Affliction feels really weird now. Full fears last 6 seconds and break very quickly to DoTs. The playstyle is mostly the same except with a little less spamming of soul swap because it requires a soul shard. DoTs don't snapshot buffs any more either, so you can't really maximize your damage outside of just stacking procs/buffs.
- We lost fel flame, curse of enfeeblement, exhaustion and elements to the ability prune. I'm really going to miss not having exhaustion or fel flame
- Once again we have to choose between howl of terror, mortal coil and shadowfury, which is understandable and probably overall good for the game to have less instant crowd control. I just miss having the old death coil on a 2 minute cooldown.
- Demonic Gateway now has a 40 yard max range.
I'm not sure if it's just me getting bored because I've been playing for so long or if affliction actually became more boring to play in WoD. Possibly a little of both?
As for destro, chaos bolts crit like 40k with full cooldowns on 300k+ healthpools. They removed the instant incinerate procs from backlash and it's really hard to cast anything when trained by even a single melee class. The only saving grace is destro can still rotate casting when locked out of the shadow or fire trees. Lots of classes have good self healing on the beta, but destro's self healing is so good it's almost impossible to kill them 1v1.
Haven't played much demo, they seem similar to s12 in strength except without the chaos wave 1 shots. I doubt they are very strong in arena because of how much the spec's damage is dependent on Doom and how easily it's dispelled.
ThastaMember Since 07 Jul 2010
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