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Dills

Member Since 30 May 2010
Offline Last Active Today, 03:42 AM
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Posts I've Made

In Topic: Dilly's Short 110 SV Hunter 3v3 Guide

18 August 2016 - 03:58 PM

View PostGarrockz, on 17 August 2016 - 11:14 PM, said:

Thanks for the work you put into this. Too much bullshitting on this spec atm in my opinion as it is really enjoyable in fact.

About the 4th pvp Talent Tier. I can understand that scorpid sting might be the way to go against melee cleaves but for everything else viper sting should be the top pick, shouldnt it?

Does it accumulate with the Pets MS effect?

Viper sting is good when you're soley training a healer (or can be vs shadowpriests if you don't have a lot of lockdown on your team) because it reduces healing done, not healing received. It has to be raptor strikes on a healer, and since you can't just always tunnel a healer as SV and mostly you want to hit DPS it's not always that great.

In Topic: Dilly's Short 110 SV Hunter 3v3 Guide

16 August 2016 - 06:32 PM

FS is rarely useful atm - I very rarely if ever use it honestly - I mostly just wait for 3 stacks of mongoose and burst with those and then an explosive trap. Otherwise when I actually have CDs up it's never necessary for me to use it honestly.

Pre-patch wotm isn't good and axes are wayyy better, but things are a lot different at 110 with a fully leveled artifact weapon which is why I feel it's so strong.

Overall serpent sting I feel is better than DFG at 110 since it's way more overall damage, and it helps fill the windows where you don't have burst. You already have good enough damage in your burst windows with explosive traps, lacerates up and 3+ mongooses with WoTM so grenade isn't too necessary.

In Topic: [Video] MM Hunter Legion Overview

15 August 2016 - 08:23 PM

View PostDrakkur, on 15 August 2016 - 11:56 AM, said:

I agree with what you said except your opening rotation. Optimal opening should be Barrage -> Sidewinders -> AS -> MS. The reason for this is:
1) Barrage, even used correctly sometimes screws you in CC breaks, so by using this in your opener (when you are not playing thug with a sap) you won't be chancing a CC break and still getting the damage off.
2) I've never not gotten a Marking Proc after using Barrage. I don't know why but every time I use Barrage, I have a Mark proc ready for SW that allows my opening rotation to hit incredibly hard.

You can also open with WB -> Aimed -> (Hope for a marking proc) to start the correct rotation

The only other thing I would add is that LnL should be taken when you are not playing with a Spriest or Lock. Without dispel protection BA is meh, decent healers will dispel on CD and since it doesn't have the old reset on dispel mechanic or anything else attached to it like the old LnL it just isn't that good. It does the damage of a Vuln boosted AS.

MM is by far my favorite spec and have been playing the hell out of it on beta. If melee get some tuning then Scatterplay and HLS will be incredibly viable as MM.

Anyway, good job, hopefully this helps people not just cheese BM.

Yeah good input, pretty much the only things this needs - lnl is great and also the rotation info definitely seems more accurate as well. Overall though still a useful video.

In Topic: Which player(s) did you look up to?

14 August 2016 - 06:19 PM

Hunters I fanboyed:
Seeruf
Js (not Jsr - diff dude)
Jungyup
Anyone else I just learned a lot from:
Shwayzee
Mehh
Kubzy

Jellybeans is my dad



In Topic: No more regionals for the french turbo druid

09 August 2016 - 04:31 AM

Cmon man

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