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Member Since 07 Jul 2010
Offline Last Active May 26 2015 02:45 PM

Posts I've Made

In Topic: How do you feel about the pruning?

05 May 2015 - 01:58 AM

View PostChanimal, on 05 May 2015 - 01:56 AM, said:

certainly feel like I don't have much to offer anymore :mellow:

In Topic: Holinka you failed this game

25 April 2015 - 05:19 PM

I don't know why everyone blames Holinka for all of the problems or balance or whatever in PvP.. WoW is a PvE game, Holinka is a senior PvP designer, he probably has little say in how abilities are balanced. Until PvP is separated from PvE and redesigned so it can grow in its own direction,(which would take time, money and resources Blizzard seemingly doesn't want to spend) this is probably about as good as it's going to get. I think Holinka has done a very good job with what he's been given considering his input is probably very limited when it comes to the big picture of WoW.

In Topic: Aff post 6.1

19 March 2015 - 04:54 PM

Does anyone have a way to reproduce the eternal resolve glyph bug? I tested it and it seems fine.

Hard to tell from the video, but it looks like the hunter also had focus fire and weapon proc buff. The rogue used adrenaline rush and vanish (free 5pt combo evisc crit) during kidney, so he probably had red buff for the last 2 seconds of the stun as well. I wouldn't expect anyone to live against a team that pops every offensive cooldown without their team using a defensive cooldown of their own, regardless of whether eternal resolve is bugged

In Topic: PvP damage reduced by 10% in hotfix

15 March 2015 - 11:04 PM

Arena is extremely frustrating for me after this hotfix. It feel almost impossible to get kills until like 10 minutes into the game where dampening is stacked high enough that damage starts to actually matter. I don't remember arena ever being this boring :mad:

In Topic: Why Haste is the best start for Combat

03 February 2015 - 07:15 PM

I personally prefer mastery over haste as a combat rogue. Haste definitely provides more energy regeneration and makes combat insight cycle faster, but that advantage is lessened in PvP where you can't have 100% uptime on a target. In PvE you have more uptime, so you never have wasted energy ticks because your energy bar is never full. Because combat mastery strikes with the offhand, it also increases the chance to activate Combat Potency. Also mentioned above, mastery will provide more burst during killing spree, which is usually what wins games before they go into dampening