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Member Since 04 Jan 2011
Offline Last Active Jan 17 2014 06:57 PM

#3213417 Fakeyou - Season 9 RMP 4.0.6

Posted tylerrau on 30 April 2011 - 03:10 AM

Shoulda posted this before the WCM skill competition ;)

#3212467 Fakeyou - Season 9 RMP 4.0.6

Posted Fakeyou on 29 April 2011 - 04:42 PM


#3211876 Frost DKs Crashing people in arena

Posted Darckli on 29 April 2011 - 08:06 AM

View PostBommes, on 29 April 2011 - 08:00 AM, said:

Yea, if there are exploits just spread them here so EVERYONE uses them :(

For the last fucking time:

Live is Blizzard's test realm. If you don't do shit a lot, it won't fucking get fixed.

The fastest way to get this hotfixed is to go on your DK and do it.

#3211227 Who thinks ladders are going to get reset?

Posted sweep04 on 29 April 2011 - 12:57 AM

They've not confirm any bugs to do with MMR or arenas.

They're going to brush it under the carpet and pretend it never happened.

#3209052 Shadowpriest Mana

Posted Ikkiau on 28 April 2011 - 02:16 AM

Death on CD seems to deal with your mana problems just fine.

#3207298 Another hero from chily Finland

Posted Ttam on 27 April 2011 - 10:34 AM

View PostPeacesells, on 27 April 2011 - 10:07 AM, said:


This is the introductions forums, it goes here.. don't be a douche.

#3201174 quick question

Posted napsilan on 24 April 2011 - 05:05 PM

/cast [harm] purge; [help] cleanse spirit

#3192725 MS effects potentially being buffed to 20%

Posted huike on 19 April 2011 - 09:28 PM

buff ms and make it only apply to resto shamans

#3183655 My shot at fixing Elemental, your thoughts?

Posted jooble on 14 April 2011 - 04:00 PM

give lightning lance

#3183508 Heart of Rage

Posted Tankz on 14 April 2011 - 02:06 PM

40 expertise

yeees please. have fun any melee.

#3179014 How long til spellsteal is removed from the game?

Posted Witness on 12 April 2011 - 06:59 AM

I have yet to see a compelling argument to be made why spellsteal needs to be nerfed.

#3176755 Spriest Ability Idea

Posted Wizik on 11 April 2011 - 03:56 AM

skill cap

#3176632 Spriests Feel 1-Dimensional

Posted Kushhx on 11 April 2011 - 02:15 AM

Not spewing shit, your class has so many variables and spells which has increased it's skill cap quite alot compared to that of say, a boomkins.

My overall point here is that I've seen streams / play vs teams that rely so heavily on spriest dispel that they tank all incoming CC (painful to see druids not even bother shapeshifting for polys) cos they know that they have double defensive dispel.

Spriests have enough tools, more than enough, I'm not sure where the idea came from that you don't have enough tools because you have more than any class I can think of.

#3174354 Resisting traps

Posted Rathex on 09 April 2011 - 01:53 PM

Official Blizzard Quote:

Q: Why do hunter traps continue to be resisted when the hunter is both spell pen capped, and specced 2/2 into Survival Tactics? – Zubzar (North America/ANZ)

      A: It’s just a technical limitation. The way the code works, the traps are objects and not part of the player. We can calculate how much damage they should do based on player stats, but it is currently impossible for them to inherit things like spell pen. Spell Penetration does nothing for your traps. We don’t even have a way to make them always hit, because then they would always hit, even against a cloaked rogue for instance (which we’re sure is a solution hunters would be perfectly happy with). We know it’s not a very satisfying answer, but at the end of the day, World of Warcraft is a piece of software and given that we have some of the best programmers in the industry working on it, there aren’t any simple solutions that are going to fix this problem in the short term. It is absolutely a problem though and we do want to fix it.

#3166667 I can't believe people still consider dks to be OP

Posted lucrativex on 05 April 2011 - 02:50 AM

View PostDarrgen, on 05 April 2011 - 02:43 AM, said:

If you played a melee cleave and fought an MLD right now you'd understand. You must've missed the part where both warlock and mage are getting pretty huge damage buffs in the patch notes. Coupled with the fact that regardless of duration mld can still keep 2 classes cc'd almost always(especially melee with roots) I dont see how you can think MLD or MLS for that matter wont be good next patch.(Rampages rank 1 team is already an MLS which is one of the best us bgs) I play primarily a melee cleave(frost dk/feral/priest) and vs a good MLD it is impossible to win. They have far too much cc that's instant for us to be on a target for more than 1-2 hits while also keeping our healer controlled so that we can't be healed. On top of that DKs  have to actually be on targets to heal with death strike and even IF what you said about dks being in all the top comps were true, how exactly would you expect them to heal when they're cc'd the entire game while being dps'd?  Sure I've got a few cooldowns to get out of cc at the start but im not gonna solo anything and I still have to be in a position where i can be healed. With the damage buff I honestly can't imagine ever winning vs a good MLD as a melee cleave.(And i play one of the only melee cleaves i think will be viable post patch) But hey you can tell me a melee cleave you think will be good post patch and why and ill take it into consideration. I just dont know what melee cleaves could possibly work any better when most melee are getting nerfed and casters are getting buffed.

Under your logic, MLD should be running wild right now with the current popularity of melee cleaves, which simply isnt the case. In the entire world, there is only three (3) MLD's above 2700. Let's not pretend to the buffs to mage and lock damage are suddenly going to make MLD a fotm comp that is played by the masses. And so what if melee cleaves are countered my MLD? Boo hoo, you have a counter comp, welcome to world of warcraft. But to pretend DKs are in a bad spots because once in a blue moon while running melee cleave you run into the odd MLD is nothing short of ridiculous.