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Member Since 18 Jan 2011
Offline Last Active May 03 2013 09:17 AM

#3873348 [RBG] LFM for core group

Posted Pawzz on 10 April 2013 - 09:31 AM

You should probably add US/EU and faction.

#3871240 More 5.3 PvP Changes

Posted Zong on 05 April 2013 - 11:17 AM

View PostDizzeeyo, on 05 April 2013 - 11:14 AM, said:

If you bothered to do some tiny mental calculations before posting rubbish, hybrid dps will see no net change to their healing with this most recent change, while all pure healers will see a 5% healing nerf. Whether this is enough to make wizard mirrors not automatically be 25 min draws unless one player dcs remains to be seen

Seriously? It's not that simple at all. Posting rubbish? I asked a simple question so fuck up nerd.

#3858138 5.2 spriest question

Posted Rydub on 06 March 2013 - 08:52 PM

To the OP, I would say no.  Spriests have a fairly long ramp-up for burst right now, and while constant pressure is good spending orbs one at a time will deprive you of burst ability.  I view Insanity as a PvE oriented change, you aren't guaranteed the uptime to channel in PvP, especially arenas.

On glyphing- with the MS glyph nerf, I'm now really torn about crit vs. mastery.  There doesn't seem to be an answer yet for 5.2

#3840957 anyone know when the season will end

Posted rebjorn on 26 January 2013 - 08:07 PM


#3839808 Why Warriors will suck in s13 5.2 ptr footage

Posted Duncan on 23 January 2013 - 07:46 PM

The thing you all don't realize is that we are complaining about this for a reason.

If you didn't know warriors were op because of 5 things last season.
Shockwave short cd
defensive stance 25% op
dmg cd stacking
warbringer stun op swaps
other classes were not on par

5 huge things are happening this patch
shockwave 40sec cd up from 20
defensive stance to 15% balanced
warbringer dr's with normal stuns rendering it useless
other classes are getting buffed while we get NERFED
overpower costs 10 rage causing us to go to battle stance and take 25% more damage this patch

So we are plee'ing for 1 of the 5 changes because we don't want to be useless in arenas if those points don't make since to you think about why you died to a warrior team it is because of warbringer/shockwave/dmg cds/ and warrior was not a target to kill not only because of d stance but in conjunction with second wind, and shockwaves at low hp it made us amazing, and another reason you lost is because that kill slipped away because warrior shockwaved again 20sec later. WITH ALL THE CHANGES COMBINED IF WE HAVE TO TAKE 25% more DAMAGE while we are trying to do anything with all those nerfs combined with other class buffs you can call us useless in arena.

We are not plee'ing for 25% d stance a nerf to 15% is good, but overpower basically f's us makes us have to go battle to do any dmg, but we literally will take to much damage to be viable.