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Member Since 07 Jan 2011
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#4227595 How Screwed are we when 6.0.2 hits on Tuesday?

Posted Koly on 10 October 2014 - 12:22 PM

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#4234051 Does she ever stop?

Posted Leeqt on 16 October 2014 - 08:12 AM

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#4206913 [Bigmoran Video] Origin of the Glinkz DDOS

Posted Bigmoran on 12 September 2014 - 09:55 PM

Glinks made a DDOS clan recruitment video back in '09. He thought this footage was destroyed. Our main operatives uncovered this footage and we plan to expose the roots of the G-Link DDOS.

#4195714 ALS Ice Bucket Challenge

Posted Unseenz on 23 August 2014 - 02:02 AM

i nominate vanguards for the rice bucket challenge

you have 24 hours

#4191829 Randomly watchin a stream!

Posted Tupaclol on 15 August 2014 - 06:16 AM

Rank1 push is real!

#4191979 Randomly watchin a stream!

Posted Ryuboss on 15 August 2014 - 12:28 PM

View PostNixonxx, on 15 August 2014 - 12:17 PM, said:

Posted Image[size=4]

All she ever wanted to do was queue some PvP; you're not a very nice person.

caught up in the wrong crowd 0.0

i will say this straight ,  why do you even play this game when you cheat to win , like honestly WHAT is the point of paying actual money if you're not gonna experience the game

go fucking buy a skill capped account and learn how to play DK faggot

#4183402 Hunter proffesions

Posted Kettu on 31 July 2014 - 09:04 PM

Max burst: Tailoring + Herbalism
Biggest crits: Tailoring + 320agi
Minimum RNG: 2x 320agi
Max uptime with high AP: Tailoring + Engi
Max PvE dmg: Tailoring + 320 agi

It really depends on preference, but as others said, in general the 2 best options are either Tailoring + random 320agi prof or Tailoring + Engi. For the average player Tailoring + random 320agi prof is probably best, as it's really simple and there's less stuff you have to keep track of.

For better players Tailoring + Engi might be better as you'll be able to time your burst when you actually need it. If you use your trinket and engi tinker on CD, you'll have a 50% uptime on agi CDs. When you're playing against comps with a lot of cc, you'll probably end up with somewhere between 70-85% uptime on trinket & tinker when you're not in cc. So technically, you do more damage (or at least you're able to). But then again, you're more likely to get cc'ed with your CDs up so it's kinda hard to tell. If you feel you know how to use your trinkets & procs effectively, engi + tailoring is best.



Tailoring + Engi


Tryhards: Tailoring + Engi
Non-tryhads: Tailoring + 320 agi

#4181002 Cya tremor

Posted Vanguards on 28 July 2014 - 01:50 PM

This change is amazing imo, but I just hope they will be on the look out for fear classes as their natural enemy is heavily nerfed.

Obviously balance in WOD is going to be really different, however if you look at it from the MOP perspective Aff Locks and Spriests would be totally out of control.

Thankfully WOD fear is changed to 6 seconds.

Now I just feel like they should change a few more abilities if they're going this route. Icebound not usable while stunned, Divine Protection, Barkskin, etc. Druids especially already have prehots they can predict burst along with and 2 charges of a 70% (I believe it's this number?) Shield Wall in WOD and all their other CDs. If WOD has a good PvP pacing they should not need to be able to use Displacer Beast, Barkskin, and all these buttons in CCs.

#4180867 Cya tremor

Posted Connellypwnz on 28 July 2014 - 09:17 AM

View PostNyeshyo, on 28 July 2014 - 07:52 AM, said:

Tremor Totem is no longer usable while feared, charmed or asleep

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#4180828 Cya tremor

Posted Dividium on 28 July 2014 - 08:14 AM

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Is this real life

#4178179 S15 Ending Soon™? Anyone else want this nightmare ended?

Posted Capstone on 25 July 2014 - 04:11 PM

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#4178041 S15 Ending Soon™? Anyone else want this nightmare ended?

Posted Avengelyne on 25 July 2014 - 02:42 PM

Anyone else sick of this stale extension of S14/Grevious? 80% of the ladder is isn't active, the rest literally just queue to snipe, playing the same comps they have been playing for 50 weeks without balance changes. I can only imagine how sad the PvEers must be right now with SoO.

