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Member Since 22 Apr 2008
Offline Last Active Today, 02:20 AM

#4369055 Nessper

Posted Seu on 24 January 2015 - 12:27 AM

View Postseeiz, on 23 January 2015 - 09:11 PM, said:

Have you ever been so mad you took a shit in the drawer?

nah he was on some indiana jones shit swapping it for the ipod quickly

#4366007 Offensive dispels are too potent

Posted Naac on 20 January 2015 - 07:10 PM

View PostUnkk, on 20 January 2015 - 03:18 PM, said:

Has been mentioned before but, this is one of the reasons the game is so shit atm. Homogenization or whatever it is called is never a good thing for anyone wanting depth. Hunters and DK's having dispel is borderline retarded and if someone suggested it when i was last playing in wotlk they'd be laughed out of the room. Same with giving freaking druids of all even more mobility in blink when they are already immune to roots and snares.

It's not even necessarily depth either.  Homogenization makes class imbalance way more blatant too.

Compare RMD vs RMP in this expac, vs that same matchup in say WOTLK.

In WoTLK, before homogenization, the comps played totally different.  RMP was super offensive with the priest having mana burn, and offensive/defensive dispel (keeping his team out of cc so they can keep pressure), fear, and much better damage relative to what we have now.

RMD on the other hand, was much more likely to play the reset game until they could outlast with druids innervate/barksin or wait until they setup that perfect cc-chain and get the kill.

Now you could definitely argue that RMP was objectively better than RMD, or vice versa... by looking at total winrates and stuff.   But even if one was objectively better and had better win %'s against a wider variety of comps, each comp/healer still had their niche.  So let's say RMP was stronger, RMD still would have been superior against all the melee cleaves, and arguably better against mage-based spellcleaves (they were still immune to poly then right?).  And even if they weren't better, they were different... so even in an RMD vs RMP match, both teams would still have a window to win at different stages of the game.  One window might be narrower, but at least it was there.     The point is, swapping the healer would allow your team to fulfill a different niche. It may have made it harder, but chances are, swapping a healer would have created a few matchups that you were much better against, and also some that were worse.

Now though in WoD... all the healers are so fucking similar, that there is no niche.  RMP and RMD will play pretty much exactly the same... except the RMD is just straight up better.  There is really no situation in which a disc priest would make the comp better in a matchup than a RDruid would.

#4365667 Offensive dispels are too potent

Posted Cradienz on 20 January 2015 - 12:38 PM

View PostDoggy, on 20 January 2015 - 12:04 PM, said:

Id say limit the classes having it. DKs and hunters shouldn't really have it

This is a good point too!

They should start making classes more unique again, like:

Not every class NEEDS a Kick,
Hunter's doesn't NEED Stealth,
Priests doesn't NEED Vanish/Feather,
rDruids doesn't NEED Blink
Death Knights doesn't NEED Asphyxiate (They used to be fine with only Strangulate)

So idk, if they reduced the amount of shit that everyone has (Not every single fucking class in the entire game needs a stun or a kick) then it would be easier to tune stuff that is broken like Faerie Swarm/Burst of Speed/Druid Blink/Fist of Justice/Asphyx/Blazing Speed... You know, shit that people actually NEED right now because every class has way too many fucking tools to use.....

#4364587 Primal Glad Mount

Posted Kidneygod on 19 January 2015 - 06:35 PM

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Hope this is the glad mount and we get rid of all the wintraders, boosters and honorbuddies once and for all.

#4286379 Primal Glad Mount

Posted Filthpig on 05 December 2014 - 02:17 PM

Hoping they make the glad mounts look exclusive again this expac instead of the shitty excuses of mop mounts.

I want a big red yeti with armor and chains dragging some feral and ret corpses.

#4364380 demon bolt stealth nerfed by 33% in pvp

Posted zzatbrah on 19 January 2015 - 02:25 PM

View PostIckz, on 19 January 2015 - 07:13 AM, said:

Oh look, more people whining about killing spree.
Top 200:

6 combat rogues (11 total)

30 warriors
18 locks
17 hunters
15 mages
13 dks

As you can see, combat is def horribly broken and running rampant throughout the ladder ruining arena.

