Jump to content

  • Curse Sites
Help

Obzy

Member Since 16 Apr 2008
Offline Last Active Mar 05 2014 11:04 AM
-----

Posts I've Made

In Topic: So Howl is baseline now.

25 July 2013 - 08:47 AM

View PostFilthpig, on 23 July 2013 - 03:20 PM, said:

Ok there are multiple posts, that's cool. Will warlocks have too much cc now though with coil/sfury, howl, fear, blood horror, blanket?

They won't, if they want their surv up anyways. With howl baseline i'd probably go with Gosac imp for dispels on healer and just take coil/sfury depending on my dps partner's stun capabilities so they dont dr. We'll basically be shadowpriest with a 10 sec cd instant cast mass dispel on healer cc.

I prefer double clone into bash or disorient the whole team while we burst plus bash into insta clone over 3 seconds of blanket cc plus our team getting pressured more often over 3 seconds of blanket each 24 seconds.

In Topic: Soul Link is BACK

25 July 2013 - 08:09 AM

View PostItha, on 13 July 2013 - 10:11 PM, said:

yes, but that messes around with the enemys defensive cds. right now the first darksoul is usually outhealed by some cds on the opposing healer (healing tide / tree and the likes). so if you have another dark soul right afterwards you will force some more deff cds which would normally be up for the second dark soul. so you will basically be one step ahead in cds compared to the current games.

i expect it to go as follows:
pop dark soul insta as usual, get a cc on the healer, force cds, wait for fear dr, pop another dark soul.

Except 2nd DS won't come straight away, locks will channel drain soul back to 4 shards before they insta pop it again unless rlly rlly close to a kill. Haunts will either be used on all 3 people after ppl r dotted up or used 4 times on kill target. DS on regular dots without the new haunt will be meh to heal, rejuv genesis n its over.

<