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Reirei

Member Since 14 Oct 2010
Offline Last Active Sep 02 2013 01:54 PM
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Posts I've Made

In Topic: GW2 PvP worthwhile?

02 September 2013 - 01:54 PM

View Postysnakewoo, on 31 August 2013 - 11:05 AM, said:

New condition meta is atrocious.

ANet needs to make serious changes to the game if they want it to be fun/competitive at fucking all. Currently, it is just shit and I've played it quite a bit over the past few weeks.

what do you mean? i didn't have many issues with conditions, but i play thief

In Topic: GW2 PvP worthwhile?

30 August 2013 - 08:19 AM

Well, i tried GW2 out, and i love the game actually (pve and pvp).

As for pvp, WvW is actually really fun if you are in pvp guild. Success in WvW gives buffs to entire server so many ppl are actually motivated to go there and take part on it.

Arena can be quite frustrating if you queue alone, basically like random BGs with bunch of noobs etc.but you can kind of carry team to certain extend. I like how the game even though being bursty doesn't punish you too much for dying like let's say wow arena but works more like LoL matches, where to win match you need to complete objectives.

I also really like the fact that gw2 is not about gridning gear but getting e-peen things like skins, fun items etc. so if you are not into mindlessly farming bosses/dungeons but would rather actually pvp or just do fun shit, the game is really great for that since every gear exotic quality/legendary quality has same stats and exotics are really easy to get. For arena you don't even need to lv up or farm any gear, you just get it handled over once you enter pre arena zone.

There are few things like bunker guardians sitting forever on node or people zoom hacking, but aside from that i think i like gw2 more than wow at this point. Anet is at least trying to work on pvp, while wow pvp is.....yeah, i don't need to say much here. Given, wow pvp community is probably bigger but it seems like Blizz does everything possible to kill it while anet is trying to motivate people to pvp.

As for dodge roll, i didn't find it so bad and i play from EU on NA servers so my ping is not exactly best. In fact, it is more fun than in wow since you actively decide if you will dodge/be immune to attack and don't have to rely on RNG.

In Topic: Rogues got nothing

15 August 2013 - 06:49 PM

View PostMaumaux, on 15 August 2013 - 06:46 PM, said:

Mutilate has high potential and in alot of cases better than Sub due to the fact you cant peel poisons, ruptures and venomus wounds. Any person 1200 or 2500 when they hear shadowdance or see it guess what happens. Peeled, dismantled, feared, rooted, teleported away from or stunned.

Yes evry now and then you can get a no trink bomb with other enemy players across map and you can get that kill, but 8 times out of 10 you will be forced to wait another minute to try again. Which is fine you should just be controlling in between dance anyways but Mutilate adds constant pressure in between bursts.

i think it is just a taste thing, if i actually wanted to play mut on arena i might as well just roll DK, offering  better pressure, about same CC and worlds better survival

In Topic: 20% damage buff on VT/SWP.

15 August 2013 - 06:41 PM

View PostHackattack3, on 15 August 2013 - 06:36 PM, said:

Here's a link that Braindance provided several months back that sorts out "inactive" teams.

http://www.crossladd...om/arena/stats/

Granted it is difficult to separate disc vs shadow but it is pretty clear that priests are grossly over represented in arenas.  Two variations of god comp (rdruid and with a rsham) still show up as some of the most popular comps.

The logging in and out point is irrelevant and you could say that about any healer really.  You can argue same with melee b/c they log out in pve tank specs or casters that log out in pve dps specs (surv hunters and demon locks).  

The bottom line is that spriests still have above average representation in arenas.

ppl just play disc, i don't remember when was last time i saw sp in 2s but i see disc literary every match

in 3s i did meet one sp which was 2400 but that is, rest were all discs, games played 2 days ago at around 2000-2100 mmr; maybe it is different at higher rating but it is what i saw after recently comming back to game

speaking of representaing, i find it gross that there are more ele shamans than resto on arena as well as more rets than holy pallys; usually healers always had good presentation since you always need one but it seems like hybrid offhealing is too stronk this patch and blizz still would rather play 3 monkeys pretending not to see/hear anything :/

very comical is how there are less MM than survival hunters o.o

In Topic: Possible AMS changes upcoming!

15 August 2013 - 06:35 PM

View PostForumz, on 11 August 2013 - 09:34 PM, said:

Holinka@holinka  5m
@jeffsmi91721672 AMS is one of the main casualties of the continued increase to Battle Fatigue that is most concerning.

We might be seeing a fix to AMS in PvP before 5.4 PTR ends!


uh, DKs need a nerf, badly but i don't think ams alone is an issue

if anything the extra trinket needs to go, necro strike and self heals nerfed imo; ams would be fine by itself if those talents/spells weren't added/buffed; right now dk  can derp on any class and casters especially and ams is not real reason why healers drop like flies when DKs touch them

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