PS: Yes I'm playing combat, but barely play 3s, let alone at all. Yes, spec was stupid retarded with long kidney. Yes BoS is retarded, but 100% needed vs certain classes even for sub as well. And, no, KS damage isn't as ridiculous as people make it out to be and is extremely predictable. People are dumb.
youre so fucking stupid

#4213081 2014 NA Regional Drama Wrap-Up

Posted Bigmoran on 19 September 2014 - 11:19 PM

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#4347842 team names

Posted Smooviex on 11 January 2015 - 08:07 AM

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#4347662 team names

Posted ROKMODE on 11 January 2015 - 04:17 AM

the ladder is a lot less cool to look at without teams tbh
looking at individual players is just not the same

#4347659 team names

Posted Ipsissimus on 11 January 2015 - 04:12 AM

Coming up with names and flags for my arena teams was the pinnacle of my WoW PvP experience.

#4323705 Leekzy's Frost Mage Guide for 6.0.3

Posted leek on 29 December 2014 - 06:54 PM

View Postwatchmepwn, on 28 December 2014 - 04:17 PM, said:

So far I've been playing RMD (SUB VERSION, like real men). Been bouncing around 2300-2500; so far went with multistrike. But I'm willing to try haste over multistrike, any thoughts on that?

Hey there!

Haste is indeed superior in sub-RMD imo, just feels way better. We peaked out at 2685ish CR and 2715 MMR as sub-RMD so far, the comp is definately viable, but playing with a combat is probably +150 rating, although contracting aids this early in my life is not an option so I won't play it -_- ...

#4341126 Tired of Huntards

Posted Breadstick on 08 January 2015 - 11:57 PM

what aj have you been reading where people never complained about those things? of course they're absurd, hunters have been given a mechanic to remove every weakness they've ever had over time

let's just summon capstone in here and call it a day

#4336026 [Frost Mage] The truth, are they balanced or wat

Posted Kelarm on 06 January 2015 - 10:58 PM

Mages are not weak.  A lot of mages are doing a really great job pretending the class is weak and they've got a pretty good whine fest going on, but from a balance standpoint the class is fine.  God comp is easily one of the strongest comps in the game, if not the strongest.  Other comps using mages are starting to pick up more and more, like RMD.  

Especially in my last few Qing sessions, I've seen at least as many mages as warlocks, warriors, and even DKs.  And it seems to me the general perception of high-end PvPers has shifted from "I mean, maybe mages could use some help" more toward "wtf are you guys talking about, this is strong."

From a design standpoint, I don't even play the class but I can still tell the design is terrible.  Mages and warlocks got opposite and equally terrible direction this expansion.  In previous expansions, frost mages have been the extreme control, good burst class.  Warlocks have been the extreme damage, good control class.  Both classes just lost half their identity for no discernible reason.  Mages lost all their damage outside of ice nova, leaving them with only control, which they spend the entire game spamming.  Meanwhile, warlocks lost all their control outside of shit fears, leaving them with only damage, which they spend the entire game spamming.  Both designs are garbage and have removed a huge amount of skill from these 2 classes which have historically been among the highest skill cap in the game.  I really hope they take a hard look at the design of both classes and fix what they've broken.  However, we all know that's probably not going to happen until next expansion, and even at that, Blizzard has never been known to make anything actually better.  Things always just seem to get steadily worse.  In light of that, this is just the reality now, and we are left to try to enjoy our classes as they are.

#4334082 I honestly don't give a fuck how bad Mistweavers are

Posted Lolflay on 05 January 2015 - 11:57 PM

View PostAlwaysyoux, on 05 January 2015 - 07:21 PM, said:

I'm also higher rated than literally every person bashing me in this thread and funny thing is 90% of them are disc priest that are screaming MW op.

You're insanely biased. Everyone is bashing you because you can't see beyond the tip of your own dick. You being higher rated is probably at this point, a coincidence, judging by your impressions and opinions of your class. You're bashing people in this thread based on their rating, going so far as calling people "sub 2400 idiots" or something alongside the lines of that, not realizing that difference between 24xx and 2566 ( where you're at ) is literally 6-7 won games.

You're not the victim here, you're the aggressor with your shitty and incorrect opinions. Do us all a favor and shut the fuck up.

Nice made up statistic btw, go count again. I'm Shadow btw, not Disc.

#4332246 Is your class/spec fun?

Posted Icyfresh420 on 04 January 2015 - 09:01 PM

I think I can speak for every mage in this game who takes arena or pvp even remotely seriously when I say, Fuck no.
They turned mage into a shitty support class with no real threat or pressure. You have burst damage every minute with frozen orb and ice nova x2. After that you do absolutely nothing for the next minute aside from control. If you have a perfect set up and nothing to do except damage you can spam frostbolt into some hybrid passive healing class like dk hunter etc and watch their health go up instead of down. Tons of fun. A resto druids wrath without heart of the wild just about hits as much as frostbolt