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Pouncedd

Member Since 07 Jan 2011
Offline Last Active Yesterday, 08:50 PM
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Topics I've Started

6.1 Data Mined Hunter notes

11 January 2015 - 09:04 PM

You can look at these on MMO-Champion.com but thought I'd leave these here since no one else has posted them.
  • Arcane Shot An instant shot that causes (110% 125% of weapon damage) Arcane damage. Requires Ranged Weapon. 30 Focus. 40 yd range.
  • Glaive Toss You hurl two glaives toward a target, each dealing [ 1 + 36.1% 41.5% of AP ] damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 4 times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return. Instant.
  • Glaive Toss You hurl two glaives toward a target, each dealing [ 1 + 36.1% 41.5% of AP ] damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 4 times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return. Instant.
  • Multi-Shot Fires several missiles, hitting your current target and all enemies within 8 yards for (40% 55% of weapon damage) Physical damage. Requires Ranged Weapon. 40 Focus. 40 yd range. Instant.
  • Steady Shot A steady shot that causes (75% 85% of weapon damage) Physical damage and generates 14 Focus. Usable while moving. Requires Ranged Weapon. 40 yd range. 2 sec cast.

Talents
  • Glaive Toss You hurl two glaives toward a target, each dealing [ 1 + 36.1% 41.5% of AP ] damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 4 times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return. Hunter - LvL 90 Talent. 15 Focus. 40 yd range. Instant. 15 sec cooldown.
  • Powershot A powerful shot which deals (450% 520% of weapon damage) Physical damage to the target and (225% 260% of weapon damage) Physical damage to all enemies between you and the target. All enemies hit are knocked back. Requires Ranged Weapon. Hunter - LvL 90 Talent. 15 Focus. 40 yd range. 2.2 sec cast. 45 sec cooldown.
  • Steady Focus (Beast Mastery, Survival) Using Cobra Shot twice in a row increases your Focus Regeneration Focus Regeneration for you and your pet by 50% for 10 sec.
  • Steady Focus (Marksmanship) Using Steady Shot twice in a row increases your Focus Regeneration Focus Regeneration for you and your pet by 50% for 10 sec.

Beast Mastery & Survival
  • Cobra Shot Deals (66% Deals (75% of weapon damage) Nature damage and generates 14 Focus. Usable while moving. Requires Ranged Weapon. Hunter - Beast Mastery & Survival Spec. 40 yd range. 2 sec cast.

Survival
  • Black Arrow Fires a Black Arrow at the target, dealing [ 10 + 44% 56.7% of AP ] damage over 20 sec. Your Black Arrow periodic damage has a 20% chance to trigger Lock and Load, causing your next two Explosive Shots to cost no Focus and trigger no cooldown. When Black Arrow is dispelled, its cooldown is reset. Requires Ranged Weapon. Hunter - Survival Spec. 35 Focus. 40 yd range. Instant. 30 sec cooldown.
  • Explosive Shot You fire an explosive charge into the enemy target, dealing [ 46.3% [ 59.7% of AP ] Fire damage initially and every second for 2 sec. Requires Ranged Weapon. Hunter - Survival Spec. 15 Focus. 40 yd range. Instant. 6 sec cooldown.

Inflated 2s

06 January 2015 - 01:35 AM

Haha this was so silly. Like 30 straight wins of 2s = this as Feral/Hunter


http://gyazo.com/d44...79054369941bb47

Another DDoser caught in the act.

26 July 2014 - 04:15 AM

http://www.twitch.tv/pounced/c/4746580

Was having a nice little que session of Jungle cleave and I decided to turn on my stream. Not 30 minutes after my stream comes up "Different" the dk decides to que jungle into me.

He is known to hit people off and it's a known fact he has the ferals IP I play with.

Please watch the vod and see how my feral even calls out he is getting hit offline as soon as he knows who the enemy team is and also as soon as we open the warrior shield walls without us using cooldowns just so he doesnt die while his DK is pulling up his booter to knock my feral off.

It's pretty depressing I can't play this game more than an hour at a time without a partner getting ddosd.


Just bringing another injustice to light for the community. TSG 2800+ From sniping and Ddosing GG

Healing Stream Hotfix 4/23/14

23 April 2014 - 07:42 PM

  • Shaman
    • General
      • Healing Stream Totem no longer incorrectly heals itself.
    • Thank god

Source: http://us.battle.net...il-23-4-23-2014

Healing Stream Healing Itself, Bug Or Intended?

13 April 2014 - 10:25 PM

http://us.battle.net...pic/11041384334

Thread on the wow forums talking about the bug and I have noticed it myself plenty of times.

I highly doubt it is an intended mechanic and would love to see it fixed. Some games I've found myself having to put 3 arcane shots into it because it instantly would heal back to full.

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