a company had a will, and that will was just to make a profit. Then of course we'd see legacy servers. But what is best for the company, would turn out horrible for some of its employees. So they need to prevent legacy servers from becoming a thing, ever.

And this also explains why some branches within Blizzard have decided to make this move against Nostalrius. Smaller servers are left alone because these prove the argument that "legacy servers are not in high demand". A server such as Nostalrius is a danger for them, because someone at the top of the food chain whose success is more directly related to the success of the company (such as someone on the board of directors) might take notice of this and start the ball towards legacy servers rolling.......


#4574124 Nostalrius is gone.

Posted justicecute on 07 April 2016 - 01:19 PM

http://i.imgur.com/jxtOQlu.jpg

The last train on ally

https://gyazo.com/94...e49a662b5ff6399

Suicide train from orgrimmar to thunder bluff

http://imgur.com/a/eorOc

The most upvoted post on reddit thread, sadly i feel exactly the same

"I know people that play wow will say "They deserve it, it was a private server, you all deserve the server get taken down", well god damn, all we were doing was playing a game we loved, because there was no other way of doing it. blizzard said "we dont want to do it", but HUNDREDS OF THOUSANDS of people disagreed.
Playing on Nostalrius was the most fun I've had playing WoW in <YEARS>. We had upto 12k people online on the server at a time, with no phasing the game really felt like the WORLD of warcraft.
this is a travesty to so many people, to tens and tens of thousands of people that built friendships, invested time and played the game they loved.
There is a serious demand for a server like this - if blizzard does not seize this opportunity to create something out of this fiasco ...they are fools. Thousands if not tens of thousands of players would instantly hop onto servers that are Vanilla. There's a massive demand, but blizzard "knows" better, ie, they are too lazy to code the old content again. Something a handful of people did in their free time. PITIFUL.
You destroyed a MASSIVE gaming community that were playing/developing/moderating YOUR game,which was a masterpiece. It was a testament from the players to YOUR work. You should've been proud of it, no other game will ever have a legacy as early wow does.
You win, Blizzard, we lose. Typical.
You've lost a customer that has been with you for over a decade."




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