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Member Since 30 May 2010
Offline Last Active Today, 06:34 PM

#4368206 PVE gear nerfs

Posted Dills on 23 January 2015 - 05:18 AM

R.I.P maldiva

#4367309 Compliment Thread

Posted Dills on 22 January 2015 - 03:39 AM

Pinkrangerz - You've been avoiding more polymorphs lately by sitting in bear. Good shit

#4364176 Trap nerfs inc 6.1

Posted Dills on 19 January 2015 - 07:50 AM

View PostPouncedd, on 19 January 2015 - 06:19 AM, said:

I'm well aware of the downsides to my abilities. I'm just pointing out they actually do have downsides unlike everyone posting that disregards them.

shut up you mop monkey

#4364086 Trap nerfs inc 6.1

Posted Dills on 19 January 2015 - 04:46 AM

How are any of you guys trying to justify 12 second traps.....

#4363711 Trap nerfs inc 6.1

Posted Dills on 18 January 2015 - 08:25 PM

View PostPouncedd, on 18 January 2015 - 07:51 PM, said:

This is so incorrect it's not even funny. My sprint on disengage does nothing for one when I get smacked with a slow. Also if I disengage in and use masters call the abundance of purge / Spell steal going on right now it never stays up for more than 2 seconds of the 4 second duration. If I'm using disengage to get remotely near a Rdruid to trap him then how am I getting away? And on top of that now I'm pushed in past the wall of wizards and the druid can just blink back towards them. I'm open to get raped by taking this chance. And if the teams Rdruid displaces into Africa away from them either hes retarded or it doesn't even matter because his DPS has 4 hots on them without a care in the world. I just don't float over to healers immune to all actions with my magically fairy wings and touch him on the forehead with my wand to trap him.

You think I was being biased in my first post just look over your post again and then smack yourself with the finger you used to point at me.


#4362280 Trap nerfs inc 6.1

Posted Dills on 17 January 2015 - 02:20 AM

I don't get why any hunters are going to freak out if survival gets nerfed. The 12 second trap shouldn't be a thing at all, and it should be increased to at least 22 seconds.

Of course it's not the only thing that is silly in the game, but why use that as an argument as to not fix it? No point in defending dumb things, even if they aren't the only thing that's stupid lol.

#4361447 Trap nerfs inc 6.1

Posted Dills on 16 January 2015 - 10:03 AM

Good stuff, should be at the least 22 seconds

#4349706 Are most healers rerolling Rdruids? o_O

Posted Dills on 12 January 2015 - 05:41 AM

View PostCharred, on 12 January 2015 - 04:23 AM, said:


lets count the casted heals:

im currently at 0, great class/spec

Atleast he's actually casting cyclone & roots for once though.

edit: first heal casted after 7mins boys, 1 regrowth, 10mins in 2nd regrowth, first game 2 casted heals.

I think they should make a glyph where instead of turning into a bear when you use bearform you can turn into a pink ranger. :~)

#4338732 combat kidney shot now 6 secs!

Posted Dills on 08 January 2015 - 08:35 AM

how are people like lord xar allowed to post rofl

#4334466 Holinka came through. Combat fixed!

Posted Dills on 06 January 2015 - 04:31 AM

Combat rogues were under performing in ashran

#4333899 Dilly's Hunter PvP Guide (6.0.3)

Posted Dills on 05 January 2015 - 08:39 PM

View PostIridar, on 05 January 2015 - 04:11 PM, said:

Got a few questions, comp is disc, fire mage, BM (I know it's weird).

1. Adaptation or Exotic Ammo for BM?

2. Why you don't consider Power Shot viable?

Glaive Toss does pitiful damage, in PvE it's barely a DPS gain in single target, and I can't even imagine any use for Barrage.
Power Shot provides an extra knockback, which can be used as a peel if double melee gets on your healer, as a form of CC to knocback the enemy healer so far he can't heal his DPSers, or knockback the DPSer out of healer's reach.

3. Should I roll SV with this comp? We have come to rely on my killshots to secure the kill, would I serve better as a CC bot with high sustained damage?

4. You have mentioned we can chain CC with Trap > stun > trap. You sound like stun is guaranteed. Is there a trick to using Binding Shot so it always stuns as soon as it lands?

1. Always adaptation as BM

2. Powershot is a bit too gimmicky and inconsistent, you dont need the knock due to having explosive trap, and overall glaive toss is just more reliable, and the best use is to have it as a filler, while you dont really need powershop/barrage in an arena as your filler since they aren't too efficient.

