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Theed

Member Since 09 Apr 2008
Offline Last Active Today, 08:05 PM
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#4480586 6.2.2 Patchnotes updated: Horde racials buffed and class changes

Posted Theed on 19 August 2015 - 07:21 PM

6.2.2 Patchnotes updated: Horde racials buffed and class changes

http://us.battle.net.../blog/19820046/

  

Official Blizzard Quote:

Racial Abilities (New Section)


Blood Elf
  • Arcane Torrent now Silences all enemies in an 8 yard radius for 3 seconds (up from 2 seconds), and cooldown has been reduced to 1.5 minutes (down from 2 minutes).
Goblin
  • Rocket Barrage now has a 1.5-minute cooldown (down from 2 minutes).
  • Rocket Jump now has a 1.5-minute cooldown (down from 2 minutes).
Orc
  • Hardiness now reduces the duration of Stun effects by an additional 20% (up from 15%).
Troll
  • Voodoo Shuffle now reduces the duration of all movement impairing effects by 20% (up from 15%).  Trolls still be flippin' out mon!
Tauren
  • War Stomp now stuns enemies for 3 seconds (up from 2 seconds), and cooldown has been reduced to 1.5 minutes (down from 2 minutes).

    Official Blizzard Quote:


    Class (New Section)

    Druid
    • Feral
      • Rake now deals 20% more damage. In PvP combat, Rake now deals 20% less damage.
      • Rip now deals 20% more damage. In PvP combat, Rip now deals 20% less damage.
      • Thrash in Cat Form now deals 10% more damage for Feral Druids.
    Monk

    Please note that tooltip description for the following Monk abilities will be inaccurate. This will be corrected in a future patch.
    • Windwalker
      • Blackout Kick now deals 10% more damage for Windwalker Monks.
      • Fists of Fury now deals 20% more damage.
      • Rising Sun Kick now deals 10% more damage for Windwalker Monks.
      • Tiger Palm now deals 20% more damage for Windwalker Monks.
    Priest
    • Shadow
      • Devouring Plague now deals 10% more damage. In PvP combat, Devouring Plague now deals 10% less damage.
      • Mind Blast now deals 10% more damage. In PvP combat, Mind Blast now deals 10% less damage.
      • Mind Flay now deals 20% more damage.
      • Mind Spike now deals 10% more damage. In PvP combat, Mind Spike now deals 10% less damage.
    Warrior
    • Protection
      • Devastate now deals 6% more damage.
      • Shield Slam now deals 6% more damage.
      • Revenge now deals 6% more damage.
    • Armor Sets
      • Tier-18 4-piece set bonus for Fury Warriors now reduces the cooldown of Recklessness by 30 seconds (up from 25 seconds).



    #4469987 7.0 pvp: no EMFH imbalance, no pvp gear, no conquest points. no pve vs pvp ba...

    Posted Theed on 07 August 2015 - 10:39 PM

    AND no ashran! Sounds promising. I hope they don't forget the annonced shadowpriest redesign.

    REMEMBER: Everything is subject to change. Beta will require lots of testing and feedback.

    J. Allen Brack Interview:
    https://www.youtube....h?v=d7u8vKLjwZM

    cm_lore about emfh
    https://twitter.com/...687362134487040

    Quote

    @CM_Lore

    @dirtefrog :duckers: EMFH doesn't make a lot of sense with the new PvP system anyway, so it's probably reasonable to expect it to c hange.


    pvp talent system

    Posted Image

    preview of some talents

    Posted Image

    New honor rank System

    Posted Image


    #4463828 Arena/PvP Movies from Top players

    Posted Theed on 31 July 2015 - 08:17 PM

    Streaming mostly replaced movies.

    Just playing the game and getting shit tons of donations for nothing is far more rewarding than hours of work with cutting, getting decent clips etc.


    #4458941 Patch 6.2 Hotfixes: July 20 - July 23

    Posted Theed on 24 July 2015 - 07:13 AM

    They should have just reduced feral/enh healing, saved by the light and dk suvivability by 30%.


