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Member Since 15 Oct 2010
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#4245628 Titles not going out today, ban wave still approaches

Posted Seu on 28 October 2014 - 09:33 PM

View PostNahj, on 28 October 2014 - 09:29 PM, said:

At this point I wouldn't be surprised if titles accidentally went out again anyway. Seeing as blizz is too incompetent to even heat up a pop tart if their life depended on it.

safe bet that today a blizz employee will be munching on an ice cold poptart while kuliox rides his glad mount around shrine in circles

#4245622 Titles not going out today, ban wave still approaches

Posted Nahj on 28 October 2014 - 09:29 PM

At this point I wouldn't be surprised if titles accidentally went out again anyway. Seeing as blizz is too incompetent to even heat up a pop tart if their life depended on it.

#4233691 rogue mage druid

Posted Dizzeeyo on 15 October 2014 - 11:08 PM

ladies and gentlemen, jaime after one day of not being able to queue world of warcraft three vs three rated arena as lsd

lord help us for the next month :)

#4169182 How to deal with ww monks

Posted Nexxer on 13 July 2014 - 09:36 PM

View PostDottzx, on 13 July 2014 - 07:14 PM, said:

Basically what the guys above said, use and abuse the cc you have to try and keep them off you.  Use a Shivarra to use your mesmerize

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#4205179 RIP Jaimex

Posted Schvetolga on 09 September 2014 - 07:43 PM

View PostFlavours, on 09 September 2014 - 06:20 PM, said:

Words from the mouth of the dead man himself, do not reply to this post, do not reply to me, do not attempt to argue, be it a final sendoff;


rip jaimestream

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#4204753 i miss the high skillcap wotlk gameplay

Posted Darksoldierr on 09 September 2014 - 05:31 AM

S7 Wotlk, mmmmmm.
S3, S4 TBC, mmmmmm

Such a good times

#4204534 What is the "synergy" between lock/sham?

Posted Toiletbreath on 08 September 2014 - 09:14 PM

Each mongoloid comp thinks its more "special" than the other. It's absurd.

We're playing MoP; skill and prestige went out the window years ago. Just play the game and laugh (cry?) at all the dumb bullshit there is, then go do something else...like venture outside and hiss at the sunlight for a few minutes.

Lock/Shaman and Mage/Druid are both retarded combos that happen to synergize very well. Neither requires a lot of thought. Both massively inflate bad players egos to new heights. Neither is particularly fun to play against.

Shit, the druid I casually play 3s with about once a month still freaks out and gloats whenever he lands his "skillful" cc chain on someone. Like it's hard to do or something. I for one freely admit that the damage mechanism of ele shamans (my class) is ridiculous, and get rustled whenever I have to queue against one that can see his keybinds. But the same is true for mages - the only difference is that their mongoloid burst is on demand and tied to cooldowns, not random procs. Doesn't change the fact that a five year old could do it, and this holds true for just about every popular spec in the current metagame.

You're not a special snowflake for succeeding in this retarded, unbalanced game. Just gotta see things for what they are.

#4204018 Arenajunkies is actually moderated by Blizzard

Posted Structural on 08 September 2014 - 04:13 AM

did you guys watch diablous' new video?

#4203973 What is the "synergy" between lock/sham?

Posted Wallirik on 08 September 2014 - 01:29 AM

View Postjaimex, on 06 September 2014 - 10:42 PM, said:

there are two good lsds in europe, Zeepeye's and Mine. Others play at sub 2k level when compared to us because everyone else just pves and does random shit and rides on the comp and not individual skill. Can't think of the last time I lost a non zeepeye mirror.
your lsd is not exactly good.
you also just pve without doing much lol
you call every single comp you lose to a counter, when you could just play better and win

#4203700 What is the "synergy" between lock/sham?

Posted Schvetolga on 07 September 2014 - 03:48 PM

View PostRaak, on 07 September 2014 - 03:45 PM, said:

Man, I used to want those superhero costumes when I was a kid. Never got one sadly.