3. Survival might be best for that comp tbh, fire damge increase buff might be nice? and also just having slow traps/constant freezing traps makes up for the fact that it's harder to hardcast sheeps and also the loss of roots and whatnot.

4. When I say that stun I usually mean a team mates stun i.e if you play with a ret, you'd want to try to get your trap on your own, have him hoj, and then you'd half trap after it. Binding is a lot more unreliable of course, but you can still use it in those situations when it's from yourself. Hopefully that hoj example makes sense of what i mean though, since most melee classes have a short cd stun (stormbolt, asphix, hoj, rogue cheaps or kidneys, feral bashing or maiming etc)

#4332273 Is your class/spec fun?

Posted Dills on 04 January 2015 - 09:41 PM

Hunter: Traps are stupid. I wish they had a way smaller activation radius and/or had an activation time of 1.5 seconds (Would activate in air, so if it has a travel time it'll activate by the time it reaches basically making it so that you can still lead people with conc traps etc, but just so that you can't just instantly jump onto the other teams healer and instant trap him) The mechanic makes it kind of bleh

BM: Fucking hate it, purge spam all day and afk pet attack woo.

MM: I really enjoy playing it, although I really only have one comp to play it with that's viable/fun which is Thugcleave (Sub rogue+Rdruid), feels like I set up things with my team as this spec over being a 1 man army like BM/SV. On top of it's only one comp that it works well though, people won't let me q MM so it sucks playing with other partners. Makes the game less fun to have people bitch at me to que, but won't let me play my pref spec. Owell, I still really like Marksman if they change things up a bit.

SV: 12 second traps are really dumb. This spec feels like a mop hunter on steroids, extremely little risk with extremely high rewards. Even though it lacks kill shot it has nonstop damage and just kind of aids the other team. Basically having 12 second sheep isn't fun for me/enemy team, and kind of feels lame when I have to play the spec (because friends want me to q it). Kind of wish there was better design for this spec, makes it unfun for it to be kind of mindless yolo trapping > random partner cc/my binding shot or kick > retrap.

TL;DR hunter is kind of faceroll/has shitty design (moreso than mop, how did that even happen lol) which makes it unfun for me for the most part (outside of playing with friends/brother). Just seems so straightforward and linear. Marksman is still fun for me to play though tbh, balance changes would probably make the class more fun.

Spriest: I love playing this character, I have so much fun on it honestly. Can't really think of one thing I dislike about this spec. I just feel like an owner 24/7

#4325616 LOOOL

Posted Dills on 31 December 2014 - 01:34 AM

View PostPawzz, on 31 December 2014 - 01:21 AM, said:

Yep been playing hunter since classic basically, at first it was like THE skill class to play, now its the easiest, lmao

Yeah lol, only real fun on my hunter i've had this season is playing rdruid thugcleave (mm, sub). Outside of that it's kinda just lame. My spriest alt though is really fun though, been enjoying it a lot this season. Honestly some things in this xpac are fun and there are fun comps that are cool to see and play, but the bigger problem is that currently there's a lot of comps that are just super straightforward, simple, and obnoxiously strong (no different than the start of any other xpac though really) so you rarely see too many cool match ups honestly.

#4325589 LOOOL

Posted Dills on 31 December 2014 - 01:09 AM

View PostPawzz, on 31 December 2014 - 12:39 AM, said:

Yep, cant watch that specific video, but his others ones are great.

Man it was the little things back then, pet stuns, SLOW damage with long cc chains you had to hit (not that easy vs a good warrior for example (traps)), not like now where every cc is instant and you dont need to skill shot anything or time anything, just use it and spam damage.

Its pretty sickening, back In wotlk I thought that expansion was pretty shit.
But now, LOL, holy shit, we need the wotlk days back, except for hasted casters and PvE items, that would be the dream.

Yeah pmuch. right now there really isn't much to do it's kind of shitty. Even last season I liked a few things on my hunter (pretty much just fighting hpriests though, which meant only 2s were really fun cause it was the only bracket that I felt like doiing things that were kinda tryhard meant a lot i.e snaking fears, hunters marking priests when they guise etc etc) but still nothing compares to what you can do in this vid lol. I actually cant believe I forgot about the pet intervene, that shit was crazy. I liked the focus more than mana, but not so much as this xpac, but moreso in cata or mop managing focus as Marks was a bit more fun.

But seriously it's crazy how much hunters have changed since wotlk lol.

#4325544 LOOOL

Posted Dills on 31 December 2014 - 12:17 AM

View PostROKMODE, on 30 December 2014 - 11:32 PM, said:

that hunter is long gone
deadzone is for n00bs

This guy is the best hunter I've ever seen, holy fuck rofl.