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Theed

Member Since 09 Apr 2008
Offline Last Active Jul 25 2014 11:20 PM
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#4175170 These are the people balancing the game you play

Posted Theed on 22 July 2014 - 06:37 PM

Oh please, Shut up. A game so big, with so many abilities and with so many almost daily changes, hotfixes etc.. You simply can't remember every single each change to an ability. Beastial Wrath was changed in early mop. That's whats probably confused him.


#4168645 [WoD beta] Melee balance on beta realms

Posted Theed on 13 July 2014 - 02:34 PM

Some of you might have tried arenas on WoD beta realms and some may have noticed that melees are very dominant there.

CC got nerfed, while CC breaks, mobility and instant cc of melees have been mostly untouched.

Holinka just tweeted:

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@holinka @itsTheed @Celestalon Definitely an issue we continue to discuss. Solid feedback is starting to come through. Keep it coming.
https://twitter.com/...325263038894080

So they are watching the situation. What do you think about the current beta situation? Did you have similar experiences with melee against caster? What would you change?


#4124084 Diablous - The Black Mountain

Posted Theed on 19 May 2014 - 04:39 PM

Like the editing and music. Dislike retarded enh. shaman gameplay and length of the movie.


#4056389 Warlords of Draenor update: Skirmish and Spectator mode

Posted Theed on 18 February 2014 - 06:20 PM

http://us.battle.net...pdate-2-18-2014

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Warlords of Draenor will introduce tons of new features and updates to improve and expand upon many aspects of World of Warcraft, including the PvP experience. We gave you a first look at some of our PvP plans BlizzCon, and as with any development process, plans can sometimes change as they—well—develop. We’d like to share a few of those changes with you today.

The Tale of Trial of the Gladiator

At BlizzCon, we unveiled plans for a new form of ranked Arena competition called the Trial of the Gladiator, a mode of play that would available during certain hours and which would require players to use a special Trial-only set of gear. The goal was to concentrate high-level competition to specific times, to better match players against competitive opponents, and to make exploitation more difficult.
While there were a lot of potential benefits to that system, ultimately we agree with some of the concerns community has raised about the way it worked. Ultimately, players who couldn’t play during the pre-set times for Trial of the Gladiator might feel like they’re missing out, and it was possible that normal Arena games would lose a lot of their replay value without rating to push for. Because of these issues, we’ve decided not to continue development of Trial of the Gladiator and to focus our efforts on giving players more ways to find PvP that suits them—so here’s what we’re doing instead:
  
Arena for Everyone: Skirmishes

You might recall the Skirmish feature that went alongside ranked Arena play when that feature was first introduced. It was virtually identical to ranked play, with the exception that there was no ladder or rating involved. However, Skirmishes felt very redundant at the time, and few players took advantage of them, so they were removed with the release of Cataclysm. However, as more and more players get involved in PvP, a higher demand for a form of “lower-pressure” Arena gameplay made us think it was time to revisit the Skirmish idea . . . and make a few important improvements along the way.
In Warlords of Draenor, Skirmishes will return as a form of unranked Arena play that will allow you to queue for 2v2 or 3v3 battles with friends or by yourself. Winning a Skirmish will reward you with Honor and a random bonus, which could be gold, more Honor, a small amount of Conquest Points, or possibly something entirely different. We think this will be a great way for players who haven’t tried Arenas before to get their feet wet, and will allow experienced players to experiment with alternate specs or builds without worrying about tanking their rating.

But Wait, There’s More: Spectator Invite System

While Skirmishes should provide a great opportunity for some more laid-back PvP gameplay, we also wanted to address top-end competition as well. Tournament organizers, often with the use of various third-party add-ons, have been able to piece together a “spectator mode” of sorts and run online tournaments, but they’ve been required to jump through several hoops to actually make that work. We’d like to simplify that process and put more power in the hands of add-on developers so that community-run tournaments will be easier to organize, manage, and broadcast.
Our new Spectator Invite system will allow a match organizer to invite two teams to play against each other in a PvP spectacle called a War Game. Then, when the match begins, everyone in the match organizer’s party will be able to watch those two teams duke it out. We’ll also be opening this feature up to add-on developers so they can come up with tools for tournament organizers to customize how the match is presented on the screen. Finally, we’ll be providing Tournament Mode gear—a special set of gear that can only be used in War Games—to help tournament runners ensure that all players are on equal footing.We’re excited for these new features, and we feel they’ll allow a much broader spectrum of players to be able to find a type of PvP gameplay they enjoy. Whether you’re looking to compete against the best of the best in a tournament or just want to hang out and relax with a little bloodshed, we hope these updates provide something for the PvPer in you.


