In what way am I justifying boosting? I'm saying it's not necessarily okay? All I'm saying is the game would be even more dead without it, which is true. It's also true that half the people against it wouldn't be against it if they were capable of doing it themselves. Why wouldn't anyone want to earn Money playing a game?
How about people that are genuinely good enough for gladiator but can't obtain their spot due to facing people that skillwise belong to 400 rating higher? I mean how about inactivity caused by alienating those people. We also need to consider the fact that even the suspicion of ladder being rigged makes people not play anymore.
So yeah, I am pretty sure that there is a very valid counter argument for "the ladder would be dead but now it is active thanks to our beloved boosters"
Maybe more people would try to improve, attempt to ladder up if the game was fairer and was at the difficulty it should be. Who knows?
And why wouldn't anyone want to earn money playing a game? There are tons of reasons , but if you are seriously asking this question then unfortunately a response wouldn't be any help to you.
The worst part is, Blizzard refuses to do anything about it. At least ferals have a viable spec they can swap to if they really want to still play their class.
Look at the patch notes for s15. DKs no buffs, ferals no buff, rets no buff. Honestly, what does Blizzard even do? They have people who go to work 9 hours a day, 5 days a week who are suppposed to work on PvP and all they come up with in 4 months is changing warrior charge talent? Holy fuck, I wish I had that job, sit around and do nothing for 4 months and get paid 70k a year.
DKs and ferals are in the exact same boat, do really good damage but it doesn't really matter since its never enough to completely change the game.
Why would you take a DK or feral when you could take a warrior who will do better burst, maybe slightly less damage overall but also have better defensive and CC? No reason whatsoever. Why would a hunter want to play with a dk or feral when he could play with a rogue or warrior and be 200+ higher rated.
Blizzard should just give titles out based on spec. Everyone has a rating based on what spec they are, and then at the end of the season the top .05% of each spec gets glad, etc. At least that way specs that are shit tier have a reason to play.
iam sick and tired of hearing hybrid cry if u want to be a mage spec or warrior spec roll mage or warrior if they start buffing all these hybrid spec buff also combat and mutilate and fire and arcane and buff fury and buff demo you hybrids r bunch of cry babys and want it all why is pure dps class really only get one viable spec for arena and hybrids most of the time get all specs
this game would be ten times more balenced if every class had only one viable spec for pvp all these stupid hybrid spec ruined this game . Yes lets go back to BC when healer were healer and dps were dps and people didnt bitch about being a ret pali in arena cuz they knew that holy paladin was better
About disc vs holy, first of all disc in arena will never be good for the following reasons:
-The spec can't be buffed; as of today, using top 100 25m HC parses, disc priest averages 263k hps(second after shamans), holy priest averages 171k. So they can't buff stuff like mana efficiency , healing output etc for disc.
-As mentioned, battle fatigue and absence of 3x grace protection make things tragic for the spec.
-The spec is expected to work with atonement. In pvp, it doesn't work as you can't holy fire for 200k. It is more like 20k crit, into battle fatigue'd heal.
As for scaling, there is a reason why disc priest is %50 better than holy at high gear raiding environment. Holy priest scaling is comical and after playing some games on PTR I think it's pretty obvious that holy is going to be the pvp spec anyway. So it turns out that, the worst pve healer spec is the arena spec for priests.
On top of everything, priests got almost every cool iconic ability either nerfed or removed with close to no compensation.(as mentioned by posters above). So we are at a point where priest is: -The only healer that doesn't have an additional cc break -The only healer that almost every enemy comp can break their cc without trinket. -The only healer that the enemy team can land a kill through uninterrupted healing.
Also we are always so bad, we need to overwhelm Blizzard with arguments, ideas, "proof" that our class is horrible, so that they introduce buffs that allow us arena participation.A couple of months ago we got lucky with Pom bug, excluding that, priest is gonna end up as 5th best healer of the expansion. Paladins have similar problems, except they often start good end up terrible, and they need to spam forums for buffs so that they can be somewhat viable. I think educating Blizzard should not be part of the process of playing/enjoying a class, They have access to numbers, they know as we do that priests have done horribly, so did paladins but they chose not to buff. I mean really look how bad priests and paladins are and look how great shamans and druids are.
So my advice is, just reroll immediately, possibly to shaman as the classes share some characteristics and stop wasting time with posts , with the hopes of getting buffed to a "viable" state. And finally, if you are making it work, kudos and best of luck to you.
That's called using my brain. Don't be upset you're getting outplayed.
You can choose to use a particular strategy if you think that has the maximum chance of winning, even though it involves only leaving pillar when huntard sac, wall/bubble are up and then going back to pillar to wait out wings, then repeat until the game ends. It's up to you.
Just don't be upset that people call you what you exactly are, a pillar humping faggot that has the stomach to play that gay.
plz braindance is an unbiased pillar of the oxford university community
Are you secretly gay for Braindance? Why are you immediately popping in every thread that contains a post of his? Every time the guy posts, it ends up you attacking him and derailing the thread.
Honestly, don't you think stuff he wrote are trivial problems that majority of the community have been complaining/suggesting?
it's not war/mage/x. The problem is exactly WMD. There is no comparable melee to warrior, no caster is close to mage and no healer is close to druid.
As pointed out, mage can not be purged when he is playing with a druid. And with temp shield he can not really die.
All non druid comps suffer from the same problem. They can't outheal effectively warrior damage meanwhile druid teams offer disorient/root and a full guaranteed clone on warrior every ~20 seconds which allows mages to actually do a lot of harm on the other team.
So, I realize that Holy is the way to go now. I just got back to WoW (after taking a big hiatus since 5.2), and I've been very used to Discipline priest in PvP. I absolutely adore the shields and bubbles, and I love grace.
I tried Holy for a few 2s and 3s, but I feel like I still prefer Discipline over Holy - I don't feel like I'm using chastise very much.
So, this boils down to a single question: is Discipline still viable?
well, this was brought up in a 5.4 release discussion, all elitist gorillas who said it's gonna be a matter of preference and/or disc is gonna be the choice of pros, are now playing holy.
So you go figure.