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Zanko

Member Since 31 Aug 2010
Offline Last Active Nov 14 2012 10:56 PM
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#3388101 priests are fucking buggy as shit

Posted Nixxy on 22 July 2011 - 05:14 PM

swd has a mind of its own, sometimes it likes to play tricks on its caster just for lols. im just waiting for my swd icon to turn into a trollface everytime it happens.


#3357748 S10 rant thread

Posted Effy on 10 July 2011 - 06:16 PM

Resto Shamans still having skill link totem (in arena) and the current state of tremor totem.


#3353259 RECKLESSNESS JK EXORCISM !!!

Posted cyrfer on 08 July 2011 - 02:31 PM

use reck while pally is cced?


#3338169 rogue damage

Posted Cozenerlol on 01 July 2011 - 06:31 PM

View Postsamcope14, on 01 July 2011 - 01:26 AM, said:

Someone tell that guy no one can hear him because he's playing WoW with a xbox headset.
He's playing the Xbox 360 WoW.

Unfortunately the controller only allows a few keybindings so you have to play a DK or a Warrior.


#3268427 Why do mages never leave arena?

Posted Bibles on 29 May 2011 - 12:34 PM

Typically when a mage or druid (the other class that I see do this all the time) tries to kite, we just all stop behind a pillar and stare at him for 15+ seconds to see if he will realize he is being an idiot.

Usually they figure out it isn't happening and just leave at that point.


#3268096 Why do mages never leave arena?

Posted [email protected] on 29 May 2011 - 07:44 AM

i was being summoned?


#3250529 Hunters in general. My opinion

Posted Hasuit2 on 20 May 2011 - 08:46 PM

Trapping is by far the best cc mechanic in the game.  They definitely shouldn't do anything with it but fix resists.  I'm even in favor of deadly poison on snake trap to punish poor use.

Hunter pvp damage is very broken (in a bad way):

-  An early frost-like mechanic for aimed shot would be one decent solution.  

-  The 60% rng on steady shot procs is extremely stupid in pvp.  It should take 9 stacks of master marksman to get the instant aimed shot proc but have a 100% chance per steady shot to give a proc.  That would serve three functions:  1) it would somewhat offset the early frost-aimed shot buff in pve.  2) it would give hunters the guaranteed chance of not having their stacks fall off because they couldn't cast steady shot enough and/or they got bad rng.  and 3) it would give hunters more of a guaranteed burst that they can actually set up instead of relying on rng, which, in a pvp environment, is very stupid.


I think just these changes would be a good place to start.


#3250487 Hunters in general. My opinion

Posted Shamanizer on 20 May 2011 - 08:16 PM

guess a way to fix it could be


gcd hack


#3252947 If Spirit Link Totem is nerfed, should resilience be buffed?

Posted AbeS on 22 May 2011 - 09:14 AM

View PostPhillol, on 22 May 2011 - 08:53 AM, said:

coming from a rogue who can solo some1 in a dance and control a who team by himself

its np tho

s5-s6 and s8 DK, bet you had shadowmourne


#3251547 spirit link not usable in arena

Posted Tonix_ on 21 May 2011 - 11:25 AM

I can understand the change if this goes through but I would like people to understand that we go back to just NS to survive a melee cleave. As much as people dont want to hear it, priests have desperate prayer, PS, and inner focus to try to get a cast off. Druids have Barkskin for -25% chance to be crit and reduced damage taken, and tree form (not much I know). Pallys have bubble and can try to sprint away with freedom and radiance with a short cd on a damage reduction ability, bubble if they can't get peels.

I'm not saying that these classes have it easy verse a melee cleave because no healer does.  I would just like to be able to stand a snowballs chance in hell of surviving a melee cleave without flawless peels.

I am for nerfing shamans because they are by far the best healer, but please do something along the lines of shamanistic rage being 20% damage reduction baseline on a 2 minute cooldown. Nerf other areas to compensate.


#3249715 Fakecasting Warriors

Posted Polizei on 20 May 2011 - 12:00 PM

"I dont feel like downloading an addon"  :D :D :D :D :D :D :D :D :D :D :D :D :D      
Why are not all DKs like "I dont feel like playing frost" or shamans "I dont like resto"  :angry: :angry: :angry: :angry:


#3247618 why am I not a resto shaman?

Posted trickay on 19 May 2011 - 11:00 AM

In the time it took you to write this post your shaman could have been lvl 5


#2918839 Afflicted Cataclysm fix inside.

Posted Xandyn on 22 December 2010 - 07:34 PM

Since many people seem to be asking for it and I just want to make sure you all can find it I'll post it here.

I fixed the old Spell ID's, FPS lag and spike is fixed too (caused by shaman putting down totems and old totem spell ID's).

All the new spells/talents or the new cooldown/duration on abilitys are NOT changed. You can do that yourself easily in the actual addon interface (/afflicted ui).

Rest assured this addon will be working for the rest of Cataclysm I assume, since it works on its own, and you can add any spell/talent or adjust the timers on your own.

LINK: http://www.mediafire...a2u3tqvy7o3a3aa

P.S. not fishing for rep, so you'd probably be better of +repping someone else than me :rolleyes:
P.P.S. incase any new lua errors occur, or something doesn't work, PM me with the information and the .lua error, and I'll try to fix it, and then update this thread.

REMOVE ANY INTERRUPT YOU CAN THINK OF IN AFFLICTED INTERFACE (/afflicted), ESPECIALLY PUMMEL, AND THEN DO RE-ADD THE COOLDOWN AGAIN WITH THE INTERFACE, FOR SOME REASON SOME INTERRUPTS LAG PEOPLE, BUT RE-ADDING THEM DOES FIX THE LAGSPIKES DURING INTERRUPT.

Do NOT be confused, this update still fixes 99.99% of the lagspikes, most of them due to old spell id's and totems being put down, dk lag spikes fix'd too.


All credit to Shadowed - AddOn author.


#2412677 Vileroze UI 2.0

Posted Vilerose on 16 July 2010 - 08:56 PM

I finally got around to uploading my latest UI, so here it is.

Vileroze UI 2.0 is built specifically for dps casters.
I would suggest customizing Pitbull4.0 party frames if you intend to heal with this UI.

This download is just a collection of individual add-ons with customized settings.
Each add-on can be adapted whichever way you like by modifying each individually in-game.

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Here's some general screenshots:

Posted Image
Posted Image
Posted Image
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UI Explained:

Posted Image
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1. AzCastBar
2. ShieldMonitor
3. DRTracker
4. Gladius
5. wdahud
6. Lose Control
7. Afflicted3
8. Pitbull4.0
9. Bartender
10. Aloft

Debuff Filter:
Posted Image

Unfortunately, Debuff Filter is an add-on without saved profiles, so you'll have to set this one up yourself.

bclol said:

If you want to use these Debuff Filter settings without copy&pasting 6785965 buffs/debuffs you can go into WTF\Account\AccntName\SavedVariables\DebuffFilter.lua

Then Ctrl+F Vileroze - Magtheridon and rename it Yourname - Server
However, my Debuff Filter settings are below:
Spoiler
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My resolution is 1440x900.
If you run a different aspect ratio, you'll probably want to resize and reposition some of the add-ons.

Download Link: http://www.filefront...oze-UI-2.0.zip/

Instructions:
Spoiler

I'll add a troubleshooting section and other stuff later.

ps: +rep if you use :D


#3221493 So, I played my Paladin for the first time since 4.0.6

Posted cubas on 04 May 2011 - 11:06 AM

Yep, i dont get why all people always whine about paladins being terrible, they are not. Only terrible healer was priest in 4.03




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