#4029553 Necrotic Strike too OP

Posted Theed on 10 January 2014 - 11:46 PM

It was a broken gameplay mechanic. Not fun, far too easy to apply. Also there was no "melee speed slow" equivalent.


#3987622 RAZE UR NAGAS

Posted Theed on 10 November 2013 - 12:17 AM

train spriest 24/7 skills.


#3979084 Balance Changes Soon pls?

Posted Theed on 01 November 2013 - 08:39 AM

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Welcome to my life:

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#3976129 This game used to be so great

Posted Theed on 28 October 2013 - 09:43 AM

I know this nostalgic feeling and agre with you. Cataclysm destroyed that feeling and we sit in Stormwind/Org all day long. Hoping for X5 to fix it.


#3972961 Arena Popularity

Posted Theed on 24 October 2013 - 05:59 PM

Hurry with your blizzard meeting recap vanguards :)


#3970750 The Last Stand Against the Russian Wintraders

Posted Theed on 22 October 2013 - 04:50 PM

Some facts about Russian players:
- Russians don't speak english ingame. Like never.
- If there is an option in the game to use voicechat they use it and talk, sing and do anything to annoy you.
- Russians are always the best players and never make mistakes. You are the reason you lost the game/died or whatever.
- Russians try to exploit wherever they can.
- Russians don't play in a team. They are all solo gods and they would never support.

Happened to me in Dota2, HoN, and now WoW. So no, it is not a good thing to have them in the EU pool.

Go away russians, we don't like you.


#3970582 Your wishlist for 6.0 PvP

Posted Theed on 22 October 2013 - 02:24 PM

Wishlist

- Less Interrupts
- Less instant CC on longer cooldowns
- Less % based passive no skill self heals
- Less Mobility "Freedom" effects or longer cooldown on them
- Less Movement Impairing/Root effects or longer cooldown on them
- Less CC Immunity and cc removal abilites, make the pvp trinket a passive racial only for pvp cc effects
- Removal of Casting Slows
- Removal of Damage Cooldown Stacking to oneshot some one
- More casted spells instead of instants
- Mana to be more relevant to healers
- DR system reworked
- Skirmishes

Dreamlist
- Ingame (Live) Ladder
- Ingame Tournament System
- Spectator Mode for Arenas
- Streams on the Battle.net Launcher
- Make RBG and Arena conquest cap equal


#3962354 Is It NOT A Problem?-

Posted Theed on 12 October 2013 - 09:24 AM

People defending warrior are so ignorant. It is beyond retarded.


#3948566 How to fix our Warrior without going back to 5.2/5.3 state. Feedback and sugg...

Posted Theed on 27 September 2013 - 07:33 AM

View PostUsingg, on 27 September 2013 - 01:08 AM, said:

Warriors finally are able to do SOMETHING in arena after being shit for 5+ patches in a row, and retards scream for nerfs

go play WoTLK, have fun with those warriors

Just because they were shit last season they should not be able to completly shut down a caster. It is absolutly frustrating and makes a 1800 warrior not any different to a 2400 warrior.

"juke pummel > juke disrupt > shockwave > charge > storm bolt > mass reflect > reflect again > juke pummel > get charged... "
Try to get a cast off. On top of incredible damage and defensive. Def Stance + Second Wind + awesome Mobility is just too good.


#3881421 SP 5.3 against melee setup

Posted Theed on 28 April 2013 - 08:30 AM

View Postirubuwrongtime, on 23 April 2013 - 03:50 PM, said:

SP scared of payback time even before it actually hits... So pathetic, lol.  God comp won't be a Godcomp any more.  I tell you that much~
You should be banned from the game and the forum for this comment/attitude. Your comment is really pathetic.


#3869665 Shadow Priests nerfed

Posted Theed on 01 April 2013 - 11:13 PM

Overkill. :(
Hunter CC, Tremor and DK damage next pls and this will be the best patch ever.




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