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Member Since 07 Jul 2010
Online Last Active Today, 01:41 AM

Posts I've Made

In Topic: Aff post 6.1

19 March 2015 - 04:54 PM

Does anyone have a way to reproduce the eternal resolve glyph bug? I tested it and it seems fine.

Hard to tell from the video, but it looks like the hunter also had focus fire and weapon proc buff. The rogue used adrenaline rush and vanish (free 5pt combo evisc crit) during kidney, so he probably had red buff for the last 2 seconds of the stun as well. I wouldn't expect anyone to live against a team that pops every offensive cooldown without their team using a defensive cooldown of their own, regardless of whether eternal resolve is bugged

In Topic: PvP damage reduced by 10% in hotfix

15 March 2015 - 11:04 PM

Arena is extremely frustrating for me after this hotfix. It feel almost impossible to get kills until like 10 minutes into the game where dampening is stacked high enough that damage starts to actually matter. I don't remember arena ever being this boring :mad:

In Topic: Why Haste is the best start for Combat

03 February 2015 - 07:15 PM

I personally prefer mastery over haste as a combat rogue. Haste definitely provides more energy regeneration and makes combat insight cycle faster, but that advantage is lessened in PvP where you can't have 100% uptime on a target. In PvE you have more uptime, so you never have wasted energy ticks because your energy bar is never full. Because combat mastery strikes with the offhand, it also increases the chance to activate Combat Potency. Also mentioned above, mastery will provide more burst during killing spree, which is usually what wins games before they go into dampening

In Topic: Hemo - Swords question

30 January 2015 - 12:35 AM

Sadly, they scrapped the rolling hemo dot effect in early beta, so sub rogues are pretty much forced to use a dagger main hand now

In Topic: Is Holinka the worst thing that happenned to WoW PvP ?

24 January 2015 - 05:23 PM

I think Holinka is doing a great job. This is just the first season of WoD, and I think s16 is infinitely better than s5, s9 and s12. You can see Blizzard is doing a better job of making changes earlier on to tweak PvP. Hotfixes are being rolled out multiple times per week. What you have to remember is that WoW is a PvE game, and most of the damage/healing numbers will be based on PvE performance, which Holinka doesn't have control of. As previous posters have pointed out, PvP balancing really can't reach its full potential until they separate the functionality of abilities in PvP and PvE.