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Member Since 02 Jan 2011
Offline Last Active Jul 17 2015 06:48 PM

Posts I've Made

In Topic: Borngood's Holy Paladin PvP Guide WoD and (6.1)

17 July 2015 - 06:48 PM

Paladins have had 30 second HoJ for years, if you want to fix the problem, the hint is mages have 2 schools to cast spells from.

In Topic: Borngood's Holy Paladin PvP Guide WoD and (6.1)

24 June 2015 - 10:01 PM

6.2 update is coming this week, but first I want to hear peoples thoughts on stat priorities.

Right now I am considering, int>versatility>crit>mastery>haste>multistrike

My reasoning thus far, is the buff to infusion of light for 40% extra healing on the next flash of light, and the fact that holy shock doubles the base crit chance itself. Also I RBG'd in full tournament gear (730 ilvl) and the damage is really bursty, like out of control bursty, so I'm finding more and more that crit will be very valuable to heal as quickly and as high as possible.

Before I do the final 6.2 update, I would like some feedback to what people are seeing in terms of damage/healing.

In Topic: Holy - Speed of Light vs Pursuit of Justice

23 June 2015 - 07:34 PM

Pursuit of justice is actually very good, I have been using it over speed of light more and more. But as aveng said, if you play with a mage you can afk on pillar all day and sprint to hoj a dps every 45 seconds. I find pursuit much more fun though.

In Topic: Borngood's Holy Paladin PvP Guide WoD and (6.1)

16 June 2015 - 11:58 PM


Short Answer: Wizard on my team? Gear Mastery. No wizards? Gear haste, and look for wizard partners.

Long politically correct answer: For all intents and purposes, for Holy PvP haste has been king this season because of arena games (3v3) as well as RBG team fights lasting a very short amount of time, rarely do you go out of mana. This stat priority was also instated at the beginning of the season when the game was much more bursty with combat rogues running rampant.

All you really need to do ask yourself these simple questions, "Do I play with a mage on my team? Does my team play with a random assortment of wizards? Do I have classes on my team to eat all the interrupts for me?" If you answered any of these questions with 'yes", then you can afford to go for mastery>haste, because you really do not care how fast your healing gets put out, because the mage on your team will slow down and dampen the game to such a point that your job is really easy.

If you answered "no" to these questions, haste>mastery because every single second counts when you're healing, and every millisecond counts when having to juke multiple interrupts (when a mage on your team isn't eating all of them for you).

In Topic: Borngood's Holy Paladin PvP Guide WoD and (6.1)

15 April 2015 - 08:14 AM

@Darkrizen, the short answer as I understand it, and correct me if I'm wrong, versatility scales better over haste as you gain more of it. I have it as versatility=haste>mastery, because for current gear levels we do not reach haste points where mastery starts to outshine haste, just yet.

It should be noted, that when playing comps such as god comp, or any wizard variant where the game becomes increasing slowed down and easier to heal (yes playing with mages is a joke but might as well enjoy it while it lasts), mastery becomes more valuable over haste, because you have a ton of time to get off your heals, where if you're playing a comp such as KFC for example, the difference of .02 seconds could mean the difference between winning or losing.

Furthermore, crit is not valued highly because our set pc bonus gives us crit. And multistrike is too rng based and nerfed in pvp to be taken at current gear levels.

Hopefully this wall of text makes sense, it seemed to make sense when I typed it out, and by all means if anybody has counter arguments or different points to bring up, I am all ears.

Good read on kitty cleave by the way, it's one of the sleeper comps I was planning to destroy ladder with at the end of the season.

tl;dr  I'm playing with a mage, versatility=mastery>haste
I'm playing with anything but a mage, versatility=haste>mastery
Maybe I should add this to the guide huh.