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Infernion

Member Since 04 Jul 2010
Offline Last Active Yesterday, 09:55 AM
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Posts I've Made

In Topic: Arena bugged?

20 May 2016 - 08:55 PM

They realized turbo survivability was out of control, and instead of just nerfing it they buffed everyones damage :)

In Topic: WWLS viable?

07 May 2016 - 05:54 PM

MonkLS is easily 3k viable, I think it might even be the strongest resto shaman warlock comp atm..

Just spam max PvE damage and have the warlock connect with haunts and drain soul on the fists :)

In Topic: RBG Rotation

21 April 2016 - 11:30 AM

Try to get your soulburn haunt up with a row of dots, soul swap it around to targets depending on how many procs you get. Remember to always conserve shards so you won't have downtime on your soulburn haunt :)

Try to keep your agonies stacked on as many people as possible.

It might be a good idea to try to fake cs with the first soulburn haunt, depending on the enemy team composition.

In Topic: qualifiers / regionals / blizzcon

20 April 2016 - 07:11 PM

Nice, gonna be so fun for the people qualifying just to be replaced by a better class in Legion / someone who pays to get on the team.. Not to mention the wintrading/bribing that's going to go down in the actual qualifiers.. The fact that the teams that already qualified can play in other tournaments is really dumb aswell, seeing as it's gonna make qualifying with anything other than LSD, turbo, RMD and wwdk (give or take a few comps) impossible..

In Topic: Legion Released 30th Aug

20 April 2016 - 05:58 PM

View PostWallirik, on 20 April 2016 - 02:13 PM, said:

Sweet.


Jk what a ridiculously stupid system. Wotlk system was the only one that worked, sacrifice survival for offense (bar all the op trinkets and certain set bonuses where you sacrificed nothing to gain immense power).
No work or effort put into your character makes everything mind numbingly boring and pointless (insta 100 full gear in 12 hours lol). As well as shit gameplay of course, but the first point certainly does not help in my opinion.

Why is it that you want there to be an advantage for people who PvE over people who PvP, when it's in a PvP environment? Surely part of keeping the game balanced and "fair" is for everyone to compete on the same terms?

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