Topping damage as a dk is not that hard, especially if you play against hmonk or rdruid, because crypt fever is half your damage. But overall, you hit for nothing the primary target, just doing tiny useless tick everywhere.
And the necrotic strike absorb is counted as damage too (We tried it), if the absorb are healed.
In single pressure, dk's are the worst melee, easily kitable, very low damage, and with defensive which requiere 2 talents and a macro to be effective.
Hit the nail on the head !
Atleast iam not the only one feeling useless. I somehow think that DK's has nothing unique. Burst dmg is mediocre
Utility is ok i guess, survivablity.. dont even get me started .. sustain dmg is fine but useless, I guess you could argue with
"Every bit of dmg has to be healed" but Overall dot dmg effectiveness is still almost = 0