So I am still on a break from playing WoW, but stat priority is something that is up in the air at the moment and I took some time to write up some useful information about our stats, and should give insight to why we are gearing for haste, versatility, and crit all at the same time, why if you look at the armory all the paladins are using different gear and setups (makes no sense right!).
CRIT IS GOOD BECAUSE REASONS, SO YOU CAN GO EITHER HASTE/VERS, CRIT/VERS, OR CRIT/HASTE.
There is a long winded explanation for why crit is as good as haste/vers if not better, but honestly you can go with either stat depending on your playstyle and team composition you play and it won't make the difference between winning or losing a game. The relevant thing about stats for Hpally is hitting certain crit caps, such as 40% crit or 30% crit, but really any amount of crit between 30 and 40% is a good number. What is meant by crit caps is at 40% crit with the merciful wrath glyph in you have (+10% crit chance) 100% to crit on holy shock, at 30% crit you have a 100% chance to crit without the glyph (+20% base crit 3 min wings). Holy shock needs to crit or we do not do any healing, yay for paladins. Then the rest you stack into versatility if you play a comp where you get trained, or haste if you play with a mage on your team who can press WoD cc abilities.
BorngoodMember Since 02 Jan 2011
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Character: Primal Gladiator: Warlords Season 1 Borngood
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