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Execx

Member Since 22 Dec 2010
Offline Last Active Jun 29 2014 03:39 PM
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Posts I've Made

In Topic: What does a mistweaver bring that other healers do not?

29 June 2014 - 03:40 PM

View Postcatastrophiq1, on 17 June 2014 - 10:02 PM, said:

Orb Bot.

In Topic: Lee 1 - [Enhance Shaman]

21 May 2014 - 02:42 PM

tfw 90% of the games are against hunters and mages XD

In Topic: Specific abilities that Nature's Cure can dispel

12 May 2014 - 09:59 AM

View PostTRWahu, on 12 May 2014 - 04:13 AM, said:

I just wanted see a physical list just so I could have a better understanding of Nature's Cure. I'm going to try and memorize it or some nonsense like that. It's just easier for me to know what I can and cannot dispel by physically seeing it like that. Plus maybe something will jump out to me I didn't know or think about thats good to dispel if casted on a friendly. To me knowledge is power and the more posses the better you will become at whatever it is. Thank you very much for taking the time to make a list like that. It's exactly what I was looking for.


You're welcome. The best advice I can give you is while knowledge is indeed power, experience and understanding situations and your role in them are more potent. Play, have fun, keep your attitude, and good luck in arena.

In Topic: Make Junkie 2400+ again

12 May 2014 - 03:30 AM

View PostBestFriends, on 11 May 2014 - 12:47 AM, said:

Can we make them force you to remove that seizure inducing sig?????????

In Topic: Specific abilities that Nature's Cure can dispel

12 May 2014 - 03:29 AM

Hammer of Justice
Blinding Light
Turn Evil
Repentance
Chains of Ice
Strangulate
Soul Reaper
Faerie Fire/Faerie Swarm
Entangling Roots
Narrow Escape
Freezing Trap
Hunter's Mark
Scare Beast
Wyvern Sting
Binding Shot
Deep Freeze
Ring of Frost
Frost Nova
Blizzard
Polymorph
Cone of Cold
Counterspell
Frostjaw
Ice Ward
Ring of Peace
Spear Hand Strike
Psychic Scream
Psychic Horror
Mind Control/Dominate Mind (I forgot what the debuff name is)
Silence
Paralytic Poison
Crippling Poison
Hex
Frost Shock Root (whatever that's called)
Earthgrab Totem Root (whatever the debuff is called)
Earthbind Totem Snare (whatever the debuff is called)
Bind Elemental
Curse of Enfeeblement
Howl of Terror
Fear
Banish
Shadowfury
Mortal Coil
Demonic Breath
Blood Horror
Seduce
Curse of Exhaustion
Curse of Elements
Spell Lock
Haunt
Unstable Affliction

Why you would need to know EVERY SINGLE ability is wayyyyyyyy beyond me and I cbf to do all the DOT's and shit. I was bored enough however to write you a list of all the CC abilitys that can currently affect you or your partners.

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