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Member Since 07 Jul 2010
Offline Last Active Today, 01:35 AM

Posts I've Made

In Topic: Soul Swap - Well then...

10 July 2014 - 08:17 PM

When I first saw this change I was worried, but after playing 2s on the beta I think it's a change in the right direction. It feels like with all the changes to instant CC in WoD, everyone spends a lot more time actually PLAYING the game instead of afk in CC, so we have more time to manually spread our DoTs.  This change makes casting feel more rewarding to me. Curse of Elements, Curse of Enfeeblement and Curse of Exhaustion are gone in WoD, so I definitely miss not having an ability that can slow. With the ability prune/merge, I have about 20 abilities on my bars, which seems like about half of what we have on live.

Soulburn: Soul swap now takes 2 shards, so the option to use it is still there, it's just more expensive. Soulburn: Haunt also requires 2 shards, so you can burn through all your shards now in 2 globals. That being said, our shard regeneration in WoD will be better than it currently is on live.  As far as damage goes, with full cooldowns our damage/pressure seems good.

For healers, the changes to many instant cast heals having cast times seems to make a big difference in how they heal. This may be because the latency change is extremely noticeable;  interrupts are almost instant and it's hard to fake cast. Many non-healer specs/classes have too much self healing right now,  but once they fine tune the numbers I think WoD will be pretty solid.

In Topic: Boomkin - Tell me how fine they are

08 July 2014 - 10:02 PM

1. Turn down music volume
2. Download http://www.curse.com...=gladiatorlossa
3. Turn game sound volume up
4. Keep your ears open. When you hear a voice say "Incarnation" and "Celestial Alignment", make sure to pop your defensive cooldowns accordingly!

Of course step 4 varies depending on which classes you're playing against, but when executed properly, this strategy helps avoid those pesky, random deaths in arena at least 7/10 times

In Topic: How do you deal with Mistweaver Monks?

15 April 2014 - 01:32 AM

Mistweavers really don't die if they aren't stunned or silenced. Maybe try subtlety spec, I don't know if assassination has enough burst to kill a mistweaver monk inside of a stun. The trick is to swap on them often enough to force cooldowns (life cocoon, nimble brew, trinket), once you get a monk inside of a full kidney and they have no cooldowns they should just flop.

1. Does it do any harm to the monk when I kick Soothing Mists? Monks usually don't "cast" anything else but this and their damage/knockback channel.

If you can successfully kick the monk you can momentarily stop healing, but most monks cast healing orbs if you're in kick range.

2. Is it better to spread the damage or to focus one target in arenas to oom the monk?

I have yet to see a mistweaver oom in arena, even in the long 20 minute games with fully stacked dampening. I think they have the best mana regen out of every healer

In Topic: WLD - proper peeling for my warlock

12 April 2014 - 05:43 PM

"The biggest problem we've faced in this regard is actually TSG. My lock's spec is Mortal Coil/SoulLink/Unbound Will/GoSac.."

Tell your warlock to play with soul link and grimoire of supremacy, start out with an observer pet (improved felhunter) for the counterspell, and if he finds his pet dying a lot to melee cleave damage he can summon an improved voidwalker pet. The voidwalker takes way less damage than an observer and has the ability to disarm on a one minute cooldown. Your team may have a more difficult time landing a kill without counterspell, but your warlock should be able to survive a lot longer with soul link and a pet out. Also, he should probably be playing with blood horror against melee cleaves, he just has to be careful to not get it reflected by warriors.

In Topic: WLD vs KFC (lock pov)

23 January 2014 - 10:40 PM

1. Your warrior won't be able to eat traps if the other teams cross cc's him properly

2. If you're unable to keep your pet alive, try using the improved voidwalker. It does decent damage, has a disarm, and has great survivability

3. WLD would probably be better as affliction. I would suggest gemming full haste if you plan on mainly playing affliction, though mastery gems work fine if you plan on playing other locks specs too

4. Standing near your druid to eat traps is usually a good idea, but against kfc it allows your druid to be shockwaved, intimidating shouted or interrupted easier by the warrior. Try having your druid stand on your port so you can port to him and eat traps