They're pretty awesome, especially when you have a male cameltoe(!).

#4203688 What is the "synergy" between lock/sham?

Posted Schvetolga on 07 September 2014 - 03:36 PM

View PostFlavours, on 07 September 2014 - 03:15 PM, said:

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#4203646 What is the "synergy" between lock/sham?

Posted Lolflay on 07 September 2014 - 03:08 PM

I don't know why do people even respond to these two UK retards anymore, because it's either a case of a megalomaniac with autism finding success then starting to glorify his success and trying to estabilish his superiority, or he's plain and simple trolling ( and his retarded 2.4k warrior sidekick defending him "because pals xP" )

Warlock/Shaman passively synergize much much better than Mage/Druid do, and it's also easier to play a Warlock/Shaman combo than Mage/Druid combo. The trick here though, is that because it's easier to play to start off with, it's easier to peak, unlike MD which have far higher skill ceiling than LS. Players who play and succeed with xMD comps at higher ratings are far more likely to be better at this game than someone who plays xLS and succeeds due to inherent potential of the combo.

Shamans have a huge problem with their "active" survivability - meaning, in a passive situation where you're just healing, they're fine - but when they get backed into a corner and have to run for their lives, that's where Shamans simply do not excel. MD combos are EXCELLENT at openers, which is another thing which they have over LS combos, because shamans dislike hard openers.

Which brings me to my next point. Jaime is a fucking retard, period. He's correct about MD having an advantage over LS in a xMD vs xLS arena, but arena is not composed of LSD/2, RMD WMD and godcomp exclusively, and every arena match is not xLS vs xMD - arena is composed of so much more combos. LS passive synergy is ten times more powerful than MD synergy, and one of huge reasons for that is the fact that you actually DON'T HAVE TO THINK ABOUT IT, it's simply there.

Just because something counters you, it doesn't mean it's stronger than you overall.

#4199197 Bow down to (our continued overlords) Rogue + Mage

Posted Elorxo on 30 August 2014 - 10:51 AM

View Postspelgubbe, on 30 August 2014 - 09:54 AM, said:

I expected to see info about PvP on arenajunkies.
JK someone posts pve set bonuses for some reason.

cos its jaime and mage rogue

#4196347 Is Serennia still the best Death Knight to have ever lived?

Posted Lolflay on 25 August 2014 - 12:14 AM

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#4187986 Burst of Speed "Nerf"

Posted Elorxo on 07 August 2014 - 05:35 PM

View PostClamnesia, on 07 August 2014 - 02:50 PM, said:

Rogues dont necessarily need a movement speed cooldown in this situation. Why do they need to get away from something when they can just Cloak it? evasion? vanish? prep vanish? sprint if they just HAVE to move fast. stun it? like a million things... BoS has NO justification whatsoever... at least not in its current state. There is absolutely NO reason that ANYTHING needs 70% additional movement speed at all times that breaks slows and roots. No excuse. No justification. Rogues have plenty of utility at their disposal. If you use that utility to be a mongoloid retard and die because you no longer have it.. That's your fault. Other than BoS and subterfuge, i think rogues are fine.. Subterfuge needs to be reworked. being able to drop someone to 30% before you can be targeted is absurd.

LOL at all the retards that think this game is going to be fixed in WoD. This game is not fixable unless they delete everything that was implemented after 3.1 and start over with lessons learned.

imagine rogues without BoS, see how fucking awful they would be when sprint is useless if you have any form of slow on you and your only 'catch up' spell is shadowstep (warrior charge on a 20s cd) which doesn't even break roots

obviously burst of speed is retarded everyone agrees but without it rogues would be complete dog shit and die if they are in the open for like 3 seconds regardless of whether feint is up b/c damage is so high. imagine a warrior training a rogue 100% of the game without them even having a chance to get away because warriors have 5 billion root/slow breakers.

lol at you suggesting rogues use arguably their biggest/best defensives offensively on a earthbind totem root/slow which has like a 30s cooldown. bias clouding ur mind jaime 2.0