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Eureka

Member Since 08 Apr 2008
Offline Last Active Apr 01 2013 01:33 PM
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#1739915 Get your rank, quick and easy.

Posted Schnorki on 19 January 2010 - 07:41 PM

Despite the armory being broken as hell, for those interested, you can view your team's current rank despite not seeing anything in the pvp tab.

Specifically, this gives you the in-game ranking (updated as of this maintenance) for the given teams, meaning this is NOT counting out inactive teams yet. (Not all of them anyways...maintenance update catches some, but not all of them. So usually your 'real' rank for purpose of cutoff determination will be a tad bit lower than the one shown here)

Also, it shows you your personal rating and % of total games played, just in case you forgot and aren't sure if you even qualify anymore. ;)


The actual macro:
/script for i=1,3 do t,s,r,_,_,tp,_,_,pp,ra,p=GetArenaTeam(i) pl=(floor((pp/tp*100*10^2)+0.5))/10^2 ChatFrame1:AddMessage(""..s.."v"..s..": Team <"..t.."> is rank "..ra.." with "..r.." rating. ("..p.." personal, "..pl.."% played)") end



edit:
changed it a bit
(thx to Cyaxeres for the idea to just check all 3 teams at a time.. =p)


#1735023 Moonies new moderator!

Posted Moonies on 18 January 2010 - 11:52 PM

yay thanks :)
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#1729415 Shatterplay - How much resil?

Posted Seyia on 17 January 2010 - 11:11 PM

ye i loled when i saw Ohana movie
srsly i look'd how burst healing shaman have when hes freecasting its just ridicolous, when we lose control of fight when i play disc priest i fall behind in healing after 1st penance usually lol penance 3x 1700 then flash heal for 2k xDD

summing it up go 900 resi with sick haste imo u wont die


#1614448 3.3 Basic rogue guide for RP + RMP glyphs and more

Posted Kalimist on 16 December 2009 - 08:31 PM

  Basic rogue guide for RP + RMP glyphs with some advanced insight on rogue racials added (patch 3.3)  
Removed the MMR part because you should be playing the same spec no matter what your MMR is now. (yes the change is pretty good)

Rogue Race guide to specing:

Ok you might wonder why I would spec differently depending on what race I played but you need to consider how much stealth detect/stealth levels you lose when playing nelf/human
Heightended Senses Stealth Detection Value: 6
Perception Value: 5
Elusiveness Value: 5

That is 1 point less you would have than other rogues not having 6 points as an other race might make a difference but if your a human or night elf you can really take advantage of this racial and convert it into more damage. The only time you may regret not having HS is when you face an other Human or Night Elf rogue  then you can just make up for it with the stupid amount of pressure you will put out compared to their joker 2/5 DW spec. You are still laughing at other races with 1 point less of stealth detection because it will not make any difference believe it. Take advantage of what you can you are just like Undead, Orc and Gnome rogues but with 20% more offhand white and mutilate damage. Once you try this out you won't look back on it.
As for Trolls they are pretty much jokers take the snare reduction meta gem run in with no stealth get opened on and win all the rogue teams you want as lojng as your healer is in line of sight.

You should take 3/3 Intiative for 3's garrote gibs are not the same w/o it. You have to choose between imp evis or ruthlessness depending on how many high / low armour teams are on your bg but I think imp eviscerates benefits is better than ruthlessness because of how much damage you gain against lower armour targets which you need when your lacking DW spec and other damaging fillers.

Ideal Weapons

1.8 One Hand x2 (both berserking)
You wan't wound and deadly on the 1.8 One Hands to swap the mainhands depending on what you meet.

1.8 Off Hand x1 (chain)
Wound, u will have this dagger on most of the time

1.4 Off Hand x1 (chain)
Anesthetic Poison trust me this comes in handy sometimes.

Some people may argue that instant poison can be effective when swapped to at the right time but I have not really experimented with it to say anything if anyone has please tell me how it went.

