It does matter, you get mmr u shouldn't have had in the first place. But who cares, if only you put as much time into actually trying to improve as you do with your petty insults you'd might not actually be a bad player.
It was accurate last season i guess its not accurate this season for "highest" rating (maybe blizzard changed some api or w/e)
But these kind of screenshots actually happen 24/7 i que lfg pretty often to grind cr/bored/alts and most of time same shit happens had 1700 disc/feral refuse to play with my hunter day 2 of season even tho i tried explaining i have mmr from last season so they wont even lose any points.
getting ditched for rbgs unless im playing "optimal" spec/class same for 2s/3s its just community follows "meta" and wont even bother playing other stuff.
It would be really cool if there were "divsions" based on mmr and you could just search for players with same mmr range to q with it would solve all the achivement issues etc
Shows correct achivements earned/date for one of my alts but clearly highest rating feature doesnt seem to be working
Like you guys wanna add specific comps that you can choose to q in soloq
you cant even fking que "real" 3s before 9 pm and you only get same 2 teams on high mmr how the fuck would a system where you can pick comps work, high rated players would sit 20m ques. (with divided brackets aswell XD)
How exactly would you report "toxic" players how can you know if someone is throwing on purporse or hes just bad/unlucky?
Also fact that some classes would have 20x easier time to rank up same with healers ... wow isnt a game for soloq if anything blizzard should focus on current 3v3 bracket add more incentive to play the game. Adding spectate client would be a great start or working on LFG system.
Players that complain about lfg are ones that are the most cancerous to que with from my experiance. Legit getting asked for cr day 3 of season by players who have 1200 rating less exp and then same retards are making threads on forums how they have none to q with.
Soloq wouldnt fix anything same players that qq would keep on qqing since most players in this game have dunning kruger syndrome where they believe that they are gods gift to game and they deserve x rating.
Every single season theres new players climbing to top of ladder/getting their first gladiators etc its really not hard it takes time and effort (but isnt that the point of the game).
Honestly its really easy to get into glad/r1 "social circle" if you play consistently good on ladder you can just add 90% of players on real id and they would be willing to q with you. None gives a shit if you have 0 r1s or 25 if you play good most people would q with you.
I feel like biggest issue with lfg is 2200-2500 and lack of players in that bracket
Not to mention soloq would be aids to balance considering some classes only have 1-2 "viable" comps while others have plenty.
But why tho? Why do you think that? Tosan adressed this very accurately, I think. If anything, it would be a good replacement for the PvP section of LFG wouldn't it?
most of player base would be queing soloq since its alot easier to find people (however games would be much less intense due to fact that ure playing with random players).
And it would just be unfair to match premade 3v3 players against soloq players so it would have to be a seperate bracket altogether.
Eventually everyone would just start playing soloq and premade 3v3 would die same as every other game with a soloq system (league/cs/sc2/overwatch etc). You can even take this from bunch of popular private servers that added soloq 3s literally died
Always felt like there were 2 types of "good" video game players.
First is guy who just understands game fundementally and he can break it down in a very short time. People like this can be good in almost any type of video game.
2nd just plays shit ton of games and eventually learns scripts.
I remember when flynn started playing league he was clueless 0 moba experiance. After 2-3 months guy was high d1/low challenger, which is pretty insane considering theres players who play 10 hours a day for years without reaching anywhere near that level.
Same goes for wow players id say most top current r1 players could easy play tbc/wrath/cata and do very well (same with old players that wanna invest time in legion).
You guys are forgetting gc had 0 control of actual stats/spell design etc, everything was made for pve.
But in legion this retard had acces to change stats to any ability/spec/class he could also add abilities/extra talents for pvp environment its actually sad how he managed to make the game this boring and unbalanced at the same time.
He thought adaptation/relentless is a good idea for the game, just let that sink in.
He didnt even have to balance around pve gear -.- Blizz couldve literally picked up any wow player above 2k exp and he would probably make a better desigend pvp game