I mean we don't even get a nice serpent for this garbage, no response from blues.. besides locking the thread


http://us.battle.net...pic/13437693779 [2.0]


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I tweeted Holinka, but i've never gotten a response from him so..

I want to know if anyone else is wishing for it to end.

#4174450 WoD Freezing Trap

Posted Kettu on 21 July 2014 - 09:29 PM

Instantly deployed ranged traps (freezing arrow) were supposed to be implemented in game in, like s5. Back then Blizzard didn't have the technology to implement it properly or some shit so it's basically been bugged for 3 expansions in a row now. Anyone who's played hunter at top level since Burning Crusade knows this.

I have no idea why some shitty 2.2k MoP players even have the guts to whine about this? Like, if some spell is bugged (In this case, for 3 expansions), and it gets fixed, how low IQ do you need to have to pretend you've got any knowledge regarding that particular class design (in this case, hunter) just to get the bug fix reverted so you'd get an advantage in arena?

1. Get 2.2k on rogue or some shit
2. Enter the hunter forums.
3. ???
4. You are now expert of the hunter class

No, but really, can u shitty wizards, rivalduelists, DKs, etc go invade, like, RBG forums? Like, go argue about kidney shot, dat skill has been OP since s2.

It's not like 2.2k hunters enter the mage forums everytime some random mage bug is about to get fixed. It's actually kinda disgusting how this same scheme happens every single time some random hunter bug gets fixed. Every. Single. Time.

There isn't even anything worth argueing in this thread. Bugs gotta get fixed. Simple as that.

#4001350 Retarded Blue Celestalon

Posted Lytning on 28 November 2013 - 02:36 AM

So, Hydra already leaked the top part of this picture to his Twitter followers, but I found who Celestalon was responding to, and how top players regard him in general.  I hope the rumors that he is replacing GC as Lead Systems Designer are just rumors.


Tosan accurately and correctly stated many important fixes that should be made, and Celestalon apparently thought balancing the least balanced parts of the game was unconstructive.  He came back with this, and clearly top players have no respect for these blues.

Simply amazing how Blizzard can have important fixes spelt out for them and still not get the clue. From the players they trust and invite to a secret forum for fixing the game. /facepalm

#4173028 WoD Freezing Trap

Posted Esiwdeer on 19 July 2014 - 06:49 PM

View Postottishen, on 19 July 2014 - 06:29 PM, said:

Well as a gladiator player, can you explain how unavoidable cc on a 12 second cooldown is good for the game? And no, mages being op does not justify it.
I honestly have no idea because it's in BETA. If they remove Scatter Shot and who knows what else, my pet or how the fuck could I possibly know?

I know that it's going to be a different game. I know that instantly arming traps are not unavoidable because they have been in the game before. You had to use Scatter Shot to hit it. Barov's Peasant Caller? C'thun Tentacle? Mirror Images?

It isn't as easy as you think it is, especially if we're losing a core ability like Scatter Shot. That's like Warrior losing Charge or Mage losing Frost Nova. It's a huge deal.

Even if it was unavoidable, if that was the only CC a Hunter had that means you're potentially CC'd for 8 of every 30 seconds. As a Gladiator player I can easily explain to you that 8 seconds of CC plus "Counter Shot" pressure is much less than has been possible for the entire rest of the game.

And, is MUCH less than is possible by Mage on beta right now. Because you can CHAIN Polymorph so 8-4-2 instead of 8, free for 30 unless he wants to lose his pressure, 8, free for 30 etc.

How hard is it going to be to juke Counter Shot? Meanwhile, removing Imp CS probably isn't even being considered. And Deep Freeze is basically like a superior version of Scatter Shot which you get to keep. And Ring of Frost, Frostjaw, Frost Nova, Pet Nova, and oh yeah, Polymorph.

Do you understand how hunter CC works? Like, who cares if you're a Gladiator or not. If it has a 12 second cooldown, even if it's unavoidable do you honestly not grasp how much different that is than.. anything previous?

No season has someone been capable of only 8 seconds of CC plus an interrupt. Rogues have always had longer than that comboing stuns, Warrior even has shout, Death Knight is.. a hero class aaaand even Priests have always had the threat of mind control or whatever.

Hunter as you morons are describing it would literally have the lowest CC I can think of in arena history. Meanwhile, you're complaining about it being excessive.

That's just ignorant. You guys don't even have arguments, you're just Mages who are mad. Again, grats on access playing a Mage in whatever season this is. Really fantastic work.