2v2
44/x/2x Glyphs: SPRINT, Mutilate, Vigor
41/5/25 Glyphs: SPRINT, Mutilate, ToT/Prep/Vigor depends on your play style.


Priest Rogue (Solace)

Spec: http://www.wowhead.c...ohuZ0hZebfbc0zb
Deadly/Wound Standard Wound/Wound vs Rogues and non plate priest teams.
Not that much to say here go on the plate and out last provide the pressure your priest needs to smash mana burns into the other teams healer or their partner dies. As for going against 2 DPS teams if you don't play like you are rambo with master poisoner you should have a very easy time with the  WOTF nerf being on your side here unless its Warlock/Shadow priest rogue teams which still imo benefits you more than them. Just remember that swaps are good as MP now because deadly stacking is much easier with the improved poison change, but of course you can easily out last the other team if your priest has Solace or the Emblem of Frost/ICC10  mana back trinket.

For the rest of the guide please visit www.hydramist.net > forums >Board index > Questions Questions > Ask Kalimist

I will try to get this on the first page asap


Feel free to copy this guide accross the web just please be sure to add a link back to my website, that is all I ask for thanks.


Please don't forget to +REP me if you found this helpful.


#1720675 Flare Overpowered?

Posted Bendz on 15 January 2010 - 09:25 PM

The easiest fix and maybe also most important fix that I can think of atm would be to simply make the graphics show up faster. Atm it takes like 3-4 seconds from a flare is cast before the actual flare graphics appear on the ground. Since the flare effect is instant while the graphics are delayed it simply means that even though one can't see the flare (other than the projectile in the air and it's direction) the rogue would still be taken out of stealth even though there's no flare graphics displayed yet. In other words the first 3-4 seconds of a flare which is currently "invisible" would be made visible by simply reducing the travel time of the projectile, or just remove the travel time completely.


#1649350 Offhand Spec vs Deadliness

Posted Stealth on 27 December 2009 - 04:56 PM

Ashe said:

Yeah because a 4% chance is just what will win the game.

just as much as 20% more oh dmg will win the game ;)


#1649587 Pick me a new character for arena

Posted Shali on 27 December 2009 - 06:26 PM

Zaralol said:

Mage fo sho

Was thinking this aswel. Especially if you dont trust your healers that much.


#1577095 Win an Intel i7 Extreme and the Saboteur

Posted Rapture on 07 December 2009 - 12:46 PM

   Curseis bringing you the chance to win some some sick Intel Processors as well as a copy of the Saboteur. The grand prize is the Granddaddy of all processors an i7 Extreme Edition!

    Enter Here





Grand Prize:                                         Intel® Core™ i7 965 EE (1 Winner)                                                                                                                                              Intel® Core™ i7 965 Extreme Edition, retail value is $1,195.70. Copy of the Saboteur™ game, retail value $59.99. 30-day Curse Premium Membership, retail value $4.95.

1st Place:                                         2 Winners                                                                                                                                                                                                                                                          Intel® Core™ i7 920 Extreme Edition, retail value is $353.95. Copy of the Saboteur™ game, retail value $59.99. 30-day Curse Premium Membership, retail value $4.95.                                                                                                                                                                              

2nd Place
:                                         15 Winners                                                                                                                                                                                                                                                             Copy of the Saboteur™ game, retail value $59.99. 30-day Curse Premium Membership, retail value $4.95.

This competition is only available in the US. Sorry EU :/


#1571370 [Sword] How much Crit Chance?

Posted Barburas on 06 December 2009 - 02:06 AM

Personally, I would recommend you keep the axe and don't spend your points until you've got mjolnir or 3.3 has hit so you can get the 5man trinket which also has crit rating on it, I currently use a sword without those and I do feel my crit is a bit lacking right now.

I'd also say think hard about whether you want sword and not mace before you spend your points, I'm personally thinking I'll go mace on wednesday.


#1568266 WoM is hiring a new blogger.

Posted Lipgloss on 05 December 2009 - 05:44 AM

5% skill
95% beastcleave
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100% delicious


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