    #4455881 2s players

    Posted Theed on 19 July 2015 - 04:28 PM

    No, Feral/Enhance is actually the most disgusting shit I've ever met in 2s. Even worse than 2x Blood DK in MoP. The heal is unreal.


    #4455809 Can blizz kick russians out form EU servers ?

    Posted Theed on 19 July 2015 - 01:37 PM

    [quote name='Lolflay' timestamp='1437299699' post='4455752']
    Do you know what's the solution ?

    Reroll Shadow/Frost/Balance, now you never have to cast. #PROFIT
    [/quote]

    The comps / russian players who use kickbot train your healer all game anyway. It's a real problem right now. Almost EVERY russian melee i face uses kickbot.

    Fuck you russians. I thought you only screw dota2 pubs, now you also have to be dicks in wow.


    #4445741 [Bug] Psychic horror does not break on damage

    Posted Theed on 01 July 2015 - 09:42 AM

    While i agree Horror/Hoj is very strong, many of you are forgetting the orb resource cost which is very unique. Imagine if Cyclone or bash used one of your instant starsurge charges, if stormbolt cost 40 rage etc. That's why it can't break on damage. If it would break on damage they would adjust or remove the orb cost and increase its duration by at least 2 seconds.


    #4445489 [Bug] Psychic horror does not break on damage

    Posted Theed on 30 June 2015 - 08:03 PM

    View Postloony, on 30 June 2015 - 07:54 PM, said:

    Damn that post is hard to ignore. I guess take a pick shadowpriest, break on damage or dr with stuns :)

    Actually it is very easy to ignore. It's a non official third party site, last Updated 2008 for Patch 2.4 (Burning Crusade) when Psychic horror wasn't even a talent/spell or anything.

    Be careful what you wish for. If it DRs with stuns it can extend Polymorph / Deep cc chain by another 4 seconds.


    #4445450 [Bug] Psychic horror does not break on damage

    Posted Theed on 30 June 2015 - 06:35 PM

    That's not a bug. Mortal coil also does not break on damage. If blood horror breaks on damage this is a bug.

    Just because it is an incapacitate it does not need to break on damage. Incapacitates don't break by definition. If it should break on damage it would be displayed in the tooltip, like "damage caused may interrupt the effect" or any damage will transform the target back into its normal form" (Polymorph) or "Any damage will cancel the effect" (Wyvern Sting). Which is not the case for Psychic horror. Stop spreading false information.

    Why do you complain about Spriest being a problem when everything is working as intended?

    If anything mage/paladin should be a target for nerfs.


    #4434779 Concepts every player should know

    Posted Theed on 12 June 2015 - 11:00 AM

    Great stuff! Want More!


    #4425337 BANNED

    Posted Theed on 16 May 2015 - 08:25 PM

    Lookup random россиян (russian) 2.7k+ Warrior / DK =  Last online 13.05.15 :)

    It feels so good!


    #4418859 Warlords Gladiator mounts

    Posted Theed on 05 May 2015 - 10:05 PM

    Recent builds revealed the Warlords of Draenor Gladiator rewards: Posted Image


    #4411131 Is this a legit proof that WoW is a very shit game ?

    Posted Theed on 17 April 2015 - 10:55 AM

    How the fuck does it matter what place it is on some streaming site? It matters how many actually play it and last reported numbers looked good for a 10+ year old game.


    #4408370 warrior self heals

    Posted Theed on 10 April 2015 - 05:33 PM

    If anything I feel like warrior survibaility is too good. Being able to sit def stance all game and still outdamage everyone is a bad design. Retarded Enh Offheals and low cd cocoon make it almost impossible to kill a warrior in turbo.


    #4407684 28k Conquest Cap on fresh 100s?

    Posted Theed on 07 April 2015 - 10:53 PM

    Intended: http://blue.mmo-cham...t-catch-up-cap/




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